2v-ease-common.0.8.0-RC3.source-code.EaseCommon.kt Maven / Gradle / Ivy
package io.data2viz.ease
import kotlin.math.*
typealias EaseFun = (Double) -> (Double)
private const val tau = 2 * PI
private const val halfPi = PI / 2
private const val b1 = 4.0 / 11
private const val b2 = 6.0 / 11
private const val b3 = 8.0 / 11
private const val b4 = 3.0 / 4
private const val b5 = 9.0 / 11
private const val b6 = 10.0 / 11
private const val b7 = 15.0 / 16
private const val b8 = 21.0 / 22
private const val b9 = 63.0 / 64
private const val b0 = 1.0 / b1 / b1
class ease {
companion object {
val linear: EaseFun = { it }
val bounceIn: EaseFun = { 1 - bounceOut(1 - it) }
val bounceOut: EaseFun = { t ->
when {
t < b1 -> b0 * t * t
t < b3 -> b0 * (t - b2) * (t - b2) + b4
t < b6 -> b0 * (t - b5) * (t - b5) + b7
else -> b0 * (t - b8) * (t - b8) + b9
}
}
val bounceInOut: EaseFun = {
(it * 2).let {
if (it <= 1) 1 - bounceOut(1-it)
else bounceOut(it - 1) + 1
} / 2
}
val circleIn : EaseFun = { 1 - sqrt(1 - it * it) }
val circleOut : EaseFun = { sqrt(1.0 - (it - 1) * (it - 1)) }
val circleInOut : EaseFun = {
(it * 2).let {
if (it <= 1) 1 - sqrt(1 - it * it)
else sqrt(1.0 - (it - 2) * (it - 2)) + 1
} / 2
}
val cubicIn : EaseFun = { it * it * it }
val cubicOut : EaseFun = { (it - 1) * (it - 1) * (it - 1) + 1 }
val cubicInOut : EaseFun = {
(it * 2).let {
if (it <= 1) it * it * it
else (it - 2) * (it - 2) * (it - 2) + 2
} / 2
}
val expIn: EaseFun = { 2.0.pow(10.0 * it - 10) }
val expOut: EaseFun = { 1 - 2.0.pow(-10 * it) }
val expInOut: EaseFun =
{ (it * 2).let { if (it <= 1) 2.0.pow(10.0 * it - 10) else 2 - 2.0.pow(10 - 10 * it) } / 2 }
val quadIn: EaseFun = { it * it }
val quadOut: EaseFun = { it * (2 - it) }
val quadInOut: EaseFun = { (it * 2).let {
if (it <= 1) it * it
else (it - 1) * (3 - it) + 1 } / 2 }
val sinIn: EaseFun = { 1 - cos(it * halfPi) }
val sinOut: EaseFun = { sin(it * halfPi) }
val sinInOut: EaseFun = { (1 - cos(PI * it)) / 2 }
//configurable easing functions (implemented as class with invoke operator)
val backIn = BackIn()
val backOut = BackOut()
val backInOut = BackInOut()
val elasticIn = ElasticIn()
val elasticOut = ElasticOut()
val elasticInOut = ElasticInOut()
val polyIn = PolyIn()
val polyOut = PolyOut()
val polyInOut = PolyInOut()
}
}
class ElasticIn(
private val amplitude: Double = 1.0,
private val period: Double = 0.3
) {
private val a = amplitude.coerceAtLeast(1.0)
private val p = period / tau
private val s = asin(1 / a) * p
fun amplitude(amplitude: Double) = ElasticIn(amplitude, period)
fun period(period: Double) = ElasticIn(amplitude, period)
operator fun invoke(t: Double): Double = a * 2.0.pow(10 * (t-1)) * sin((s -t + 1)/p)
}
class ElasticOut(
private val amplitude: Double = 1.0,
private val period: Double = 0.3
) {
private val a = amplitude.coerceAtLeast(1.0)
private val p = period / tau
private val s = asin(1 / a) * p
fun amplitude(amplitude: Double) = ElasticOut(amplitude, period)
fun period(period: Double) = ElasticOut(amplitude, period)
operator fun invoke(t: Double) = 1 - a * 2.0.pow(-10 * t) * sin((t + s) / p)
}
class ElasticInOut(
private val amplitude: Double = 1.0,
private val period: Double = 0.3
) {
private val a = amplitude.coerceAtLeast(1.0)
private val p = period / tau
private val s = asin(1 / a) * p
fun amplitude(amplitude: Double) = ElasticInOut(amplitude, period)
fun period(period: Double) = ElasticInOut(amplitude, period)
operator fun invoke(t: Double) = (t * 2 - 1).let {
if (it < 0) a * 2.0.pow(10 * it) * sin((s - it) / p)
else 2.0 - a * 2.0.pow(-10 * it) * sin((s + it) / p)
} / 2
}
class BackIn(private val overshoot: Double = 1.70158) {
fun overshoot(overshoot: Double) = BackIn(overshoot)
operator fun invoke(t: Double): Double = t * t * ((overshoot + 1) * t - overshoot)
}
class BackOut(private val overshoot: Double = 1.70158) {
fun overshoot(overshoot: Double) = BackOut(overshoot)
operator fun invoke(t: Double): Double = (t-1) * (t-1) * ((overshoot +1) * (t-1) + overshoot) + 1
}
class BackInOut(private val overshoot: Double = 1.70158) {
fun overshoot(overshoot: Double) = BackInOut(overshoot)
operator fun invoke(t: Double) = (t * 2).let {
if (it < 1) it * it * ((overshoot+1) * it - overshoot)
else (it -2) * (it-2) * ((overshoot +1) * (it-2) + overshoot) + 2
} / 2
}
class PolyIn(private val exponent: Double = 3.0) {
fun exponent(exponent: Double) = PolyIn(exponent)
operator fun invoke(t: Double): Double = t.pow(exponent)
}
class PolyOut(private val exponent: Double = 3.0) {
fun exponent(exponent: Double) = PolyOut(exponent)
operator fun invoke(t: Double) = 1 - (1 - t).pow(exponent)
}
class PolyInOut(private val exponent: Double = 3.0) {
fun exponent(exponent: Double) = PolyInOut(exponent)
operator fun invoke(t: Double) = (t * 2).let {
if (it <= 1)
it.pow(exponent)
else
2 - (2 - it).pow(exponent)
} / 2
}
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