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ualsites.fastasyncvoxelsniper.fastasyncvoxelsniper.3.2.2.source-code.config.yml Maven / Gradle / Ivy

# The config-version line is immutable. Don't change the value, it will reset itself after every reboot.
config-version: 7
update-checker:
  enabled: true
  interval: 6
message-on-login-enabled: true
persist-sessions-on-logout: true
default-block-material: minecraft:air
default-replace-block-material: minecraft:air
default-brush-size: 3
litesniper-max-brush-size: 7
litesniper-restricted-materials:
    - minecraft:barrier
    - minecraft:bedrock
brush-size-warning-threshold: 100
default-voxel-height: 1
default-cylinder-center: 0
brush-properties:
    Biome:
        default-biome-type: minecraft:plains
    Blob:
        growth-percent-min: 1
        growth-percent-max: 9999
        default-growth-percent: 1000
    Canyon:
        shift-level-min: -54
        shift-level-max: 60
        default-y-level: -54
    Canyon Selection:
        shift-level-min: -54
        shift-level-max: 60
        default-y-level: -54
    Clone Stamp:
        default-stamp-type: DEFAULT
    Copy Pasta:
        block-limit: 10000
    Ellipse:
        scl-min: 1
        scl-max: 9999
        steps-min: 1
        steps-max: 2000
        default-x-scl: 10
        default-y-scl: 10
        default-steps: 200
    Ellipsoid:
        seed-percent-min: 1
        seed-percent-max: 9999
        growth-percent-min: 1
        growth-percent-max: 9999
        splatter-recursions-min: 1
        splatter-recursions-max: 10
        default-seed-percent: 1000
        default-growth-percent: 1000
        default-splatter-recursions: 3
    Entity:
        default-entity-type: minecraft:zombie
    Entity Removal:
        default-exemptions:
            - org.bukkit.entity.Player
            - org.bukkit.entity.Hanging
            - org.bukkit.entity.NPC
    Flat Ocean:
        default-water-level: 29
        default-floor-level: 8
    Generate Tree:
        default-leaf-type: minecraft:oak_leaves
        default-wood-type: minecraft:oak_log
        default-root-float: false
        default-start-height: 0
        default-root-length: 9
        default-min-roots: 1
        default-max-roots: 2
        default-thickness: 1
        default-slope-chance: 40
        default-height-min: 14
        default-height-max: 18
        default-branch-length: 8
        default-node-min: 3
        default-node-max: 4
    Heat Ray:
        required-obsidian-density: 0.6
        required-cobble-density: 0.5
        required-fire-density: -0.25
        required-air-density: 0.0
        default-octaves: 5
        default-frequency: 1.0
        default-amplitude: 0.3
    Jagged Line:
        recursion-min: 1
        recursion-max: 10
        default-recursion: 3
        default-spread: 3
    Jockey:
        entity-stack-limit: 50
        default-jockey-type: NORMAL_ALL_ENTITIES
    Move:
        max-block-count: 5000000
    Ocean:
        water-level-min: 12
        low-cut-level: 12
        default-water-lever: 63
    Overlay:
        default-depth: 3
    Punish:
        max-random-teleportation-range: 400
        infini-punish-size: -3
        default-punishment: FIRE
        default-punish-level: 10
        default-punish-duration: 60
    Pull:
        default-pinch: 1
        default-bubble: 0
    Ring:
        seed-percent-min: 1
        seed-percent-max: 9999
        growth-percent-min: 1
        growth-percent-max: 9999
        splatter-recursions-min: 1
        splatter-recursions-max: 10
        default-seed-percent: 1000
        default-growth-percent: 1000
        default-splatter-recursions: 3
    Scanner:
        depth-min: 1
        depth-max: 64
        default-depth: 24
    Sign Overwrite:
        side: FRONT
    Splatter Ball:
        seed-percent-min: 1
        seed-percent-max: 9999
        growth-percent-min: 1
        growth-percent-max: 9999
        splatter-recursions-min: 1
        splatter-recursions-max: 10
        default-seed-percent: 1000
        default-growth-percent: 1000
        default-splatter-recursions: 3
    Splatter Disc:
        seed-percent-min: 1
        seed-percent-max: 9999
        growth-percent-min: 1
        growth-percent-max: 9999
        splatter-recursions-min: 1
        splatter-recursions-max: 10
        default-seed-percent: 1000
        default-growth-percent: 1000
        default-splatter-recursions: 3
    Set:
        selection-size-max: 5000000
    Shell Set:
        max-size: 5000000
    Stencil List:
        default-paste-option: 1
    Splatter Overlay:
        seed-percent-min: 1
        seed-percent-max: 9999
        growth-percent-min: 1
        growth-percent-max: 9999
        splatter-recursions-min: 1
        splatter-recursions-max: 10
        default-seed-percent: 1000
        default-growth-percent: 1000
        default-splatter-recursions: 3
        default-depth: 3
        default-y-offset: 0
    Spiral Staircase:
        default-stair-type: block
        default-sdirect: c
        default-sopen: n
    Splatter Voxel:
        seed-percent-min: 1
        seed-percent-max: 9999
        growth-percent-min: 1
        growth-percent-max: 9999
        splatter-recursions-min: 1
        splatter-recursions-max: 10
        default-seed-percent: 1000
        default-growth-percent: 1000
        default-splatter-recursions: 3
    Splatter Voxel Disc:
        seed-percent-min: 1
        seed-percent-max: 9999
        growth-percent-min: 1
        growth-percent-max: 9999
        splatter-recursions-min: 1
        splatter-recursions-max: 10
        default-seed-percent: 1000
        default-growth-percent: 1000
        default-splatter-recursions: 3
    Stencil:
        default-paste-option: 1
        default-max-area-volume: 5000000
        default-max-save-volume: 50000
    Tree Snipe:
        default-tree-type: TREE
    Three Point Circle:
        default-tolerance: DEFAULT
    Underlay:
        default-depth: 3




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