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The JWebSwing implementation for Data Tables
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/*! Scroller 1.5.1
* ©2011-2018 SpryMedia Ltd - datatables.net/license
*/
/**
* @summary Scroller
* @description Virtual rendering for DataTables
* @version 1.5.1
* @file dataTables.scroller.js
* @author SpryMedia Ltd (www.sprymedia.co.uk)
* @contact www.sprymedia.co.uk/contact
* @copyright Copyright 2011-2018 SpryMedia Ltd.
*
* This source file is free software, available under the following license:
* MIT license - http://datatables.net/license/mit
*
* This source file is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details.
*
* For details please refer to: http://www.datatables.net
*/
(function (factory) {
if (typeof define === 'function' && define.amd) {
// AMD
define(['jquery', 'datatables.net'], function ($) {
return factory($, window, document);
});
}
else if (typeof exports === 'object') {
// CommonJS
module.exports = function (root, $) {
if (!root) {
root = window;
}
if (!$ || !$.fn.dataTable) {
$ = require('datatables.net')(root, $).$;
}
return factory($, root, root.document);
};
}
else {
// Browser
factory(jQuery, window, document);
}
}(function ($, window, document, undefined) {
'use strict';
var DataTable = $.fn.dataTable;
/**
* Scroller is a virtual rendering plug-in for DataTables which allows large
* datasets to be drawn on screen every quickly. What the virtual rendering means
* is that only the visible portion of the table (and a bit to either side to make
* the scrolling smooth) is drawn, while the scrolling container gives the
* visual impression that the whole table is visible. This is done by making use
* of the pagination abilities of DataTables and moving the table around in the
* scrolling container DataTables adds to the page. The scrolling container is
* forced to the height it would be for the full table display using an extra
* element.
*
* Note that rows in the table MUST all be the same height. Information in a cell
* which expands on to multiple lines will cause some odd behaviour in the scrolling.
*
* Scroller is initialised by simply including the letter 'S' in the sDom for the
* table you want to have this feature enabled on. Note that the 'S' must come
* AFTER the 't' parameter in `dom`.
*
* Key features include:
*
* - Speed! The aim of Scroller for DataTables is to make rendering large data sets fast
* - Full compatibility with deferred rendering in DataTables for maximum speed
* - Display millions of rows
* - Integration with state saving in DataTables (scrolling position is saved)
* - Easy to use
*
*
* @class
* @constructor
* @global
* @param {object} dt DataTables settings object or API instance
* @param {object} [opts={}] Configuration object for FixedColumns. Options
* are defined by {@link Scroller.defaults}
*
* @requires jQuery 1.7+
* @requires DataTables 1.10.0+
*
* @example
* $(document).ready(function() {
* $('#example').DataTable( {
* "scrollY": "200px",
* "ajax": "media/dataset/large.txt",
* "dom": "frtiS",
* "deferRender": true
* } );
* } );
*/
var Scroller = function (dt, opts) {
/* Sanity check - you just know it will happen */
if (!(this instanceof Scroller)) {
alert("Scroller warning: Scroller must be initialised with the 'new' keyword.");
return;
}
if (opts === undefined) {
opts = {};
}
var dtApi = $.fn.dataTable.Api(dt);
/**
* Settings object which contains customisable information for the Scroller instance
* @namespace
* @private
* @extends Scroller.defaults
*/
this.s = {
/**
* DataTables settings object
* @type object
* @default Passed in as first parameter to constructor
*/
"dt": dtApi.settings()[0],
/**
* DataTables API instance
* @type DataTable.Api
*/
"dtApi": dtApi,
/**
* Pixel location of the top of the drawn table in the viewport
* @type int
* @default 0
*/
"tableTop": 0,
/**
* Pixel location of the bottom of the drawn table in the viewport
* @type int
* @default 0
*/
"tableBottom": 0,
/**
* Pixel location of the boundary for when the next data set should be loaded and drawn
* when scrolling up the way.
* @type int
* @default 0
* @private
*/
"redrawTop": 0,
/**
* Pixel location of the boundary for when the next data set should be loaded and drawn
* when scrolling down the way. Note that this is actually calculated as the offset from
* the top.
* @type int
* @default 0
* @private
*/
"redrawBottom": 0,
/**
* Auto row height or not indicator
* @type bool
* @default 0
*/
"autoHeight": true,
/**
* Number of rows calculated as visible in the visible viewport
* @type int
* @default 0
*/
"viewportRows": 0,
/**
* setTimeout reference for state saving, used when state saving is enabled in the DataTable
* and when the user scrolls the viewport in order to stop the cookie set taking too much
* CPU!
* @type int
* @default 0
*/
"stateTO": null,
/**
* setTimeout reference for the redraw, used when server-side processing is enabled in the
* DataTables in order to prevent DoSing the server
* @type int
* @default null
*/
"drawTO": null,
heights: {
jump: null,
page: null,
virtual: null,
scroll: null,
/**
* Height of rows in the table
* @type int
* @default 0
*/
row: null,
/**
* Pixel height of the viewport
* @type int
* @default 0
*/
viewport: null
},
topRowFloat: 0,
scrollDrawDiff: null,
loaderVisible: false,
forceReposition: false
};
// @todo The defaults should extend a `c` property and the internal settings
// only held in the `s` property. At the moment they are mixed
this.s = $.extend(this.s, Scroller.oDefaults, opts);
// Workaround for row height being read from height object (see above comment)
this.s.heights.row = this.s.rowHeight;
/**
* DOM elements used by the class instance
* @private
* @namespace
*
*/
this.dom = {
"force": document.createElement('div'),
"scroller": null,
"table": null,
"loader": null
};
// Attach the instance to the DataTables instance so it can be accessed in
// future. Don't initialise Scroller twice on the same table
if (this.s.dt.oScroller) {
return;
}
this.s.dt.oScroller = this;
/* Let's do it */
this._fnConstruct();
};
$.extend(Scroller.prototype, {
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Public methods
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/**
* Calculate the pixel position from the top of the scrolling container for
* a given row
* @param {int} iRow Row number to calculate the position of
* @returns {int} Pixels
* @example
* $(document).ready(function() {
* $('#example').dataTable( {
* "sScrollY": "200px",
* "sAjaxSource": "media/dataset/large.txt",
* "sDom": "frtiS",
* "bDeferRender": true,
* "fnInitComplete": function (o) {
* // Find where row 25 is
* alert( o.oScroller.fnRowToPixels( 25 ) );
* }
* } );
* } );
*/
"fnRowToPixels": function (rowIdx, intParse, virtual) {
var pixels;
var diff = rowIdx - this.s.baseRowTop;
if (virtual) {
pixels = this._domain('virtualToPhysical', this.s.baseScrollTop);
pixels += diff * this.s.heights.row;
}
else {
pixels = this.s.baseScrollTop;
pixels += diff * this.s.heights.row;
}
return intParse || intParse === undefined ?
parseInt(pixels, 10) :
pixels;
},
/**
* Calculate the row number that will be found at the given pixel position
* (y-scroll).
*
* Please note that when the height of the full table exceeds 1 million
* pixels, Scroller switches into a non-linear mode for the scrollbar to fit
* all of the records into a finite area, but this function returns a linear
* value (relative to the last non-linear positioning).
* @param {int} iPixels Offset from top to calculate the row number of
* @param {int} [intParse=true] If an integer value should be returned
* @param {int} [virtual=false] Perform the calculations in the virtual domain
* @returns {int} Row index
* @example
* $(document).ready(function() {
* $('#example').dataTable( {
* "sScrollY": "200px",
* "sAjaxSource": "media/dataset/large.txt",
* "sDom": "frtiS",
* "bDeferRender": true,
* "fnInitComplete": function (o) {
* // Find what row number is at 500px
* alert( o.oScroller.fnPixelsToRow( 500 ) );
* }
* } );
* } );
*/
"fnPixelsToRow": function (pixels, intParse, virtual) {
var diff = pixels - this.s.baseScrollTop;
var row = virtual ?
(this._domain('physicalToVirtual', this.s.baseScrollTop) + diff) / this.s.heights.row :
(diff / this.s.heights.row) + this.s.baseRowTop;
return intParse || intParse === undefined ?
parseInt(row, 10) :
row;
},
/**
* Calculate the row number that will be found at the given pixel position (y-scroll)
* @param {int} iRow Row index to scroll to
* @param {bool} [bAnimate=true] Animate the transition or not
* @returns {void}
* @example
* $(document).ready(function() {
* $('#example').dataTable( {
* "sScrollY": "200px",
* "sAjaxSource": "media/dataset/large.txt",
* "sDom": "frtiS",
* "bDeferRender": true,
* "fnInitComplete": function (o) {
* // Immediately scroll to row 1000
* o.oScroller.fnScrollToRow( 1000 );
* }
* } );
*
* // Sometime later on use the following to scroll to row 500...
* var oSettings = $('#example').dataTable().fnSettings();
* oSettings.oScroller.fnScrollToRow( 500 );
* } );
*/
"fnScrollToRow": function (iRow, bAnimate) {
var that = this;
var ani = false;
var px = this.fnRowToPixels(iRow);
// We need to know if the table will redraw or not before doing the
// scroll. If it will not redraw, then we need to use the currently
// displayed table, and scroll with the physical pixels. Otherwise, we
// need to calculate the table's new position from the virtual
// transform.
var preRows = ((this.s.displayBuffer - 1) / 2) * this.s.viewportRows;
var drawRow = iRow - preRows;
if (drawRow < 0) {
drawRow = 0;
}
if ((px > this.s.redrawBottom || px < this.s.redrawTop) && this.s.dt._iDisplayStart !== drawRow) {
ani = true;
px = this._domain('virtualToPhysical', iRow * this.s.heights.row);
// If we need records outside the current draw region, but the new
// scrolling position is inside that (due to the non-linear nature
// for larger numbers of records), we need to force position update.
if (this.s.redrawTop < px && px < this.s.redrawBottom) {
this.s.forceReposition = true;
bAnimate = false;
}
}
if (typeof bAnimate == 'undefined' || bAnimate) {
this.s.ani = ani;
$(this.dom.scroller).animate({
"scrollTop": px
}, function () {
// This needs to happen after the animation has completed and
// the final scroll event fired
setTimeout(function () {
that.s.ani = false;
}, 25);
});
}
else {
$(this.dom.scroller).scrollTop(px);
}
},
/**
* Calculate and store information about how many rows are to be displayed
* in the scrolling viewport, based on current dimensions in the browser's
* rendering. This can be particularly useful if the table is initially
* drawn in a hidden element - for example in a tab.
* @param {bool} [bRedraw=true] Redraw the table automatically after the recalculation, with
* the new dimensions forming the basis for the draw.
* @returns {void}
* @example
* $(document).ready(function() {
* // Make the example container hidden to throw off the browser's sizing
* document.getElementById('container').style.display = "none";
* var oTable = $('#example').dataTable( {
* "sScrollY": "200px",
* "sAjaxSource": "media/dataset/large.txt",
* "sDom": "frtiS",
* "bDeferRender": true,
* "fnInitComplete": function (o) {
* // Immediately scroll to row 1000
* o.oScroller.fnScrollToRow( 1000 );
* }
* } );
*
* setTimeout( function () {
* // Make the example container visible and recalculate the scroller sizes
* document.getElementById('container').style.display = "block";
* oTable.fnSettings().oScroller.fnMeasure();
* }, 3000 );
*/
"fnMeasure": function (bRedraw) {
if (this.s.autoHeight) {
this._fnCalcRowHeight();
}
var heights = this.s.heights;
if (heights.row) {
heights.viewport = $.contains(document, this.dom.scroller) ?
$(this.dom.scroller).height() :
this._parseHeight($(this.dom.scroller).css('height'));
// If collapsed (no height) use the max-height parameter
if (!heights.viewport) {
heights.viewport = this._parseHeight($(this.dom.scroller).css('max-height'));
}
this.s.viewportRows = parseInt(heights.viewport / heights.row, 10) + 1;
this.s.dt._iDisplayLength = this.s.viewportRows * this.s.displayBuffer;
}
if (bRedraw === undefined || bRedraw) {
this.s.dt.oInstance.fnDraw(false);
}
},
/**
* Get information about current displayed record range. This corresponds to
* the information usually displayed in the "Info" block of the table.
*
* @returns {object} info as an object:
* {
* start: {int}, // the 0-indexed record at the top of the viewport
* end: {int}, // the 0-indexed record at the bottom of the viewport
* }
*/
"fnPageInfo": function () {
var
dt = this.s.dt,
iScrollTop = this.dom.scroller.scrollTop,
iTotal = dt.fnRecordsDisplay(),
iPossibleEnd = Math.ceil(this.fnPixelsToRow(iScrollTop + this.s.heights.viewport, false, this.s.ani));
return {
start: Math.floor(this.fnPixelsToRow(iScrollTop, false, this.s.ani)),
end: iTotal < iPossibleEnd ? iTotal - 1 : iPossibleEnd - 1
};
},
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Private methods (they are of course public in JS, but recommended as private)
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/**
* Initialisation for Scroller
* @returns {void}
* @private
*/
"_fnConstruct": function () {
var that = this;
var dt = this.s.dtApi;
/* Sanity check */
if (!this.s.dt.oFeatures.bPaginate) {
this.s.dt.oApi._fnLog(this.s.dt, 0, 'Pagination must be enabled for Scroller');
return;
}
/* Insert a div element that we can use to force the DT scrolling container to
* the height that would be required if the whole table was being displayed
*/
this.dom.force.style.position = "relative";
this.dom.force.style.top = "0px";
this.dom.force.style.left = "0px";
this.dom.force.style.width = "1px";
this.dom.scroller = $('div.' + this.s.dt.oClasses.sScrollBody, this.s.dt.nTableWrapper)[0];
this.dom.scroller.appendChild(this.dom.force);
this.dom.scroller.style.position = "relative";
this.dom.table = $('>table', this.dom.scroller)[0];
this.dom.table.style.position = "absolute";
this.dom.table.style.top = "0px";
this.dom.table.style.left = "0px";
// Add class to 'announce' that we are a Scroller table
$(dt.table().container()).addClass('DTS');
// Add a 'loading' indicator
if (this.s.loadingIndicator) {
this.dom.loader = $('' + this.s.dt.oLanguage.sLoadingRecords + '')
.css('display', 'none');
$(this.dom.scroller.parentNode)
.css('position', 'relative')
.append(this.dom.loader);
}
/* Initial size calculations */
if (this.s.heights.row && this.s.heights.row != 'auto') {
this.s.autoHeight = false;
}
this.fnMeasure(false);
// Scrolling callback to see if a page change is needed - use a throttled
// function for the save save callback so we aren't hitting it on every
// scroll
this.s.ingnoreScroll = true;
this.s.stateSaveThrottle = this.s.dt.oApi._fnThrottle(function () {
that.s.dtApi.state.save();
}, 500);
$(this.dom.scroller).on('scroll.dt-scroller', function (e) {
that._fnScroll.call(that);
});
// In iOS we catch the touchstart event in case the user tries to scroll
// while the display is already scrolling
$(this.dom.scroller).on('touchstart.dt-scroller', function () {
that._fnScroll.call(that);
});
// On resize, update the information element, since the number of rows shown might change
$(window).on('resize.dt-scroller', function () {
that.fnMeasure(false);
that._fnInfo();
});
// Add a state saving parameter to the DT state saving so we can restore the exact
// position of the scrolling. Slightly surprisingly the scroll position isn't actually
// stored, but rather tha base units which are needed to calculate it. This allows for
// virtual scrolling as well.
var initialStateSave = true;
var loadedState = dt.state.loaded();
dt.on('stateSaveParams.scroller', function (e, settings, data) {
// Need to used the saved position on init
data.scroller = {
topRow: initialStateSave && loadedState && loadedState.scroller ?
loadedState.scroller.topRow :
that.s.topRowFloat,
baseScrollTop: that.s.baseScrollTop,
baseRowTop: that.s.baseRowTop
};
initialStateSave = false;
});
if (loadedState && loadedState.scroller) {
this.s.topRowFloat = loadedState.scroller.topRow;
this.s.baseScrollTop = loadedState.scroller.baseScrollTop;
this.s.baseRowTop = loadedState.scroller.baseRowTop;
}
dt.on('init.scroller', function () {
that.fnMeasure(false);
that._fnDrawCallback();
// Update the scroller when the DataTable is redrawn
dt.on('draw.scroller', function () {
that._fnDrawCallback();
});
});
// Set height before the draw happens, allowing everything else to update
// on draw complete without worry for roder.
dt.on('preDraw.dt.scroller', function () {
that._fnScrollForce();
});
// Destructor
dt.on('destroy.scroller', function () {
$(window).off('resize.dt-scroller');
$(that.dom.scroller).off('.dt-scroller');
$(that.s.dt.nTable).off('.scroller');
$(that.s.dt.nTableWrapper).removeClass('DTS');
$('div.DTS_Loading', that.dom.scroller.parentNode).remove();
that.dom.table.style.position = "";
that.dom.table.style.top = "";
that.dom.table.style.left = "";
});
},
/**
* Scrolling function - fired whenever the scrolling position is changed.
* This method needs to use the stored values to see if the table should be
* redrawn as we are moving towards the end of the information that is
* currently drawn or not. If needed, then it will redraw the table based on
* the new position.
* @returns {void}
* @private
*/
"_fnScroll": function () {
var
that = this,
heights = this.s.heights,
iScrollTop = this.dom.scroller.scrollTop,
iTopRow;
if (this.s.skip) {
return;
}
if (this.s.ingnoreScroll) {
return;
}
/* If the table has been sorted or filtered, then we use the redraw that
* DataTables as done, rather than performing our own
*/
if (this.s.dt.bFiltered || this.s.dt.bSorted) {
this.s.lastScrollTop = 0;
return;
}
/* Update the table's information display for what is now in the viewport */
this._fnInfo();
/* We don't want to state save on every scroll event - that's heavy
* handed, so use a timeout to update the state saving only when the
* scrolling has finished
*/
clearTimeout(this.s.stateTO);
this.s.stateTO = setTimeout(function () {
that.s.dtApi.state.save();
}, 250);
/* Check if the scroll point is outside the trigger boundary which would required
* a DataTables redraw
*/
if (this.s.forceReposition || iScrollTop < this.s.redrawTop || iScrollTop > this.s.redrawBottom) {
var preRows = Math.ceil(((this.s.displayBuffer - 1) / 2) * this.s.viewportRows);
iTopRow = parseInt(this._domain('physicalToVirtual', iScrollTop) / heights.row, 10) - preRows;
this.s.topRowFloat = this._domain('physicalToVirtual', iScrollTop) / heights.row;
this.s.forceReposition = false;
if (iTopRow <= 0) {
/* At the start of the table */
iTopRow = 0;
}
else if (iTopRow + this.s.dt._iDisplayLength > this.s.dt.fnRecordsDisplay()) {
/* At the end of the table */
iTopRow = this.s.dt.fnRecordsDisplay() - this.s.dt._iDisplayLength;
if (iTopRow < 0) {
iTopRow = 0;
}
}
else if (iTopRow % 2 !== 0) {
// For the row-striping classes (odd/even) we want only to start
// on evens otherwise the stripes will change between draws and
// look rubbish
iTopRow++;
}
if (iTopRow != this.s.dt._iDisplayStart) {
/* Cache the new table position for quick lookups */
this.s.tableTop = $(this.s.dt.nTable).offset().top;
this.s.tableBottom = $(this.s.dt.nTable).height() + this.s.tableTop;
var draw = function () {
if (that.s.scrollDrawReq === null) {
that.s.scrollDrawReq = iScrollTop;
}
that.s.dt._iDisplayStart = iTopRow;
that.s.dt.oApi._fnDraw(that.s.dt);
};
/* Do the DataTables redraw based on the calculated start point - note that when
* using server-side processing we introduce a small delay to not DoS the server...
*/
if (this.s.dt.oFeatures.bServerSide) {
clearTimeout(this.s.drawTO);
this.s.drawTO = setTimeout(draw, this.s.serverWait);
}
else {
draw();
}
if (this.dom.loader && !this.s.loaderVisible) {
this.dom.loader.css('display', 'block');
this.s.loaderVisible = true;
}
}
}
else {
this.s.topRowFloat = this.fnPixelsToRow(iScrollTop, false, true);
}
this.s.lastScrollTop = iScrollTop;
this.s.stateSaveThrottle();
},
/**
* Convert from one domain to another. The physical domain is the actual
* pixel count on the screen, while the virtual is if we had browsers which
* had scrolling containers of infinite height (i.e. the absolute value)
*
* @param {string} dir Domain transform direction, `virtualToPhysical` or
* `physicalToVirtual`
* @returns {number} Calculated transform
* @private
*/
_domain: function (dir, val) {
var heights = this.s.heights;
var coeff;
// If the virtual and physical height match, then we use a linear
// transform between the two, allowing the scrollbar to be linear
if (heights.virtual === heights.scroll) {
return val;
}
// Otherwise, we want a non-linear scrollbar to take account of the
// redrawing regions at the start and end of the table, otherwise these
// can stutter badly - on large tables 30px (for example) scroll might
// be hundreds of rows, so the table would be redrawing every few px at
// the start and end. Use a simple quadratic to stop this. It does mean
// the scrollbar is non-linear, but with such massive data sets, the
// scrollbar is going to be a best guess anyway
var xMax = (heights.scroll - heights.viewport) / 2;
var yMax = (heights.virtual - heights.viewport) / 2;
coeff = yMax / (xMax * xMax);
if (dir === 'virtualToPhysical') {
if (val < yMax) {
return Math.pow(val / coeff, 0.5);
}
else {
val = (yMax * 2) - val;
return val < 0 ?
heights.scroll :
(xMax * 2) - Math.pow(val / coeff, 0.5);
}
}
else if (dir === 'physicalToVirtual') {
if (val < xMax) {
return val * val * coeff;
}
else {
val = (xMax * 2) - val;
return val < 0 ?
heights.virtual :
(yMax * 2) - (val * val * coeff);
}
}
},
/**
* Parse CSS height property string as number
*
* An attempt is made to parse the string as a number. Currently supported units are 'px',
* 'vh', and 'rem'. 'em' is partially supported; it works as long as the parent element's
* font size matches the body element. Zero is returned for unrecognized strings.
* @param {string} cssHeight CSS height property string
* @returns {number} height
* @private
*/
_parseHeight: function (cssHeight) {
var height;
var matches = /^([+-]?(?:\d+(?:\.\d+)?|\.\d+))(px|em|rem|vh)$/.exec(cssHeight);
if (matches === null) {
return 0;
}
var value = parseFloat(matches[1]);
var unit = matches[2];
if (unit === 'px') {
height = value;
}
else if (unit === 'vh') {
height = (value / 100) * $(window).height();
}
else if (unit === 'rem') {
height = value * parseFloat($(':root').css('font-size'));
}
else if (unit === 'em') {
height = value * parseFloat($('body').css('font-size'));
}
return height ?
height :
0;
},
/**
* Draw callback function which is fired when the DataTable is redrawn. The main function of
* this method is to position the drawn table correctly the scrolling container for the rows
* that is displays as a result of the scrolling position.
* @returns {void}
* @private
*/
"_fnDrawCallback": function () {
var
that = this,
heights = this.s.heights,
iScrollTop = this.dom.scroller.scrollTop,
iActualScrollTop = iScrollTop,
iScrollBottom = iScrollTop + heights.viewport,
iTableHeight = $(this.s.dt.nTable).height(),
displayStart = this.s.dt._iDisplayStart,
displayLen = this.s.dt._iDisplayLength,
displayEnd = this.s.dt.fnRecordsDisplay();
// Disable the scroll event listener while we are updating the DOM
this.s.skip = true;
// If paging is reset
if ((this.s.dt.bSorted || this.s.dt.bFiltered) && displayStart === 0) {
this.s.topRowFloat = 0;
}
// Reposition the scrolling for the updated virtual position if needed
if (displayStart === 0) {
// Linear calculation at the top of the table
iScrollTop = this.s.topRowFloat * heights.row;
}
else if (displayStart + displayLen >= displayEnd) {
// Linear calculation that the bottom as well
iScrollTop = heights.scroll - ((displayEnd - this.s.topRowFloat) * heights.row);
}
else {
// Domain scaled in the middle
iScrollTop = this._domain('virtualToPhysical', this.s.topRowFloat * heights.row);
}
this.dom.scroller.scrollTop = iScrollTop;
// Store positional information so positional calculations can be based
// upon the current table draw position
this.s.baseScrollTop = iScrollTop;
this.s.baseRowTop = this.s.topRowFloat;
// Position the table in the virtual scroller
var tableTop = iScrollTop - ((this.s.topRowFloat - displayStart) * heights.row);
if (displayStart === 0) {
tableTop = 0;
}
else if (displayStart + displayLen >= displayEnd) {
tableTop = heights.scroll - iTableHeight;
}
this.dom.table.style.top = tableTop + 'px';
/* Cache some information for the scroller */
this.s.tableTop = tableTop;
this.s.tableBottom = iTableHeight + this.s.tableTop;
// Calculate the boundaries for where a redraw will be triggered by the
// scroll event listener
var boundaryPx = (iScrollTop - this.s.tableTop) * this.s.boundaryScale;
this.s.redrawTop = iScrollTop - boundaryPx;
this.s.redrawBottom = iScrollTop + boundaryPx > heights.scroll - heights.viewport - heights.row ?
heights.scroll - heights.viewport - heights.row :
iScrollTop + boundaryPx;
this.s.skip = false;
// Restore the scrolling position that was saved by DataTable's state
// saving Note that this is done on the second draw when data is Ajax
// sourced, and the first draw when DOM soured
if (this.s.dt.oFeatures.bStateSave && this.s.dt.oLoadedState !== null &&
typeof this.s.dt.oLoadedState.iScroller != 'undefined') {
// A quirk of DataTables is that the draw callback will occur on an
// empty set if Ajax sourced, but not if server-side processing.
var ajaxSourced = (this.s.dt.sAjaxSource || that.s.dt.ajax) && !this.s.dt.oFeatures.bServerSide ?
true :
false;
if ((ajaxSourced && this.s.dt.iDraw == 2) ||
(!ajaxSourced && this.s.dt.iDraw == 1)) {
setTimeout(function () {
$(that.dom.scroller).scrollTop(that.s.dt.oLoadedState.iScroller);
that.s.redrawTop = that.s.dt.oLoadedState.iScroller - (heights.viewport / 2);
// In order to prevent layout thrashing we need another
// small delay
setTimeout(function () {
that.s.ingnoreScroll = false;
}, 0);
}, 0);
}
}
else {
that.s.ingnoreScroll = false;
}
// Because of the order of the DT callbacks, the info update will
// take precedence over the one we want here. So a 'thread' break is
// needed. Only add the thread break if bInfo is set
if (this.s.dt.oFeatures.bInfo) {
setTimeout(function () {
that._fnInfo.call(that);
}, 0);
}
// Hide the loading indicator
if (this.dom.loader && this.s.loaderVisible) {
this.dom.loader.css('display', 'none');
this.s.loaderVisible = false;
}
},
/**
* Force the scrolling container to have height beyond that of just the
* table that has been drawn so the user can scroll the whole data set.
*
* Note that if the calculated required scrolling height exceeds a maximum
* value (1 million pixels - hard-coded) the forcing element will be set
* only to that maximum value and virtual / physical domain transforms will
* be used to allow Scroller to display tables of any number of records.
* @returns {void}
* @private
*/
_fnScrollForce: function () {
var heights = this.s.heights;
var max = 1000000;
heights.virtual = heights.row * this.s.dt.fnRecordsDisplay();
heights.scroll = heights.virtual;
if (heights.scroll > max) {
heights.scroll = max;
}
// Minimum height so there is always a row visible (the 'no rows found'
// if reduced to zero filtering)
this.dom.force.style.height = heights.scroll > this.s.heights.row ?
heights.scroll + 'px' :
this.s.heights.row + 'px';
},
/**
* Automatic calculation of table row height. This is just a little tricky here as using
* initialisation DataTables has tale the table out of the document, so we need to create
* a new table and insert it into the document, calculate the row height and then whip the
* table out.
* @returns {void}
* @private
*/
"_fnCalcRowHeight": function () {
var dt = this.s.dt;
var origTable = dt.nTable;
var nTable = origTable.cloneNode(false);
var tbody = $('').appendTo(nTable);
var container = $(
'' +
'' +
'' +
'' +
''
);
// Want 3 rows in the sizing table so :first-child and :last-child
// CSS styles don't come into play - take the size of the middle row
$('tbody tr:lt(4)', origTable).clone().appendTo(tbody);
while ($('tr', tbody).length < 3) {
tbody.append(' ');
}
$('div.' + dt.oClasses.sScrollBody, container).append(nTable);
// If initialised using `dom`, use the holding element as the insert point
var insertEl = this.s.dt.nHolding || origTable.parentNode;
if (!$(insertEl).is(':visible')) {
insertEl = 'body';
}
container.appendTo(insertEl);
this.s.heights.row = $('tr', tbody).eq(1).outerHeight();
container.remove();
},
/**
* Update any information elements that are controlled by the DataTable based on the scrolling
* viewport and what rows are visible in it. This function basically acts in the same way as
* _fnUpdateInfo in DataTables, and effectively replaces that function.
* @returns {void}
* @private
*/
"_fnInfo": function () {
if (!this.s.dt.oFeatures.bInfo) {
return;
}
var
dt = this.s.dt,
language = dt.oLanguage,
iScrollTop = this.dom.scroller.scrollTop,
iStart = Math.floor(this.fnPixelsToRow(iScrollTop, false, this.s.ani) + 1),
iMax = dt.fnRecordsTotal(),
iTotal = dt.fnRecordsDisplay(),
iPossibleEnd = Math.ceil(this.fnPixelsToRow(iScrollTop + this.s.heights.viewport, false, this.s.ani)),
iEnd = iTotal < iPossibleEnd ? iTotal : iPossibleEnd,
sStart = dt.fnFormatNumber(iStart),
sEnd = dt.fnFormatNumber(iEnd),
sMax = dt.fnFormatNumber(iMax),
sTotal = dt.fnFormatNumber(iTotal),
sOut;
if (dt.fnRecordsDisplay() === 0 &&
dt.fnRecordsDisplay() == dt.fnRecordsTotal()) {
/* Empty record set */
sOut = language.sInfoEmpty + language.sInfoPostFix;
}
else if (dt.fnRecordsDisplay() === 0) {
/* Empty record set after filtering */
sOut = language.sInfoEmpty + ' ' +
language.sInfoFiltered.replace('_MAX_', sMax) +
language.sInfoPostFix;
}
else if (dt.fnRecordsDisplay() == dt.fnRecordsTotal()) {
/* Normal record set */
sOut = language.sInfo.replace('_START_', sStart).replace('_END_', sEnd).replace('_MAX_', sMax).replace('_TOTAL_', sTotal) +
language.sInfoPostFix;
}
else {
/* Record set after filtering */
sOut = language.sInfo.replace('_START_', sStart).replace('_END_', sEnd).replace('_MAX_', sMax).replace('_TOTAL_', sTotal) + ' ' +
language.sInfoFiltered.replace(
'_MAX_',
dt.fnFormatNumber(dt.fnRecordsTotal())
) +
language.sInfoPostFix;
}
var callback = language.fnInfoCallback;
if (callback) {
sOut = callback.call(dt.oInstance,
dt, iStart, iEnd, iMax, iTotal, sOut
);
}
var n = dt.aanFeatures.i;
if (typeof n != 'undefined') {
for (var i = 0, iLen = n.length; i < iLen; i++) {
$(n[i]).html(sOut);
}
}
// DT doesn't actually (yet) trigger this event, but it will in future
$(dt.nTable).triggerHandler('info.dt');
}
});
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Statics
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/**
* Scroller default settings for initialisation
* @namespace
* @name Scroller.defaults
* @static
*/
Scroller.defaults = /** @lends Scroller.defaults */{
/**
* Indicate if Scroller show show trace information on the console or not. This can be
* useful when debugging Scroller or if just curious as to what it is doing, but should
* be turned off for production.
* @type bool
* @default false
* @static
* @example
* var oTable = $('#example').dataTable( {
* "sScrollY": "200px",
* "sDom": "frtiS",
* "bDeferRender": true,
* "oScroller": {
* "trace": true
* }
* } );
*/
"trace": false,
/**
* Scroller will attempt to automatically calculate the height of rows for it's internal
* calculations. However the height that is used can be overridden using this parameter.
* @type int|string
* @default auto
* @static
* @example
* var oTable = $('#example').dataTable( {
* "sScrollY": "200px",
* "sDom": "frtiS",
* "bDeferRender": true,
* "oScroller": {
* "rowHeight": 30
* }
* } );
*/
"rowHeight": "auto",
/**
* When using server-side processing, Scroller will wait a small amount of time to allow
* the scrolling to finish before requesting more data from the server. This prevents
* you from DoSing your own server! The wait time can be configured by this parameter.
* @type int
* @default 200
* @static
* @example
* var oTable = $('#example').dataTable( {
* "sScrollY": "200px",
* "sDom": "frtiS",
* "bDeferRender": true,
* "oScroller": {
* "serverWait": 100
* }
* } );
*/
"serverWait": 200,
/**
* The display buffer is what Scroller uses to calculate how many rows it should pre-fetch
* for scrolling. Scroller automatically adjusts DataTables' display length to pre-fetch
* rows that will be shown in "near scrolling" (i.e. just beyond the current display area).
* The value is based upon the number of rows that can be displayed in the viewport (i.e.
* a value of 1), and will apply the display range to records before before and after the
* current viewport - i.e. a factor of 3 will allow Scroller to pre-fetch 1 viewport's worth
* of rows before the current viewport, the current viewport's rows and 1 viewport's worth
* of rows after the current viewport. Adjusting this value can be useful for ensuring
* smooth scrolling based on your data set.
* @type int
* @default 7
* @static
* @example
* var oTable = $('#example').dataTable( {
* "sScrollY": "200px",
* "sDom": "frtiS",
* "bDeferRender": true,
* "oScroller": {
* "displayBuffer": 10
* }
* } );
*/
"displayBuffer": 9,
/**
* Scroller uses the boundary scaling factor to decide when to redraw the table - which it
* typically does before you reach the end of the currently loaded data set (in order to
* allow the data to look continuous to a user scrolling through the data). If given as 0
* then the table will be redrawn whenever the viewport is scrolled, while 1 would not
* redraw the table until the currently loaded data has all been shown. You will want
* something in the middle - the default factor of 0.5 is usually suitable.
* @type float
* @default 0.5
* @static
* @example
* var oTable = $('#example').dataTable( {
* "sScrollY": "200px",
* "sDom": "frtiS",
* "bDeferRender": true,
* "oScroller": {
* "boundaryScale": 0.75
* }
* } );
*/
"boundaryScale": 0.5,
/**
* Show (or not) the loading element in the background of the table. Note that you should
* include the dataTables.scroller.css file for this to be displayed correctly.
* @type boolean
* @default false
* @static
* @example
* var oTable = $('#example').dataTable( {
* "sScrollY": "200px",
* "sDom": "frtiS",
* "bDeferRender": true,
* "oScroller": {
* "loadingIndicator": true
* }
* } );
*/
"loadingIndicator": false
};
Scroller.oDefaults = Scroller.defaults;
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Constants
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/**
* Scroller version
* @type String
* @default See code
* @name Scroller.version
* @static
*/
Scroller.version = "1.5.1";
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Initialisation
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
// Legacy `dom` parameter initialisation support
if (typeof $.fn.dataTable == "function" &&
typeof $.fn.dataTableExt.fnVersionCheck == "function" &&
$.fn.dataTableExt.fnVersionCheck('1.10.0')) {
$.fn.dataTableExt.aoFeatures.push({
"fnInit": function (oDTSettings) {
var init = oDTSettings.oInit;
var opts = init.scroller || init.oScroller || {};
new Scroller(oDTSettings, opts);
},
"cFeature": "S",
"sFeature": "Scroller"
});
}
else {
alert("Warning: Scroller requires DataTables 1.10.0 or greater - www.datatables.net/download");
}
// Attach a listener to the document which listens for DataTables initialisation
// events so we can automatically initialise
$(document).on('preInit.dt.dtscroller', function (e, settings) {
if (e.namespace !== 'dt') {
return;
}
var init = settings.oInit.scroller;
var defaults = DataTable.defaults.scroller;
if (init || defaults) {
var opts = $.extend({}, init, defaults);
if (init !== false) {
new Scroller(settings, opts);
}
}
});
// Attach Scroller to DataTables so it can be accessed as an 'extra'
$.fn.dataTable.Scroller = Scroller;
$.fn.DataTable.Scroller = Scroller;
// DataTables 1.10 API method aliases
var Api = $.fn.dataTable.Api;
Api.register('scroller()', function () {
return this;
});
// Undocumented and deprecated - is it actually useful at all?
Api.register('scroller().rowToPixels()', function (rowIdx, intParse, virtual) {
var ctx = this.context;
if (ctx.length && ctx[0].oScroller) {
return ctx[0].oScroller.fnRowToPixels(rowIdx, intParse, virtual);
}
// undefined
});
// Undocumented and deprecated - is it actually useful at all?
Api.register('scroller().pixelsToRow()', function (pixels, intParse, virtual) {
var ctx = this.context;
if (ctx.length && ctx[0].oScroller) {
return ctx[0].oScroller.fnPixelsToRow(pixels, intParse, virtual);
}
// undefined
});
// `scroller().scrollToRow()` is undocumented and deprecated. Use `scroller.toPosition()
Api.register(['scroller().scrollToRow()', 'scroller.toPosition()'], function (idx, ani) {
this.iterator('table', function (ctx) {
if (ctx.oScroller) {
ctx.oScroller.fnScrollToRow(idx, ani);
}
});
return this;
});
Api.register('row().scrollTo()', function (ani) {
var that = this;
this.iterator('row', function (ctx, rowIdx) {
if (ctx.oScroller) {
var displayIdx = that
.rows({order: 'applied', search: 'applied'})
.indexes()
.indexOf(rowIdx);
ctx.oScroller.fnScrollToRow(displayIdx, ani);
}
});
return this;
});
Api.register('scroller.measure()', function (redraw) {
this.iterator('table', function (ctx) {
if (ctx.oScroller) {
ctx.oScroller.fnMeasure(redraw);
}
});
return this;
});
Api.register('scroller.page()', function () {
var ctx = this.context;
if (ctx.length && ctx[0].oScroller) {
return ctx[0].oScroller.fnPageInfo();
}
// undefined
});
return Scroller;
}));
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