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if(!dojo._hasResource["dojox.wire.Wire"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo._hasResource["dojox.wire.Wire"] = true;
dojo.provide("dojox.wire.Wire");
dojo.require("dojox.wire._base");
dojo.declare("dojox.wire.Wire", null, {
// summary:
// A default and base Wire to access an object property
// description:
// This class accesses a property of an object with a dotted notation
// specified to 'property' property, such as "a.b.c", which identifies
// a descendant property, "object.a.b.c".
// Property names in the dotted notation may have an array index, such
// as "a[0]", to identify an array element, literally, "object.a[0]".
// When a notation start with an array index, such as "[0].a", it
// specifies an array element of the root object (array),
// "object[0].a".
// This class also serves as a base class for other Wire classes,
// preparing a root object and converting a return value, so that
// sub-classes just can implement _getValue() and _setValue() called
// from getValue() and setValue() implemented by this calss.
_wireClass: "dojox.wire.Wire",
constructor: function(/*Object*/args){
// summary:
// Initialize properties
// description:
// If 'converter' property is specified and is a string for
// a converter class, an instanceof the converter class is
// created.
// args:
// Arguments to initialize properties
// object:
// A root object (or another Wire to access a root object)
// property:
// A dotted notation to a descendant property
// type:
// A type of the return value (for the source Wire)
// converter:
// A converter object (or class name) to convert the return
// value (for the source Wire)
dojo.mixin(this, args);
if(this.converter){
if(dojo.isString(this.converter)){
//First check the object tree for it. Might be defined variable
//name/global function (like a jsId, or just a function name).
var convertObject = dojo.getObject(this.converter);
if (dojo.isFunction(convertObject)){
//We need to see if this is a pure function or an object constructor...
try{
var testObj = new convertObject();
if(testObj && !dojo.isFunction(testObj["convert"])){
//Looks like a 'pure' function...
this.converter = {convert: convertObject};
}else{
this.converter = testObj;
}
}catch(e){
//Do if this fails.
}
}else if(dojo.isObject(convertObject)){
//It's an object, like a jsId ... see if it has a convert function
if(dojo.isFunction(convertObject["convert"])){
this.converter = convertObject;
}
}
//No object with that name (Converter is still a string),
//then look for a class that needs to be dynamically loaded...
if (dojo.isString(this.converter)) {
var converterClass = dojox.wire._getClass(this.converter);
if(converterClass){
this.converter = new converterClass();
}else{
this.converter = undefined;
}
}
}else if(dojo.isFunction(this.converter)){
this.converter = {convert: this.converter};
}
}
},
getValue: function(/*Object||Array*/defaultObject){
// summary:
// Return a value of an object
// description:
// This method first determins a root object as follows:
// 1. If 'object' property specified,
// 1.1 If 'object' is a Wire, its getValue() method is called to
// obtain a root object.
// 1.2 Otherwise, use 'object' as a root object.
// 2. Otherwise, use 'defaultObject' argument.
// 3. If 'property' is specified, it is used to get a property
// value.
// Then, if a sub-class implements _getValue() method, it is
// called with the root object to get the return value.
// Otherwise, the root object (typically, a property valye) is
// used for the return value.
// Finally, if 'type' property is specified, the return value is
// converted to the specified primitive type ("string", "number",
// "boolean" and "array").
// If 'converter' property is specified, its convert() method is
// called to convert the value.
// defaultObject:
// A default root object
// returns:
// A value found
var object = undefined;
if(dojox.wire.isWire(this.object)){
object = this.object.getValue(defaultObject);
}else{
object = (this.object || defaultObject);
}
if(this.property){
var list = this.property.split('.');
for(var i in list){
if(!object){
return object; //anything (null, undefined, etc)
}
object = this._getPropertyValue(object, list[i]);
}
}
var value = undefined;
if(this._getValue){
value = this._getValue(object);
}else{
value = object;
}
if(value){
if(this.type){
if(this.type == "string"){
value = value.toString();
}else if(this.type == "number"){
value = parseInt(value);
}else if(this.type == "boolean"){
value = (value != "false");
}else if(this.type == "array"){
if(!dojo.isArray(value)){
value = [value];
}
}
}
if(this.converter && this.converter.convert){
value = this.converter.convert(value, this); // optional "this" context
}
}
return value; //anything
},
setValue: function(/*anything*/value, /*Object||Array*/defaultObject){
// summary:
// Set a value to an object
// description:
// This method first determins a root object as follows:
// 1. If 'object' property specified,
// 1.1 If 'object' is a Wire, its getValue() method is called to
// obtain a root object.
// 1.2 Otherwise, use 'object' as a root object.
// 2. Otherwise, use 'defaultObject' argument.
// 3. If 'property' is specified, it is used to get a property
// value.
// Then, if a sub-class implements _setValue() method, it is
// called with the root object and 'value' argument to set
// the value.
// Otherwise, 'value' is set to a property specified with
// 'property' property.
// If the root object is undefined and 'object' property is a Wire
// and a new object is created and returned by _setValue() it is
// set through 'object' (setValue() method).
// value:
// A value to set
// defaultObject:
// A default root object
var object = undefined;
if(dojox.wire.isWire(this.object)){
object = this.object.getValue(defaultObject);
}else{
object = (this.object || defaultObject);
}
var property = undefined;
if(this.property){
if(!object){
if(dojox.wire.isWire(this.object)){
object = {};
this.object.setValue(object, defaultObject);
}else{
throw new Error(this._wireClass + ".setValue(): invalid object");
}
}
var list = this.property.split('.');
var last = list.length - 1;
for(var i = 0; i < last; i++){
var p = list[i];
var o = this._getPropertyValue(object, p);
if(!o){
o = {};
this._setPropertyValue(object, p, o);
}
object = o;
}
property = list[last];
}
if(this._setValue){
if(property){
var o = this._getPropertyValue(object, property);
if(!o){
o = {};
this._setPropertyValue(object, property, o);
}
object = o;
}
var newObject = this._setValue(object, value);
if(!object && newObject){
if(dojox.wire.isWire(this.object)){
this.object.setValue(newObject, defaultObject);
}else{
throw new Error(this._wireClass + ".setValue(): invalid object");
}
}
}else{
if(property){
this._setPropertyValue(object, property, value);
}else{
if(dojox.wire.isWire(this.object)){
this.object.setValue(value, defaultObject);
}else{
throw new Error(this._wireClass + ".setValue(): invalid property");
}
}
}
},
_getPropertyValue: function(/*Object||Array*/object, /*String*/property){
// summary:
// Return a property value of an object
// description:
// A value for 'property' of 'object' is returned.
// If 'property' ends with an array index, it is used to indentify
// an element of an array property.
// If 'object' implements getPropertyValue(), it is called with
// 'property' to obtain the property value.
// If 'object' implements a getter for the property, it is called
// to obtain the property value.
// object:
// A default root object
// property:
// A property name
// returns:
// A value found, otherwise 'undefined'
var value = undefined;
var i1 = property.indexOf('[');
if(i1 >= 0){
var i2 = property.indexOf(']');
var index = property.substring(i1 + 1, i2);
var array = null;
if(i1 === 0){ // object is array
array = object;
}else{
property = property.substring(0, i1);
array = this._getPropertyValue(object, property);
if(array && !dojo.isArray(array)){
array = [array];
}
}
if(array){
value = array[index];
}
}else if(object.getPropertyValue){
value = object.getPropertyValue(property);
}else{
var getter = "get" + property.charAt(0).toUpperCase() + property.substring(1);
if(object[getter]){
value = object[getter]();
}else{
value = object[property];
}
}
return value; //anything
},
_setPropertyValue: function(/*Object||Array*/object, /*String*/property, /*anything*/value){
// summary:
// Set a property value to an object
// description:
// 'value' is set to 'property' of 'object'.
// If 'property' ends with an array index, it is used to indentify
// an element of an array property to set the value.
// If 'object' implements setPropertyValue(), it is called with
// 'property' and 'value' to set the property value.
// If 'object' implements a setter for the property, it is called
// with 'value' to set the property value.
// object:
// An object
// property:
// A property name
// value:
// A value to set
var i1 = property.indexOf('[');
if(i1 >= 0){
var i2 = property.indexOf(']');
var index = property.substring(i1 + 1, i2);
var array = null;
if(i1 === 0){ // object is array
array = object;
}else{
property = property.substring(0, i1);
array = this._getPropertyValue(object, property);
if(!array){
array = [];
this._setPropertyValue(object, property, array);
}
}
array[index] = value;
}else if(object.setPropertyValue){
object.setPropertyValue(property, value);
}else{
var setter = "set" + property.charAt(0).toUpperCase() + property.substring(1);
if(object[setter]){
object[setter](value);
}else{
object[property] = value;
}
}
}
});
}