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Bukkit Script Engine Plugin.
//@Condition()
Player = find("org.bukkit.entity.Player");
Coerce = static("Coerce");
key = "food";
names = ["要求饱食度: (?\\d+)"];
function parameters(matcher, text) {
const value = Coerce.toInteger(matcher.group("value"));
return mapOf({ value: value });
}
function condition(entity, map) {
if (entity == null || !(entity instanceof Player)) return true;
const level = Coerce.toInteger(map.get("value"));
return entity.foodLevel >= level;
}
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