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A version of the Rhino Javascript engine pulled diretly from the Mozialla repos.
The newest version!
/* -*- Mode: java; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Rhino code, released
* May 6, 1999.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1997-1999
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Igor Bukanov, [email protected]
*
* Alternatively, the contents of this file may be used under the terms of
* the GNU General Public License Version 2 or later (the "GPL"), in which
* case the provisions of the GPL are applicable instead of those above. If
* you wish to allow use of your version of this file only under the terms of
* the GPL and not to allow others to use your version of this file under the
* MPL, indicate your decision by deleting the provisions above and replacing
* them with the notice and other provisions required by the GPL. If you do
* not delete the provisions above, a recipient may use your version of this
* file under either the MPL or the GPL.
*
* ***** END LICENSE BLOCK ***** */
// Test file for Rhino debugger
var x = 12;
function sleep(millis)
{
java.lang.Thread.sleep(millis);
}
function thread_loop_body(counter, thread_title)
{
print("["+counter+"] Thread '"+thread_title);
sleep(1000);
}
function make_thread(thread_title, repeat_count, loop_body)
{
var Thread = java.lang.Thread;
var thread = new Thread(function() {
for (var i = 0; i < repeat_count; ++i) {
loop_body(i, thread_title);
}
print("[DONE] Thread "+thread_title);
});
return thread;
}
function make_thread2(thread_title, repeat_count, loop_body, loop_end)
{
var Thread = java.lang.Thread;
var thread = new Thread(function() {
create_gui();
for (var i = 0; i < repeat_count; ++i) {
loop_body(i, thread_title);
}
loop_end(thread_title);
});
return thread;
}
var loop_body_text = thread_loop_body.toSource(0);
var loop_body;
eval("loop_body = "+loop_body_text);
var thread1 = make_thread("A", 5, loop_body);
var thread2 = make_thread("B", 1000, loop_body);
var thread3 = make_thread2("C", 2, loop_body,
function loop_end(thread_title) {
print("[DONE] Thread "+thread_title);
// Do somethig to throw exception
Math.xxxx();
});
thread1.start();
thread2.start();
thread3.start();
thread1.join();
thread2.join();
thread3.join();
function create_gui()
{
var swing = Packages.javax.swing;
var awt = Packages.java.awt;
var frame = new swing.JFrame("SwingApplication");
var labelPrefix = "Number of button clicks: ";
var numClicks = 0;
var label = new swing.JLabel(labelPrefix + numClicks);
var button = new swing.JButton("Click Me!");
button.mnemonic = Packages.java.awt.event.KeyEvent.VK_I;
button.addActionListener(function() {
numClicks += 1;
label.setText(labelPrefix + numClicks);
});
label.setLabelFor(button);
var pane = new swing.JPanel();
pane.setLayout(new awt.GridLayout(0, 1));
pane.add(button);
pane.add(label);
frame.getContentPane().add(pane, awt.BorderLayout.CENTER);
frame.addWindowListener(function(event, methodName) {
print(event + " "+methodName);
if (methodName == "windowClosing") {
//java.lang.System.exit(0);
}
});
//Finish setting up the frame, and show it.
frame.pack();
frame.setVisible(true);
}
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