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// ------------------------------------------------------------
// Copyright (c) Microsoft Corporation and Dapr Contributors.
// Licensed under the MIT License.
// ------------------------------------------------------------
syntax = "proto3";
package dapr.proto.runtime.v1;
import "google/protobuf/any.proto";
import "google/protobuf/empty.proto";
import "dapr/proto/common/v1/common.proto";
option csharp_namespace = "Dapr.Client.Autogen.Grpc.v1";
option java_outer_classname = "DaprProtos";
option java_package = "io.dapr.v1";
option go_package = "github.com/dapr/dapr/pkg/proto/runtime/v1;runtime";
// Dapr service provides APIs to user application to access Dapr building blocks.
service Dapr {
// Invokes a method on a remote Dapr app.
rpc InvokeService(InvokeServiceRequest) returns (common.v1.InvokeResponse) {}
// Gets the state for a specific key.
rpc GetState(GetStateRequest) returns (GetStateResponse) {}
// Gets a bulk of state items for a list of keys
rpc GetBulkState(GetBulkStateRequest) returns (GetBulkStateResponse) {}
// Saves the state for a specific key.
rpc SaveState(SaveStateRequest) returns (google.protobuf.Empty) {}
// Deletes the state for a specific key.
rpc DeleteState(DeleteStateRequest) returns (google.protobuf.Empty) {}
// Deletes a bulk of state items for a list of keys
rpc DeleteBulkState(DeleteBulkStateRequest) returns (google.protobuf.Empty) {}
// Executes transactions for a specified store
rpc ExecuteStateTransaction(ExecuteStateTransactionRequest) returns (google.protobuf.Empty) {}
// Publishes events to the specific topic.
rpc PublishEvent(PublishEventRequest) returns (google.protobuf.Empty) {}
// Invokes binding data to specific output bindings
rpc InvokeBinding(InvokeBindingRequest) returns (InvokeBindingResponse) {}
// Gets secrets from secret stores.
rpc GetSecret(GetSecretRequest) returns (GetSecretResponse) {}
// Gets a bulk of secrets
rpc GetBulkSecret(GetBulkSecretRequest) returns (GetBulkSecretResponse) {}
// Register an actor timer.
rpc RegisterActorTimer(RegisterActorTimerRequest) returns (google.protobuf.Empty) {}
// Unregister an actor timer.
rpc UnregisterActorTimer(UnregisterActorTimerRequest) returns (google.protobuf.Empty) {}
// Register an actor reminder.
rpc RegisterActorReminder(RegisterActorReminderRequest) returns (google.protobuf.Empty) {}
// Unregister an actor reminder.
rpc UnregisterActorReminder(UnregisterActorReminderRequest) returns (google.protobuf.Empty) {}
// Gets the state for a specific actor.
rpc GetActorState(GetActorStateRequest) returns (GetActorStateResponse) {}
// Executes state transactions for a specified actor
rpc ExecuteActorStateTransaction(ExecuteActorStateTransactionRequest) returns (google.protobuf.Empty) {}
// InvokeActor calls a method on an actor.
rpc InvokeActor (InvokeActorRequest) returns (InvokeActorResponse) {}
// Gets metadata of the sidecar
rpc GetMetadata (google.protobuf.Empty) returns (GetMetadataResponse) {}
// Sets value in extended metadata of the sidecar
rpc SetMetadata (SetMetadataRequest) returns (google.protobuf.Empty) {}
// Shutdown the sidecar
rpc Shutdown (google.protobuf.Empty) returns (google.protobuf.Empty) {}
}
// InvokeServiceRequest represents the request message for Service invocation.
message InvokeServiceRequest {
// Required. Callee's app id.
string id = 1;
// Required. message which will be delivered to callee.
common.v1.InvokeRequest message = 3;
}
// GetStateRequest is the message to get key-value states from specific state store.
message GetStateRequest {
// The name of state store.
string store_name = 1;
// The key of the desired state
string key = 2;
// The read consistency of the state store.
common.v1.StateOptions.StateConsistency consistency = 3;
// The metadata which will be sent to state store components.
map metadata = 4;
}
// GetBulkStateRequest is the message to get a list of key-value states from specific state store.
message GetBulkStateRequest {
// The name of state store.
string store_name = 1;
// The keys to get.
repeated string keys = 2;
// The number of parallel operations executed on the state store for a get operation.
int32 parallelism = 3;
// The metadata which will be sent to state store components.
map metadata = 4;
}
// GetBulkStateResponse is the response conveying the list of state values.
message GetBulkStateResponse {
// The list of items containing the keys to get values for.
repeated BulkStateItem items = 1;
}
// BulkStateItem is the response item for a bulk get operation.
// Return values include the item key, data and etag.
message BulkStateItem {
// state item key
string key = 1;
// The byte array data
bytes data = 2;
// The entity tag which represents the specific version of data.
// ETag format is defined by the corresponding data store.
string etag = 3;
// The error that was returned from the state store in case of a failed get operation.
string error = 4;
// The metadata which will be sent to app.
map metadata = 5;
}
// GetStateResponse is the response conveying the state value and etag.
message GetStateResponse {
// The byte array data
bytes data = 1;
// The entity tag which represents the specific version of data.
// ETag format is defined by the corresponding data store.
string etag = 2;
// The metadata which will be sent to app.
map metadata = 3;
}
// DeleteStateRequest is the message to delete key-value states in the specific state store.
message DeleteStateRequest {
// The name of state store.
string store_name = 1;
// The key of the desired state
string key = 2;
// The entity tag which represents the specific version of data.
// The exact ETag format is defined by the corresponding data store.
common.v1.Etag etag = 3;
// State operation options which includes concurrency/
// consistency/retry_policy.
common.v1.StateOptions options = 4;
// The metadata which will be sent to state store components.
map metadata = 5;
}
// DeleteBulkStateRequest is the message to delete a list of key-value states from specific state store.
message DeleteBulkStateRequest {
// The name of state store.
string store_name = 1;
// The array of the state key values.
repeated common.v1.StateItem states = 2;
}
// SaveStateRequest is the message to save multiple states into state store.
message SaveStateRequest {
// The name of state store.
string store_name = 1;
// The array of the state key values.
repeated common.v1.StateItem states = 2;
}
// PublishEventRequest is the message to publish event data to pubsub topic
message PublishEventRequest {
// The name of the pubsub component
string pubsub_name = 1;
// The pubsub topic
string topic = 2;
// The data which will be published to topic.
bytes data = 3;
// The content type for the data (optional).
string data_content_type = 4;
// The metadata passing to pub components
//
// metadata property:
// - key : the key of the message.
map metadata = 5;
}
// InvokeBindingRequest is the message to send data to output bindings
message InvokeBindingRequest {
// The name of the output binding to invoke.
string name = 1;
// The data which will be sent to output binding.
bytes data = 2;
// The metadata passing to output binding components
//
// Common metadata property:
// - ttlInSeconds : the time to live in seconds for the message.
// If set in the binding definition will cause all messages to
// have a default time to live. The message ttl overrides any value
// in the binding definition.
map metadata = 3;
// The name of the operation type for the binding to invoke
string operation = 4;
}
// InvokeBindingResponse is the message returned from an output binding invocation
message InvokeBindingResponse {
// The data which will be sent to output binding.
bytes data = 1;
// The metadata returned from an external system
map metadata = 2;
}
// GetSecretRequest is the message to get secret from secret store.
message GetSecretRequest {
// The name of secret store.
string store_name = 1;
// The name of secret key.
string key = 2;
// The metadata which will be sent to secret store components.
map metadata = 3;
}
// GetSecretResponse is the response message to convey the requested secret.
message GetSecretResponse {
// data is the secret value. Some secret store, such as kubernetes secret
// store, can save multiple secrets for single secret key.
map data = 1;
}
// GetBulkSecretRequest is the message to get the secrets from secret store.
message GetBulkSecretRequest {
// The name of secret store.
string store_name = 1;
// The metadata which will be sent to secret store components.
map metadata = 2;
}
// SecretResponse is a map of decrypted string/string values
message SecretResponse {
map secrets = 1;
}
// GetBulkSecretResponse is the response message to convey the requested secrets.
message GetBulkSecretResponse {
// data hold the secret values. Some secret store, such as kubernetes secret
// store, can save multiple secrets for single secret key.
map data = 1;
}
// TransactionalStateOperation is the message to execute a specified operation with a key-value pair.
message TransactionalStateOperation {
// The type of operation to be executed
string operationType = 1;
// State values to be operated on
common.v1.StateItem request = 2;
}
// ExecuteStateTransactionRequest is the message to execute multiple operations on a specified store.
message ExecuteStateTransactionRequest {
// Required. name of state store.
string storeName = 1;
// Required. transactional operation list.
repeated TransactionalStateOperation operations = 2;
// The metadata used for transactional operations.
map metadata = 3;
}
// RegisterActorTimerRequest is the message to register a timer for an actor of a given type and id.
message RegisterActorTimerRequest {
string actor_type = 1;
string actor_id = 2;
string name = 3;
string due_time = 4;
string period = 5;
string callback = 6;
bytes data = 7;
}
// UnregisterActorTimerRequest is the message to unregister an actor timer
message UnregisterActorTimerRequest {
string actor_type = 1;
string actor_id = 2;
string name = 3;
}
// RegisterActorReminderRequest is the message to register a reminder for an actor of a given type and id.
message RegisterActorReminderRequest {
string actor_type = 1;
string actor_id = 2;
string name = 3;
string due_time = 4;
string period = 5;
bytes data = 6;
}
// UnregisterActorReminderRequest is the message to unregister an actor reminder.
message UnregisterActorReminderRequest {
string actor_type = 1;
string actor_id = 2;
string name = 3;
}
// GetActorStateRequest is the message to get key-value states from specific actor.
message GetActorStateRequest {
string actor_type = 1;
string actor_id = 2;
string key = 3;
}
// GetActorStateResponse is the response conveying the actor's state value.
message GetActorStateResponse {
bytes data = 1;
}
// ExecuteActorStateTransactionRequest is the message to execute multiple operations on a specified actor.
message ExecuteActorStateTransactionRequest {
string actor_type = 1;
string actor_id = 2;
repeated TransactionalActorStateOperation operations = 3;
}
// TransactionalAcorStateOperation is the message to execute a specified operation with a key-value pair.
message TransactionalActorStateOperation {
string operationType = 1;
string key = 2;
google.protobuf.Any value = 3;
}
// InvokeActorRequest is the message to call an actor.
message InvokeActorRequest {
string actor_type = 1;
string actor_id = 2;
string method = 3;
bytes data = 4;
}
// InvokeActorResponse is the method that returns an actor invocation response.
message InvokeActorResponse {
bytes data = 1;
}
// GetMetadataResponse is a message that is returned on GetMetadata rpc call
message GetMetadataResponse {
string id = 1;
repeated ActiveActorsCount active_actors_count = 2;
repeated RegisteredComponents registered_components = 3;
map extended_metadata = 4;
}
message ActiveActorsCount {
string type = 1;
int32 count = 2;
}
message RegisteredComponents {
string name = 1;
string type = 2;
string version = 3;
}
message SetMetadataRequest {
string key = 1;
string value = 2;
}
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