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A Java implementation of Zhang-Shasha algorithm for ordered tree distance calculation.
Calculates a series of transformations required to transform one tree into another. Every
transformation has an associated cost. The sum of costs of all transformations is minimal - the tree distance.
## Zhang-Shasha tree distance algorithm
A Java implementation of Zhang-Shasha algorithm for *ordered* tree distance calculation.
Calculates a series of transformations required to transform one tree into another. Every
transformation has an associated cost. The sum of costs of all transformations is minimal - the tree distance.
For further information see paper by K. Zhang et al.:
http://grantjenks.com/wiki/_media/ideas/simple_fast_algorithms_for_the_editing_distance_between_tree_and_related_problems.pdf
Or the lecture slides by Nikolaus Augsten:
http://www.inf.unibz.it/dis/teaching/ATA/ata6-handout-1x1.pdf
http://www.inf.unibz.it/dis/teaching/ATA/ata7-handout-1x1.pdf
### Usage
The usage depends on the desired result. If you only want to retrieve the tree distance
between two trees, then your tree node object should implement `TreeNode` interface.
For example:
```Java
class MyTreeNode implements TreeNode {
private String label;
private List children;
private MyTreeNode parent;
public MyTreeNode(String label) {
this.label = label;
}
@Override
public List extends TreeNode> getChildren() {
return this.children;
}
@Override
public TreeNode getParent() {
return this.parent;
}
@Override
public int getTransformationCost(TreeOperation operation, TreeNode other) {
switch (operation) {
case OP_DELETE_NODE:
return 1;
case OP_INSERT_NODE:
return 1;
default:
return this.label.equals(((MyTreeNode) other).label) ? 0 : 1;
}
}
}
```
Afterwards a call to
```Java
TreeNode t1 = ...
TreeNode t2 = ...
int dist = TreeDistance.treeDistanceZhangShasha(t1, t2);
```
will return the tree distance between ```t1``` and ```t2```.
If you want to actually transform one tree into another, then your tree node object
should implement the ```EditableTreeNode``` interface:
```Java
class MyTreeNode implements EditableTreeNode {
private String label;
private List children;
private MyTreeNode parent;
...
@Override
public TreeNode cloneNode() {
return new MyTreeNode(this.label);
}
@Override
public int positionOfChild(TreeNode child) {
for (int i = 0; i < this.children.size(); i++) {
if (this.children.get(i) == child)
return i;
}
return -1;
}
@Override
public void setParent(TreeNode newParent) {
this.parent = (MyTreeNode) newParent;
}
@Override
public void addChildAt(TreeNode child, int position) {
this.children.add(position, (MyTreeNode) child);
}
@Override
public void renameNodeTo(TreeNode other) {
this.label = ((MyTreeNode) other).label;
}
@Override
public void deleteChild(TreeNode child) {
this.children.remove(child);
}
}
```
Afterwards a list of ```TreeTransformation``` objects can be obtained and used
to transform the tree in-place:
```Java
EditableTreeNode t1 = ...
EditableTreeNode t2 = ...
List tr = TreeDistance.treeDistanceZhangShasha(t1, t2);
t1 = TreeDistance.transformTree(t1, tr); // t1 is now equal to t2
```
Note: all tree operations are based on memory references. If your tree node object
implements ```equals()``` and/or ```hashCode()``` methods, make sure that
```deleteChild(TreeNode child)``` method removes children by reference.