w.mythicdrops.mythicdrops.7.0.3.source-code.socketGems.yml Maven / Gradle / Ivy
version: 5.2.0
socket-gems:
Harden I:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
DAMAGE_RESISTANCE:
intensity: 0
duration: 600
target: SELF
radius: 0
weight: 400
prefix: Hard
lore:
- "&4Boosts defense for 0.5s when hit"
family: Harden
level: 1
Harden II:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
DAMAGE_RESISTANCE:
intensity: 0
duration: 1100
target: SELF
radius: 0
weight: 50
prefix: Defensive
lore:
- "&4Boosts defense for 1.0s when hit"
family: Harden
level: 2
Harden III:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
DAMAGE_RESISTANCE:
intensity: 0
duration: 1600
target: SELF
radius: 0
weight: 10
prefix: Plated
lore:
- "&4Boosts defense for 1.5s when hit"
family: Harden
level: 3
Harden IV:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
DAMAGE_RESISTANCE:
intensity: 0
duration: 2100
target: SELF
radius: 0
weight: 2
prefix: Turtle Club's
lore:
- "&4Boosts defense for 2.0s when hit"
family: Harden
level: 4
Frost I:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
SLOW:
intensity: 0
duration: 600
target: OTHER
radius: 0
weight: 400
prefix: Cold
lore:
- "&4Slows enemies for 0.5s when hit"
family: Frost
level: 1
Frost II:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
SLOW:
intensity: 0
duration: 1100
target: OTHER
radius: 0
weight: 50
prefix: Freezing
lore:
- "&4Slows enemies for 1.0s when hit"
family: Frost
level: 2
Frost III:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
SLOW:
intensity: 0
duration: 1600
target: OTHER
radius: 0
weight: 10
prefix: Frostbitten
lore:
- "&4Slows enemies for 1.5s when hit"
family: Frost
level: 3
Frost IV:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
SLOW:
intensity: 0
duration: 2100
target: OTHER
radius: 0
weight: 2
prefix: Ice Queen's
lore:
- "&4Slows enemies for 2.0s when hit"
family: Frost
level: 4
Needles I:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
POISON:
intensity: 0
duration: 900
target: OTHER
radius: 0
weight: 400
prefix: Barbed
lore:
- "&4Poisons enemies for 0.5s when hit"
family: Needles
level: 1
Needles II:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
POISON:
intensity: 0
duration: 1400
target: OTHER
radius: 0
weight: 50
prefix: Stinging
lore:
- "&4Poisons enemies for 1.0s when hit"
family: Needles
level: 2
Needles III:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
POISON:
intensity: 0
duration: 1900
target: OTHER
radius: 0
weight: 10
prefix: Poisonous
lore:
- "&4Poisons enemies for 1.5s when hit"
family: Needles
level: 3
Needles IV:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
POISON:
intensity: 0
duration: 2400
target: OTHER
radius: 0
weight: 2
prefix: Toxic
lore:
- "&4Poisons enemies for 2.0s when hit"
family: Needles
level: 4
Spikes I:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
WITHER:
intensity: 0
duration: 900
target: OTHER
radius: 0
weight: 400
prefix: Spiked
lore:
- "&4Withers enemies for 0.5s when hit"
family: Spikes
level: 1
Spikes II:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
WITHER:
intensity: 0
duration: 1400
target: OTHER
radius: 0
weight: 25
prefix: Jaded
lore:
- "&4Withers enemies for 1.0s when hit"
family: Spikes
level: 2
Spikes III:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
WITHER:
intensity: 0
duration: 1900
target: OTHER
radius: 0
weight: 5
prefix: Blackened
lore:
- "&4Withers enemies for 1.5s when hit"
family: Spikes
level: 3
Spikes IV:
trigger-type: WHEN_HIT
all-of-item-groups:
- armor
potion-effects:
WITHER:
intensity: 0
duration: 2400
target: OTHER
radius: 0
weight: 1
prefix: Heartless
lore:
- "&4Withers enemies for 2.0s when hit"
family: Spikes
level: 4
Sparkly I:
trigger-type: ON_HIT
particle-effects:
FIREWORKS_SPARK:
intensity: 1
duration: 2000
target: TARGET
radius: 0
weight: 400
prefix: Sparkly
lore:
- "&4Makes enemies sparkle for "
family: Sparkly
level: 1
Chill I:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
SLOW:
intensity: 0
duration: 1100
target: OTHER
radius: 0
weight: 400
prefix: Brisk
lore:
- "&4Slows enemies for 1.0s on hit"
family: Chill
level: 1
Chill II:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
SLOW:
intensity: 0
duration: 2100
target: OTHER
radius: 0
weight: 50
prefix: Frosty
lore:
- "&4Slows enemies for 2.0s on hit"
family: Chill
level: 2
Chill III:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
SLOW:
intensity: 0
duration: 3100
target: OTHER
radius: 0
weight: 10
prefix: Numbing
lore:
- "&4Slows enemies for 3.0s on hit"
family: Chill
level: 3
Chill IV:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
SLOW:
intensity: 0
duration: 4100
target: OTHER
radius: 0
weight: 2
prefix: Frigid
lore:
- "&4Slows enemies for 4.0s on hit"
family: Chill
level: 4
Counter I:
trigger-type: ON_HIT
all-of-item-groups:
- melee
- weapon
potion-effects:
ABSORPTION:
intensity: 0
duration: 300
target: SELF
radius: 0
weight: 400
prefix: Shielding
lore:
- "&4Grants a shield for 0.2s on hit"
family: Counter
level: 1
Counter II:
trigger-type: ON_HIT
all-of-item-groups:
- melee
- weapon
potion-effects:
ABSORPTION:
intensity: 0
duration: 400
target: SELF
radius: 0
weight: 50
prefix: Guardian's
lore:
- "&4Grants a shield for 0.3s on hit"
family: Counter
level: 2
Counter III:
trigger-type: ON_HIT
all-of-item-groups:
- melee
- weapon
potion-effects:
ABSORPTION:
intensity: 0
duration: 500
target: SELF
radius: 0
weight: 10
prefix: Golden
lore:
- "&4Grants a shield for 0.4s on hit"
family: Counter
level: 3
Counter IV:
trigger-type: ON_HIT
all-of-item-groups:
- melee
- weapon
potion-effects:
ABSORPTION:
intensity: 0
duration: 600
target: SELF
radius: 0
weight: 2
prefix: Twin Hearts of
lore:
- "&4Grants a shield for 0.5s on hit"
family: Counter
level: 4
Weaken I:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
WEAKNESS:
intensity: 0
duration: 1100
target: OTHER
radius: 0
weight: 400
prefix: Pathetic
lore:
- "&4Weakens enemies for 1.0s on hit"
family: Weaken
level: 1
Weaken II:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
WEAKNESS:
intensity: 1
duration: 2100
target: OTHER
radius: 0
weight: 50
prefix: Depressed
lore:
- "&4Weakens enemies for 2.0s on hit"
family: Weaken
level: 2
Weaken III:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
WEAKNESS:
intensity: 2
duration: 3100
target: OTHER
radius: 0
weight: 10
prefix: Draining
lore:
- "&4Weakens enemies for 3.0s on hit"
family: Weaken
level: 3
Weaken IV:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
WEAKNESS:
intensity: 3
duration: 4100
target: OTHER
radius: 0
weight: 2
prefix: Totally Lame
lore:
- "&4Weakens enemies for 4.0s on hit"
family: Weaken
level: 4
Confusion I:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
CONFUSION:
intensity: 0
duration: 5100
target: OTHER
radius: 0
weight: 400
prefix: Pathetic
lore:
- "&4Disorients players for 5.0s on hit"
family: Confusion
level: 1
Confusion II:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
CONFUSION:
intensity: 1
duration: 10100
target: OTHER
radius: 0
weight: 50
prefix: Depressed
lore:
- "&4Disorients players for 10.0s on hit"
family: Confusion
level: 2
Confusion III:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
CONFUSION:
intensity: 2
duration: 15100
target: OTHER
radius: 0
weight: 10
prefix: Draining
lore:
- "&4Disorients players for 15.0s on hit"
family: Confusion
level: 3
Confusion IV:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
CONFUSION:
intensity: 3
duration: 20100
target: OTHER
radius: 0
weight: 2
prefix: Totally Lame
lore:
- "&4Disorients players for 20.0s on hit"
family: Confusion
level: 4
Darkness I:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
BLINDNESS:
intensity: 0
duration: 5100
target: OTHER
radius: 0
weight: 400
prefix: Pathetic
lore:
- "&4Blinds players for 1.0s on hit"
family: Darkness
level: 1
Darkness II:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
BLINDNESS:
intensity: 1
duration: 10100
target: OTHER
radius: 0
weight: 50
prefix: Depressed
lore:
- "&4Blinds players for 2.0s on hit"
family: Darkness
level: 2
Darkness III:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
BLINDNESS:
intensity: 2
duration: 15100
target: OTHER
radius: 0
weight: 10
prefix: Draining
lore:
- "&4Blinds players for 3.0s on hit"
family: Darkness
level: 3
Darkness IV:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
BLINDNESS:
intensity: 3
duration: 20100
target: OTHER
radius: 0
weight: 2
prefix: Totally Lame
lore:
- "&4Blinds players for 4.0s on hit"
family: Darkness
level: 4
Poison I:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
POISON:
intensity: 0
duration: 1100
target: OTHER
radius: 0
weight: 400
suffix: (P)
lore:
- "&4Poisons enemies for 1.0s on hit"
family: Poison
level: 1
Poison II:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
POISON:
intensity: 0
duration: 2100
target: OTHER
radius: 0
weight: 50
suffix: (SP)
lore:
- "&4Poisons enemies for 2.0s on hit"
family: Poison
level: 2
Poison III:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
POISON:
intensity: 0
duration: 3100
target: OTHER
radius: 0
weight: 10
suffix: (SP+)
lore:
- "&4Poisons enemies for 3.0s on hit"
family: Poison
level: 3
Poison IV:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
POISON:
intensity: 0
duration: 4100
target: OTHER
radius: 0
weight: 2
suffix: (SP++)
lore:
- "&4Poisons enemies for 4.0s on hit"
family: Poison
level: 4
Wither I:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
WITHER:
intensity: 0
duration: 1100
target: OTHER
radius: 0
weight: 400
prefix: Decaying
lore:
- "&4Withers enemies for 1.0s on hit"
family: Wither
level: 1
Wither II:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
WITHER:
intensity: 0
duration: 2100
target: OTHER
radius: 0
weight: 25
prefix: Vile
lore:
- "&4Withers enemies for 2.0s on hit"
family: Wither
level: 2
Wither III:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
WITHER:
intensity: 0
duration: 3100
target: OTHER
radius: 0
weight: 5
prefix: Decrepit
lore:
- "&4Withers enemies for 3.0s on hit"
family: Wither
level: 3
Wither IV:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
WITHER:
intensity: 0
duration: 4100
target: OTHER
radius: 0
weight: 1
prefix: Depraved
lore:
- "&4Withers enemies for 4.0s on hit"
family: Wither
level: 4
Adrenaline I:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
SPEED:
intensity: 0
duration: 1100
target: SELF
radius: 0
weight: 400
prefix: Speedy
lore:
- "&4Grants speed for 1.0s on hit"
family: Adrenaline
level: 1
Adrenaline II:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
SPEED:
intensity: 0
duration: 2100
target: SELF
radius: 0
weight: 50
prefix: Quick
lore:
- "&4Grants speed for 2.0s on hit"
family: Adrenaline
level: 2
Adrenaline III:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
SPEED:
intensity: 0
duration: 3100
target: SELF
radius: 0
weight: 10
prefix: Death Defying
lore:
- "&4Grants speed for 3.0s on hit"
family: Adrenaline
level: 3
Adrenaline IV:
trigger-type: ON_HIT
all-of-item-groups:
- weapon
potion-effects:
SPEED:
intensity: 0
duration: 4100
target: SELF
radius: 0
weight: 2
suffix: of GOTTA GO FAST!
lore:
- "&4Grants speed for 4.0s on hit"
family: Adrenaline
level: 4
Torment I:
trigger-type: ON_HIT
all-of-item-groups:
- armor
potion-effects:
WITHER:
intensity: 1
duration: 1600
target: AREA
radius: 3
affects-wielder: true
affects-target: true
chance-to-trigger: 0.5
weight: 0
suffix: of Pain
lore:
- "&4All shall (possibly) know true suffering"
entity-types-can-drop-from:
- WITHER
family: Torment
level: 1
Torment II:
trigger-type: ON_HIT
all-of-item-groups:
- armor
potion-effects:
WITHER:
intensity: 1
duration: 1600
target: AREA
radius: 3
affects-wielder: true
affects-target: true
weight: 0
suffix: of Pain
lore:
- "&4All shall know true suffering"
entity-types-can-drop-from:
- WITHER
family: Torment
level: 2
Commanding I:
trigger-type: WHEN_HIT
all-of-item-groups:
- weapon
commands:
- "CONSOLE:version MythicDrops"
- "PLAYER:spawn"
weight: 0
lore:
- "&6Prints the version of MythicDrops in the server console"
- "&6and sends the player to spawn."
Healthy I:
trigger-type: WHEN_HIT
all-of-item-groups:
- chestplate
attributes:
legendaryuniquekey5:
attribute: GENERIC_MAX_HEALTH
minimum-amount: 3.0
maximum-amount: 5.0
operation: MULTIPLY_SCALAR_1
slot: CHEST
weight: 0