deephaven-proto-backplane-grpc.0.35.3.source-code.session.proto Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of deephaven-proto-backplane-grpc Show documentation
Show all versions of deephaven-proto-backplane-grpc Show documentation
The Deephaven proto-backplane-grpc
/*
* Copyright (c) 2016-2022 Deephaven Data Labs and Patent Pending
*/
syntax = "proto3";
package io.deephaven.proto.backplane.grpc;
import "deephaven/proto/ticket.proto";
option java_multiple_files = true;
option optimize_for = SPEED;
option go_package = "github.com/deephaven/deephaven-core/go/internal/proto/session";
/*
* User supplied Flight.Ticket(s) should begin with 'e' byte followed by an signed little-endian int. The client is only
* allowed to use the positive exportId key-space (client generated exportIds should be greater than 0). The client is
* encouraged to use a packed ranges of ids as this yields the smallest footprint server side for long running sessions.
*
* The client is responsible for releasing all Flight.Tickets that they create or that were created for them via a gRPC
* call. The documentation for the gRPC call will indicate that the exports must be released. Exports that need to be
* released will always be communicated over the session's ExportNotification stream.
*
* When a session ends, either explicitly or due to timeout, all exported objects in that session are released
* automatically.
*
* Some parts of the API return a Flight.Ticket that does not need to be released. It is not an error to attempt to
* release them.
*/
service SessionService {
/*
* Handshake between client and server to create a new session. The response includes a metadata header name and the
* token to send on every subsequent request. The auth mechanisms here are unary to best support grpc-web.
*
* Deprecated: Please use Flight's Handshake or http authorization headers instead.
*/
rpc NewSession(HandshakeRequest) returns (HandshakeResponse) {
option deprecated = true;
}
/*
* Keep-alive a given token to ensure that a session is not cleaned prematurely. The response may include an updated
* token that should replace the existing token for subsequent requests.
*
* Deprecated: Please use Flight's Handshake with an empty payload.
*/
rpc RefreshSessionToken(HandshakeRequest) returns (HandshakeResponse) {
option deprecated = true;
}
/*
* Proactively close an open session. Sessions will automatically close on timeout. When a session is closed, all
* unreleased exports will be automatically released.
*/
rpc CloseSession(HandshakeRequest) returns (CloseSessionResponse) {}
/*
* Attempts to release an export by its ticket. Returns true if an existing export was found. It is the client's
* responsibility to release all resources they no longer want the server to hold on to. Proactively cancels work; do
* not release a ticket that is needed by dependent work that has not yet finished
* (i.e. the dependencies that are staying around should first be in EXPORTED state).
*/
rpc Release(ReleaseRequest) returns (ReleaseResponse) {}
/*
* Makes a copy from a source ticket to a client managed result ticket. The source ticket does not need to be
* a client managed ticket.
*/
rpc ExportFromTicket(ExportRequest) returns (ExportResponse) {}
/*
* Makes a copy from a source ticket and publishes to a result ticket. Neither the source ticket, nor the destination
* ticket, need to be a client managed ticket.
*/
rpc PublishFromTicket(PublishRequest) returns (PublishResponse) {}
/*
* Establish a stream to manage all session exports, including those lost due to partially complete rpc calls.
*
* New streams will flush notifications for all un-released exports, prior to seeing any new or updated exports
* for all live exports. After the refresh of existing state, subscribers will receive notifications of new and
* updated exports. An export id of zero will be sent to indicate all pre-existing exports have been sent.
*/
rpc ExportNotifications(ExportNotificationRequest) returns (stream ExportNotification) {}
/*
* Receive a best-effort message on-exit indicating why this server is exiting. Reception of this message cannot be
* guaranteed.
*/
rpc TerminationNotification(TerminationNotificationRequest) returns (TerminationNotificationResponse) {}
}
message WrappedAuthenticationRequest {
// do not allow tag 2, since that occurs in flight's BasicAuth
reserved 2;
// do not allow tag 3, since that occurs in flight's BasicAuth
reserved 3;
/*
* The type of the protobuf the auth payload protobuf.
*/
string type = 4;
/*
* The serialized payload of the protobuf instance.
*/
bytes payload = 5;
}
/*
* The request that a client provides to a server on handshake.
*/
message HandshakeRequest {
/*
* A defined protocol version.
*
* Deephaven's OSS protocols are as follows:
* - protocol = 0: most recent HandshakeResponse payload
* - protocol = 1: payload is BasicAuth
*/
sint32 auth_protocol = 1 [deprecated=true];
/*
* Arbitrary auth/handshake info.
*/
bytes payload = 2 [deprecated=true];
}
/*
* Servers respond with information needed to make subsequent requests tied to this session.
* The session token should be refreshed prior to the deadline, which is represented as milliseconds since the
* epoch. Clients are encouraged to use the expiration delay and cookie deadline to determine a good time to refresh.
*/
message HandshakeResponse {
/*
* The metadata header to identify the session. This value is static and defined via configuration.
*/
bytes metadata_header = 1 [deprecated=true];
/*
* Arbitrary session_token to assign to the value to the provided metadata header.
*/
bytes session_token = 2 [deprecated=true];
/*
* When this session_token will be considered invalid by the server.
*/
sint64 token_deadline_time_millis = 3 [jstype=JS_STRING, deprecated = true];
/*
* The length of time that this token was intended to live. Note that `refreshSessionToken` may return the
* existing token to reduce overhead and to prevent denial-of-service caused by refreshing too frequently.
*/
sint64 token_expiration_delay_millis = 4 [jstype=JS_STRING, deprecated = true];
}
message CloseSessionResponse {
// Intentionally empty and is here for backwards compatibility should this API change.
}
message ReleaseRequest {
Ticket id = 1;
}
message ReleaseResponse {
// Intentionally empty and is here for backwards compatibility should this API change.
}
message ExportRequest {
Ticket source_id = 1;
Ticket result_id = 2;
}
message ExportResponse {
// Intentionally empty and is here for backwards compatibility should this API change.
}
message PublishRequest {
Ticket source_id = 1;
Ticket result_id = 2;
}
message PublishResponse {
// Intentionally empty and is here for backwards compatibility should this API change.
}
message ExportNotificationRequest {
// Intentionally empty and is here for backwards compatibility should this API change.
}
message ExportNotification {
Ticket ticket = 1;
enum State {
UNKNOWN = 0; // This item is a dependency, but hasn't been registered yet.
PENDING = 1; // This item has pending dependencies.
PUBLISHING = 2; // This item is a client-supplied dependency with no guarantee on timing to EXPORT state.
QUEUED = 3; // This item is eligible for resolution and has been submitted to the executor.
RUNNING = 4; // This item is now executing.
EXPORTED = 5; // This item was successfully exported and is currently being retained.
RELEASED = 6; // This item was successfully released.
CANCELLED = 7; // CANCELLED: The user cancelled the item before it exported.
FAILED = 8; // This item had a specific error.
DEPENDENCY_FAILED = 9; // One of this item's dependencies had an internal error before it exported.
DEPENDENCY_NEVER_FOUND = 10; // One of this item's dependencies was already released or never submitted within the out-of-order window.
DEPENDENCY_CANCELLED = 11; // Dependency was cancelled, causing a cascading cancel that applies to this export.
DEPENDENCY_RELEASED = 12; // Dependency was already released, causing a cascading failure that applies to this export.
}
State export_state = 2;
/*
* any errors will include an id that can be used to find details of the error in the logs
*/
string context = 3;
/*
* will be set to an identifier of the dependency that cascaded the error if applicable
*/
string dependent_handle = 4;
}
message TerminationNotificationRequest {
// Intentionally empty and is here for backwards compatibility should this API change.
}
message TerminationNotificationResponse {
// whether or not this termination is expected
bool abnormal_termination = 1;
// if additional information is available then provide it in this field
string reason = 2;
// if this is due to an exception, whether or not it was uncaught
bool is_from_uncaught_exception = 3;
// if applicable, the list of stack traces in reverse causal order
repeated StackTrace stack_traces = 4;
message StackTrace {
string type = 1;
string message = 2;
repeated string elements = 3;
}
}