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assets.lib.dygraphs.plugins.legend.js Maven / Gradle / Ivy

/**
 * @license
 * Copyright 2012 Dan Vanderkam ([email protected])
 * MIT-licensed (http://opensource.org/licenses/MIT)
 */
/*global Dygraph:false */

Dygraph.Plugins.Legend = (function() {
/*
Current bits of jankiness:
- Uses two private APIs:
    1. Dygraph.optionsViewForAxis_
    2. dygraph.plotter_.area
- Registers for a "predraw" event, which should be renamed.
- I call calculateEmWidthInDiv more often than needed.
*/

/*global Dygraph:false */
"use strict";


/**
 * Creates the legend, which appears when the user hovers over the chart.
 * The legend can be either a user-specified or generated div.
 *
 * @constructor
 */
var legend = function() {
  this.legend_div_ = null;
  this.is_generated_div_ = false;  // do we own this div, or was it user-specified?
};

legend.prototype.toString = function() {
  return "Legend Plugin";
};

// (defined below)
var generateLegendDashHTML;

/**
 * This is called during the dygraph constructor, after options have been set
 * but before the data is available.
 *
 * Proper tasks to do here include:
 * - Reading your own options
 * - DOM manipulation
 * - Registering event listeners
 *
 * @param {Dygraph} g Graph instance.
 * @return {object.} Mapping of event names to callbacks.
 */
legend.prototype.activate = function(g) {
  var div;
  var divWidth = g.getOption('labelsDivWidth');

  var userLabelsDiv = g.getOption('labelsDiv');
  if (userLabelsDiv && null !== userLabelsDiv) {
    if (typeof(userLabelsDiv) == "string" || userLabelsDiv instanceof String) {
      div = document.getElementById(userLabelsDiv);
    } else {
      div = userLabelsDiv;
    }
  } else {
    // Default legend styles. These can be overridden in CSS by adding
    // "!important" after your rule, e.g. "left: 30px !important;"
    var messagestyle = {
      "position": "absolute",
      "fontSize": "14px",
      "zIndex": 10,
      "width": divWidth + "px",
      "top": "0px",
      "left": (g.size().width - divWidth - 2) + "px",
      "background": "white",
      "lineHeight": "normal",
      "textAlign": "left",
      "overflow": "hidden"};

    // TODO(danvk): get rid of labelsDivStyles? CSS is better.
    Dygraph.update(messagestyle, g.getOption('labelsDivStyles'));
    div = document.createElement("div");
    div.className = "dygraph-legend";
    for (var name in messagestyle) {
      if (!messagestyle.hasOwnProperty(name)) continue;

      try {
        div.style[name] = messagestyle[name];
      } catch (e) {
        console.warn("You are using unsupported css properties for your " +
            "browser in labelsDivStyles");
      }
    }

    // TODO(danvk): come up with a cleaner way to expose this.
    g.graphDiv.appendChild(div);
    this.is_generated_div_ = true;
  }

  this.legend_div_ = div;
  this.one_em_width_ = 10;  // just a guess, will be updated.

  return {
    select: this.select,
    deselect: this.deselect,
    // TODO(danvk): rethink the name "predraw" before we commit to it in any API.
    predraw: this.predraw,
    didDrawChart: this.didDrawChart
  };
};

// Needed for dashed lines.
var calculateEmWidthInDiv = function(div) {
  var sizeSpan = document.createElement('span');
  sizeSpan.setAttribute('style', 'margin: 0; padding: 0 0 0 1em; border: 0;');
  div.appendChild(sizeSpan);
  var oneEmWidth=sizeSpan.offsetWidth;
  div.removeChild(sizeSpan);
  return oneEmWidth;
};

var escapeHTML = function(str) {
  return str.replace(/&/g, "&").replace(/"/g, """).replace(//g, ">");
};

legend.prototype.select = function(e) {
  var xValue = e.selectedX;
  var points = e.selectedPoints;
  var row = e.selectedRow;

  var legendMode = e.dygraph.getOption('legend');
  if (legendMode === 'never') {
    this.legend_div_.style.display = 'none';
    return;
  }

  if (legendMode === 'follow') {
    // create floating legend div
    var area = e.dygraph.plotter_.area;
    var labelsDivWidth = e.dygraph.getOption('labelsDivWidth');
    var yAxisLabelWidth = e.dygraph.getOptionForAxis('axisLabelWidth', 'y');
    // determine floating [left, top] coordinates of the legend div
    // within the plotter_ area
    // offset 20 px to the right and down from the first selection point
    // 20 px is guess based on mouse cursor size
    var leftLegend = points[0].x * area.w + 20;
    var topLegend  = points[0].y * area.h - 20;

    // if legend floats to end of the window area, it flips to the other
    // side of the selection point
    if ((leftLegend + labelsDivWidth + 1) > (window.scrollX + window.innerWidth)) {
      leftLegend = leftLegend - 2 * 20 - labelsDivWidth - (yAxisLabelWidth - area.x);
    }

    e.dygraph.graphDiv.appendChild(this.legend_div_);
    this.legend_div_.style.left = yAxisLabelWidth + leftLegend + "px";
    this.legend_div_.style.top = topLegend + "px";
  }

  var html = legend.generateLegendHTML(e.dygraph, xValue, points, this.one_em_width_, row);
  this.legend_div_.innerHTML = html;
  this.legend_div_.style.display = '';
};

legend.prototype.deselect = function(e) {
  var legendMode = e.dygraph.getOption('legend');
  if (legendMode !== 'always') {
    this.legend_div_.style.display = "none";
  }

  // Have to do this every time, since styles might have changed.
  var oneEmWidth = calculateEmWidthInDiv(this.legend_div_);
  this.one_em_width_ = oneEmWidth;

  var html = legend.generateLegendHTML(e.dygraph, undefined, undefined, oneEmWidth, null);
  this.legend_div_.innerHTML = html;
};

legend.prototype.didDrawChart = function(e) {
  this.deselect(e);
};

// Right edge should be flush with the right edge of the charting area (which
// may not be the same as the right edge of the div, if we have two y-axes.
// TODO(danvk): is any of this really necessary? Could just set "right" in "activate".
/**
 * Position the labels div so that:
 * - its right edge is flush with the right edge of the charting area
 * - its top edge is flush with the top edge of the charting area
 * @private
 */
legend.prototype.predraw = function(e) {
  // Don't touch a user-specified labelsDiv.
  if (!this.is_generated_div_) return;

  // TODO(danvk): only use real APIs for this.
  e.dygraph.graphDiv.appendChild(this.legend_div_);
  var area = e.dygraph.plotter_.area;
  var labelsDivWidth = e.dygraph.getOption("labelsDivWidth");
  this.legend_div_.style.left = area.x + area.w - labelsDivWidth - 1 + "px";
  this.legend_div_.style.top = area.y + "px";
  this.legend_div_.style.width = labelsDivWidth + "px";
};

/**
 * Called when dygraph.destroy() is called.
 * You should null out any references and detach any DOM elements.
 */
legend.prototype.destroy = function() {
  this.legend_div_ = null;
};

/**
 * @private
 * Generates HTML for the legend which is displayed when hovering over the
 * chart. If no selected points are specified, a default legend is returned
 * (this may just be the empty string).
 * @param {number} x The x-value of the selected points.
 * @param {Object} sel_points List of selected points for the given
 *   x-value. Should have properties like 'name', 'yval' and 'canvasy'.
 * @param {number} oneEmWidth The pixel width for 1em in the legend. Only
 *   relevant when displaying a legend with no selection (i.e. {legend:
 *   'always'}) and with dashed lines.
 * @param {number} row The selected row index.
 */
legend.generateLegendHTML = function(g, x, sel_points, oneEmWidth, row) {
  // TODO(danvk): deprecate this option in place of {legend: 'never'}
  if (g.getOption('showLabelsOnHighlight') !== true) return '';

  // If no points are selected, we display a default legend. Traditionally,
  // this has been blank. But a better default would be a conventional legend,
  // which provides essential information for a non-interactive chart.
  var html, sepLines, i, dash, strokePattern;
  var labels = g.getLabels();

  if (typeof(x) === 'undefined') {
    if (g.getOption('legend') != 'always') {
      return '';
    }

    sepLines = g.getOption('labelsSeparateLines');
    html = '';
    for (i = 1; i < labels.length; i++) {
      var series = g.getPropertiesForSeries(labels[i]);
      if (!series.visible) continue;

      if (html !== '') html += (sepLines ? '
' : ' '); strokePattern = g.getOption("strokePattern", labels[i]); dash = generateLegendDashHTML(strokePattern, series.color, oneEmWidth); html += "" + dash + " " + escapeHTML(labels[i]) + ""; } return html; } // TODO(danvk): remove this use of a private API var xOptView = g.optionsViewForAxis_('x'); var xvf = xOptView('valueFormatter'); html = xvf.call(g, x, xOptView, labels[0], g, row, 0); if (html !== '') { html += ':'; } var yOptViews = []; var num_axes = g.numAxes(); for (i = 0; i < num_axes; i++) { // TODO(danvk): remove this use of a private API yOptViews[i] = g.optionsViewForAxis_('y' + (i ? 1 + i : '')); } var showZeros = g.getOption("labelsShowZeroValues"); sepLines = g.getOption("labelsSeparateLines"); var highlightSeries = g.getHighlightSeries(); for (i = 0; i < sel_points.length; i++) { var pt = sel_points[i]; if (pt.yval === 0 && !showZeros) continue; if (!Dygraph.isOK(pt.canvasy)) continue; if (sepLines) html += "
"; var series = g.getPropertiesForSeries(pt.name); var yOptView = yOptViews[series.axis - 1]; var fmtFunc = yOptView('valueFormatter'); var yval = fmtFunc.call(g, pt.yval, yOptView, pt.name, g, row, labels.indexOf(pt.name)); var cls = (pt.name == highlightSeries) ? " class='highlight'" : ""; // TODO(danvk): use a template string here and make it an attribute. html += "" + " " + escapeHTML(pt.name) + ": " + yval + ""; } return html; }; /** * Generates html for the "dash" displayed on the legend when using "legend: always". * In particular, this works for dashed lines with any stroke pattern. It will * try to scale the pattern to fit in 1em width. Or if small enough repeat the * pattern for 1em width. * * @param strokePattern The pattern * @param color The color of the series. * @param oneEmWidth The width in pixels of 1em in the legend. * @private */ generateLegendDashHTML = function(strokePattern, color, oneEmWidth) { // IE 7,8 fail at these divs, so they get boring legend, have not tested 9. var isIE = (/MSIE/.test(navigator.userAgent) && !window.opera); if (isIE) return "—"; // Easy, common case: a solid line if (!strokePattern || strokePattern.length <= 1) { return "
"; } var i, j, paddingLeft, marginRight; var strokePixelLength = 0, segmentLoop = 0; var normalizedPattern = []; var loop; // Compute the length of the pixels including the first segment twice, // since we repeat it. for (i = 0; i <= strokePattern.length; i++) { strokePixelLength += strokePattern[i%strokePattern.length]; } // See if we can loop the pattern by itself at least twice. loop = Math.floor(oneEmWidth/(strokePixelLength-strokePattern[0])); if (loop > 1) { // This pattern fits at least two times, no scaling just convert to em; for (i = 0; i < strokePattern.length; i++) { normalizedPattern[i] = strokePattern[i]/oneEmWidth; } // Since we are repeating the pattern, we don't worry about repeating the // first segment in one draw. segmentLoop = normalizedPattern.length; } else { // If the pattern doesn't fit in the legend we scale it to fit. loop = 1; for (i = 0; i < strokePattern.length; i++) { normalizedPattern[i] = strokePattern[i]/strokePixelLength; } // For the scaled patterns we do redraw the first segment. segmentLoop = normalizedPattern.length+1; } // Now make the pattern. var dash = ""; for (j = 0; j < loop; j++) { for (i = 0; i < segmentLoop; i+=2) { // The padding is the drawn segment. paddingLeft = normalizedPattern[i%normalizedPattern.length]; if (i < strokePattern.length) { // The margin is the space segment. marginRight = normalizedPattern[(i+1)%normalizedPattern.length]; } else { // The repeated first segment has no right margin. marginRight = 0; } dash += "
"; } } return dash; }; return legend; })();




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