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Bukkit API for runtime kotlin plugin loader
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package pluginloader.api
import org.bukkit.command.CommandSender
import org.bukkit.event.EventPriority
/**
* Register bukkit listener
* See also [Plugin.registerListener]
* Extremely recommend use internal, for compatibility with java 11+
* ```
* @Listener
* internal fun listen(event: PlayerJoinEvent){event.player.sendMessage("hi")}
* ```
* @param priority call sequence: LOW (first), NORMAL (second), HIGH (third)
* @param ignoreCancelled if true and event cancelled, method don't call
*/
@Target(AnnotationTarget.FUNCTION)
@Retention(AnnotationRetention.RUNTIME)
annotation class Listener(
val priority: EventPriority = EventPriority.NORMAL,
val ignoreCancelled: Boolean = false)
/**
* Register bukkit command. Command can be used anyone
* See also [Plugin.registerCommand]
* Extremely recommend use internal, for compatibility with java 11+
* ```
* @Command("command", aliases = ["alias"])
* internal fun cmd(sender: Sender, args: Args){}
* ```
* @param name command name, /hi
* @param op if true, only player.isOp can call this command
* @param sender [Sender] or [CommandSender]
* @param args [Args] /example a b -> arrayOf("a", "b")
*/
@Target(AnnotationTarget.FUNCTION)
@Retention(AnnotationRetention.RUNTIME)
annotation class Command(
val name: String,
val aliases: Array = [],
val op: Boolean = false)