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version: 5.5.0
socket-gems:
  Harden I:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      DAMAGE_RESISTANCE:
        intensity: 0
        duration: 600
        target: SELF
        radius: 0
    weight: 400
    prefix: Hard
    lore:
      - "&4Boosts defense for 0.5s when hit"
    family: Harden
    level: 1
    socket-type: any
  Harden II:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      DAMAGE_RESISTANCE:
        intensity: 0
        duration: 1100
        target: SELF
        radius: 0
    weight: 50
    prefix: Defensive
    lore:
      - "&4Boosts defense for 1.0s when hit"
    family: Harden
    level: 2
    socket-type: any
  Harden III:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      DAMAGE_RESISTANCE:
        intensity: 0
        duration: 1600
        target: SELF
        radius: 0
    weight: 10
    prefix: Plated
    lore:
      - "&4Boosts defense for 1.5s when hit"
    family: Harden
    level: 3
    socket-type: any
  Harden IV:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      DAMAGE_RESISTANCE:
        intensity: 0
        duration: 2100
        target: SELF
        radius: 0
    weight: 2
    prefix: Turtle Club's
    lore:
      - "&4Boosts defense for 2.0s when hit"
    family: Harden
    level: 4
    socket-type: any
  Frost I:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      SLOW:
        intensity: 0
        duration: 600
        target: OTHER
        radius: 0
    weight: 400
    prefix: Cold
    lore:
      - "&4Slows enemies for 0.5s when hit"
    family: Frost
    level: 1
    socket-type: any
  Frost II:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      SLOW:
        intensity: 0
        duration: 1100
        target: OTHER
        radius: 0
    weight: 50
    prefix: Freezing
    lore:
      - "&4Slows enemies for 1.0s when hit"
    family: Frost
    level: 2
    socket-type: any
  Frost III:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      SLOW:
        intensity: 0
        duration: 1600
        target: OTHER
        radius: 0
    weight: 10
    prefix: Frostbitten
    lore:
      - "&4Slows enemies for 1.5s when hit"
    family: Frost
    level: 3
    socket-type: any
  Frost IV:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      SLOW:
        intensity: 0
        duration: 2100
        target: OTHER
        radius: 0
    weight: 2
    prefix: Ice Queen's
    lore:
      - "&4Slows enemies for 2.0s when hit"
    family: Frost
    level: 4
    socket-type: any
  Needles I:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      POISON:
        intensity: 0
        duration: 900
        target: OTHER
        radius: 0
    weight: 400
    prefix: Barbed
    lore:
      - "&4Poisons enemies for 0.5s when hit"
    family: Needles
    level: 1
    socket-type: any
  Needles II:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      POISON:
        intensity: 0
        duration: 1400
        target: OTHER
        radius: 0
    weight: 50
    prefix: Stinging
    lore:
      - "&4Poisons enemies for 1.0s when hit"
    family: Needles
    level: 2
    socket-type: any
  Needles III:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      POISON:
        intensity: 0
        duration: 1900
        target: OTHER
        radius: 0
    weight: 10
    prefix: Poisonous
    lore:
      - "&4Poisons enemies for 1.5s when hit"
    family: Needles
    level: 3
    socket-type: any
  Needles IV:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      POISON:
        intensity: 0
        duration: 2400
        target: OTHER
        radius: 0
    weight: 2
    prefix: Toxic
    lore:
      - "&4Poisons enemies for 2.0s when hit"
    family: Needles
    level: 4
    socket-type: any
  Spikes I:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      WITHER:
        intensity: 0
        duration: 900
        target: OTHER
        radius: 0
    weight: 400
    prefix: Spiked
    lore:
      - "&4Withers enemies for 0.5s when hit"
    family: Spikes
    level: 1
    socket-type: any
  Spikes II:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      WITHER:
        intensity: 0
        duration: 1400
        target: OTHER
        radius: 0
    weight: 25
    prefix: Jaded
    lore:
      - "&4Withers enemies for 1.0s when hit"
    family: Spikes
    level: 2
    socket-type: any
  Spikes III:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      WITHER:
        intensity: 0
        duration: 1900
        target: OTHER
        radius: 0
    weight: 5
    prefix: Blackened
    lore:
      - "&4Withers enemies for 1.5s when hit"
    family: Spikes
    level: 3
    socket-type: any
  Spikes IV:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      WITHER:
        intensity: 0
        duration: 2400
        target: OTHER
        radius: 0
    weight: 1
    prefix: Heartless
    lore:
      - "&4Withers enemies for 2.0s when hit"
    family: Spikes
    level: 4
    socket-type: any
  Sparkly I:
    trigger-type: ON_HIT
    particle-effects:
      FIREWORKS_SPARK:
        intensity: 1
        duration: 2000
        target: TARGET
        radius: 0
    weight: 400
    prefix: Sparkly
    lore:
      - "&4Makes enemies sparkle for "
    family: Sparkly
    level: 1
    socket-type: any
  Chill I:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      SLOW:
        intensity: 0
        duration: 1100
        target: OTHER
        radius: 0
    weight: 400
    prefix: Brisk
    lore:
      - "&4Slows enemies for 1.0s on hit"
    family: Chill
    level: 1
    socket-type: any
  Chill II:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      SLOW:
        intensity: 0
        duration: 2100
        target: OTHER
        radius: 0
    weight: 50
    prefix: Frosty
    lore:
      - "&4Slows enemies for 2.0s on hit"
    family: Chill
    level: 2
    socket-type: any
  Chill III:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      SLOW:
        intensity: 0
        duration: 3100
        target: OTHER
        radius: 0
    weight: 10
    prefix: Numbing
    lore:
      - "&4Slows enemies for 3.0s on hit"
    family: Chill
    level: 3
    socket-type: any
  Chill IV:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      SLOW:
        intensity: 0
        duration: 4100
        target: OTHER
        radius: 0
    weight: 2
    prefix: Frigid
    lore:
      - "&4Slows enemies for 4.0s on hit"
    family: Chill
    level: 4
    socket-type: any
  Counter I:
    trigger-type: ON_HIT
    all-of-item-groups:
      - melee
      - weapon
    potion-effects:
      ABSORPTION:
        intensity: 0
        duration: 300
        target: SELF
        radius: 0
    weight: 400
    prefix: Shielding
    lore:
      - "&4Grants a shield for 0.2s on hit"
    family: Counter
    level: 1
    socket-type: any
  Counter II:
    trigger-type: ON_HIT
    all-of-item-groups:
      - melee
      - weapon
    potion-effects:
      ABSORPTION:
        intensity: 0
        duration: 400
        target: SELF
        radius: 0
    weight: 50
    prefix: Guardian's
    lore:
      - "&4Grants a shield for 0.3s on hit"
    family: Counter
    level: 2
    socket-type: any
  Counter III:
    trigger-type: ON_HIT
    all-of-item-groups:
      - melee
      - weapon
    potion-effects:
      ABSORPTION:
        intensity: 0
        duration: 500
        target: SELF
        radius: 0
    weight: 10
    prefix: Golden
    lore:
      - "&4Grants a shield for 0.4s on hit"
    family: Counter
    level: 3
    socket-type: any
  Counter IV:
    trigger-type: ON_HIT
    all-of-item-groups:
      - melee
      - weapon
    potion-effects:
      ABSORPTION:
        intensity: 0
        duration: 600
        target: SELF
        radius: 0
    weight: 2
    prefix: Twin Hearts of
    lore:
      - "&4Grants a shield for 0.5s on hit"
    family: Counter
    level: 4
    socket-type: any
  Weaken I:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      WEAKNESS:
        intensity: 0
        duration: 1100
        target: OTHER
        radius: 0
    weight: 400
    prefix: Pathetic
    lore:
      - "&4Weakens enemies for 1.0s on hit"
    family: Weaken
    level: 1
    socket-type: any
  Weaken II:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      WEAKNESS:
        intensity: 1
        duration: 2100
        target: OTHER
        radius: 0
    weight: 50
    prefix: Depressed
    lore:
      - "&4Weakens enemies for 2.0s on hit"
    family: Weaken
    level: 2
    socket-type: any
  Weaken III:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      WEAKNESS:
        intensity: 2
        duration: 3100
        target: OTHER
        radius: 0
    weight: 10
    prefix: Draining
    lore:
      - "&4Weakens enemies for 3.0s on hit"
    family: Weaken
    level: 3
    socket-type: any
  Weaken IV:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      WEAKNESS:
        intensity: 3
        duration: 4100
        target: OTHER
        radius: 0
    weight: 2
    prefix: Totally Lame
    lore:
      - "&4Weakens enemies for 4.0s on hit"
    family: Weaken
    level: 4
    socket-type: any
  Confusion I:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      CONFUSION:
        intensity: 0
        duration: 5100
        target: OTHER
        radius: 0
    weight: 400
    prefix: Pathetic
    lore:
      - "&4Disorients players for 5.0s on hit"
    family: Confusion
    level: 1
    socket-type: any
  Confusion II:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      CONFUSION:
        intensity: 1
        duration: 10100
        target: OTHER
        radius: 0
    weight: 50
    prefix: Depressed
    lore:
      - "&4Disorients players for 10.0s on hit"
    family: Confusion
    level: 2
    socket-type: any
  Confusion III:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      CONFUSION:
        intensity: 2
        duration: 15100
        target: OTHER
        radius: 0
    weight: 10
    prefix: Draining
    lore:
      - "&4Disorients players for 15.0s on hit"
    family: Confusion
    level: 3
    socket-type: any
  Confusion IV:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      CONFUSION:
        intensity: 3
        duration: 20100
        target: OTHER
        radius: 0
    weight: 2
    prefix: Totally Lame
    lore:
      - "&4Disorients players for 20.0s on hit"
    family: Confusion
    level: 4
    socket-type: any
  Darkness I:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      BLINDNESS:
        intensity: 0
        duration: 5100
        target: OTHER
        radius: 0
    weight: 400
    prefix: Pathetic
    lore:
      - "&4Blinds players for 1.0s on hit"
    family: Darkness
    level: 1
    socket-type: any
  Darkness II:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      BLINDNESS:
        intensity: 1
        duration: 10100
        target: OTHER
        radius: 0
    weight: 50
    prefix: Depressed
    lore:
      - "&4Blinds players for 2.0s on hit"
    family: Darkness
    level: 2
    socket-type: any
  Darkness III:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      BLINDNESS:
        intensity: 2
        duration: 15100
        target: OTHER
        radius: 0
    weight: 10
    prefix: Draining
    lore:
      - "&4Blinds players for 3.0s on hit"
    family: Darkness
    level: 3
    socket-type: any
  Darkness IV:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      BLINDNESS:
        intensity: 3
        duration: 20100
        target: OTHER
        radius: 0
    weight: 2
    prefix: Totally Lame
    lore:
      - "&4Blinds players for 4.0s on hit"
    family: Darkness
    level: 4
    socket-type: any
  Poison I:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      POISON:
        intensity: 0
        duration: 1100
        target: OTHER
        radius: 0
    weight: 400
    suffix: (P)
    lore:
      - "&4Poisons enemies for 1.0s on hit"
    family: Poison
    level: 1
    socket-type: any
  Poison II:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      POISON:
        intensity: 0
        duration: 2100
        target: OTHER
        radius: 0
    weight: 50
    suffix: (SP)
    lore:
      - "&4Poisons enemies for 2.0s on hit"
    family: Poison
    level: 2
    socket-type: any
  Poison III:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      POISON:
        intensity: 0
        duration: 3100
        target: OTHER
        radius: 0
    weight: 10
    suffix: (SP+)
    lore:
      - "&4Poisons enemies for 3.0s on hit"
    family: Poison
    level: 3
    socket-type: any
  Poison IV:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      POISON:
        intensity: 0
        duration: 4100
        target: OTHER
        radius: 0
    weight: 2
    suffix: (SP++)
    lore:
      - "&4Poisons enemies for 4.0s on hit"
    family: Poison
    level: 4
    socket-type: any
  Wither I:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      WITHER:
        intensity: 0
        duration: 1100
        target: OTHER
        radius: 0
    weight: 400
    prefix: Decaying
    lore:
      - "&4Withers enemies for 1.0s on hit"
    family: Wither
    level: 1
    socket-type: any
  Wither II:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      WITHER:
        intensity: 0
        duration: 2100
        target: OTHER
        radius: 0
    weight: 25
    prefix: Vile
    lore:
      - "&4Withers enemies for 2.0s on hit"
    family: Wither
    level: 2
    socket-type: any
  Wither III:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      WITHER:
        intensity: 0
        duration: 3100
        target: OTHER
        radius: 0
    weight: 5
    prefix: Decrepit
    lore:
      - "&4Withers enemies for 3.0s on hit"
    family: Wither
    level: 3
    socket-type: any
  Wither IV:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      WITHER:
        intensity: 0
        duration: 4100
        target: OTHER
        radius: 0
    weight: 1
    prefix: Depraved
    lore:
      - "&4Withers enemies for 4.0s on hit"
    family: Wither
    level: 4
    socket-type: any
  Adrenaline I:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      SPEED:
        intensity: 0
        duration: 1100
        target: SELF
        radius: 0
    weight: 400
    prefix: Speedy
    lore:
      - "&4Grants speed for 1.0s on hit"
    family: Adrenaline
    level: 1
    socket-type: any
  Adrenaline II:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      SPEED:
        intensity: 0
        duration: 2100
        target: SELF
        radius: 0
    weight: 50
    prefix: Quick
    lore:
      - "&4Grants speed for 2.0s on hit"
    family: Adrenaline
    level: 2
    socket-type: any
  Adrenaline III:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      SPEED:
        intensity: 0
        duration: 3100
        target: SELF
        radius: 0
    weight: 10
    prefix: Death Defying
    lore:
      - "&4Grants speed for 3.0s on hit"
    family: Adrenaline
    level: 3
    socket-type: any
  Adrenaline IV:
    trigger-type: ON_HIT
    all-of-item-groups:
      - weapon
    potion-effects:
      SPEED:
        intensity: 0
        duration: 4100
        target: SELF
        radius: 0
    weight: 2
    suffix: of GOTTA GO FAST!
    lore:
      - "&4Grants speed for 4.0s on hit"
    family: Adrenaline
    level: 4
    socket-type: any
  Torment I:
    trigger-type: ON_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      WITHER:
        intensity: 1
        duration: 30000
        target: AREA
        radius: 3
        affects-wielder: true
        affects-target: true
        chance-to-trigger: 0.5
    weight: 0
    suffix: of Pain
    lore:
      - "&4All shall (possibly) know true suffering"
    entity-types-can-drop-from:
      - WITHER
    family: Torment
    level: 1
    socket-type: any
  Torment II:
    trigger-type: ON_HIT
    all-of-item-groups:
      - armor
    potion-effects:
      WITHER:
        intensity: 1
        duration: 1600
        target: AREA
        radius: 3
        affects-wielder: true
        affects-target: true
    weight: 0
    suffix: of Pain
    lore:
      - "&4All shall know true suffering"
    entity-types-can-drop-from:
      - WITHER
    family: Torment
    level: 2
    socket-type: any
  Commanding I:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - weapon
    commands:
      - CONSOLE:version MythicDrops
      - PLAYER:spawn
    weight: 0
    lore:
      - "&6Prints the version of MythicDrops in the server console"
      - "&6and sends the player to spawn."
    socket-type: any
  Healthy I:
    trigger-type: WHEN_HIT
    all-of-item-groups:
      - chestplate
    attributes:
      legendaryuniquekey5:
        attribute: GENERIC_MAX_HEALTH
        minimum-amount: 3.0
        maximum-amount: 5.0
        operation: MULTIPLY_SCALAR_1
        slot: CHEST
    weight: 0
    socket-type: any




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