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/******************************************************************************
*******************************************************************************
  Calculates the Speed Index for a page by:
  - Collecting a list of visible rectangles for elements that loaded
    external resources (images, background images, fonts)
  - Gets the time when the external resource for those elements loaded
    through Resource Timing
  - Calculates the likely time that the background painted
  - Runs the various paint rectangles through the SpeedIndex calculation:
    https://sites.google.com/a/webpagetest.org/docs/using-webpagetest/metrics/speed-index

  TODO:
  - Improve the start render estimate
  - Handle overlapping rects (though maybe counting the area as multiple paints
    will work out well)
  - Detect elements with Custom fonts and the time that the respective font
    loaded
  - Better error handling for browsers that don't support resource timing
*******************************************************************************
******************************************************************************/

var RUMSpeedIndex = function(win) {
  win = win || window;
  var doc = win.document;

  /****************************************************************************
    Support Routines
  ****************************************************************************/
  // Get the rect for the visible portion of the provided DOM element
  var GetElementViewportRect = function(el) {
    var intersect = false;
    if (el.getBoundingClientRect) {
      var elRect = el.getBoundingClientRect();
      intersect = {'top': Math.max(elRect.top, 0),
                       'left': Math.max(elRect.left, 0),
                       'bottom': Math.min(elRect.bottom, (win.innerHeight || doc.documentElement.clientHeight)),
                       'right': Math.min(elRect.right, (win.innerWidth || doc.documentElement.clientWidth))};
      if (intersect.bottom <= intersect.top ||
          intersect.right <= intersect.left) {
        intersect = false;
      } else {
        intersect.area = (intersect.bottom - intersect.top) * (intersect.right - intersect.left);
      }
    }
    return intersect;
  };

  // Check a given element to see if it is visible
  var CheckElement = function(el, url) {
    if (url) {
      var rect = GetElementViewportRect(el);
      if (rect) {
        rects.push({'url': url,
                     'area': rect.area,
                     'rect': rect});
      }
    }
  };

  // Get the visible rectangles for elements that we care about
  var GetRects = function() {
    // Walk all of the elements in the DOM (try to only do this once)
    var elements = doc.getElementsByTagName('*');
    var re = /url\(.*(http.*)\)/ig;
    for (var i = 0; i < elements.length; i++) {
      var el = elements[i];
      var style = win.getComputedStyle(el);

      // check for Images
      if (el.tagName == 'IMG') {
        CheckElement(el, el.currentSrc || el.src);
      }
      // Check for background images
      if (style['background-image']) {
        re.lastIndex = 0;
        var matches = re.exec(style['background-image']);
        if (matches && matches.length > 1)
          CheckElement(el, matches[1].replace('"', ''));
      }
      // recursively walk any iFrames
      if (el.tagName == 'IFRAME') {
        try {
          var rect = GetElementViewportRect(el);
          if (rect) {
            var tm = RUMSpeedIndex(el.contentWindow);
            if (tm) {
              rects.push({'tm': tm,
                          'area': rect.area,
                          'rect': rect});
            }
        }
        } catch(e) {
        }
      }
    }
  };

  // Get the time at which each external resource loaded
  var GetRectTimings = function() {
    var timings = {};
    var requests = win.performance.getEntriesByType("resource");
    for (var i = 0; i < requests.length; i++)
      timings[requests[i].name] = requests[i].responseEnd;
    for (var j = 0; j < rects.length; j++) {
      if (!('tm' in rects[j]))
        rects[j].tm = timings[rects[j].url] !== undefined ? timings[rects[j].url] : 0;
    }
  };

  // Get the first paint time.
  var GetFirstPaint = function() {
    // Try the standardized paint timing api
    try {
      var entries = performance.getEntriesByType('paint');
      for (var i = 0; i < entries.length; i++) {
        if (entries[i]['name'] == 'first-paint') {
          navStart = performance.getEntriesByType("navigation")[0].startTime;
          firstPaint = entries[i].startTime - navStart;
          break;
        }
      }
    } catch(e) {
    }
    // If the browser supports a first paint event, just use what the browser reports
    if (firstPaint === undefined && 'msFirstPaint' in win.performance.timing)
      firstPaint = win.performance.timing.msFirstPaint - navStart;
    if (firstPaint === undefined && 'chrome' in win && 'loadTimes' in win.chrome) {
      var chromeTimes = win.chrome.loadTimes();
      if ('firstPaintTime' in chromeTimes && chromeTimes.firstPaintTime > 0) {
        var startTime = chromeTimes.startLoadTime;
        if ('requestTime' in chromeTimes)
          startTime = chromeTimes.requestTime;
        if (chromeTimes.firstPaintTime >= startTime)
          firstPaint = (chromeTimes.firstPaintTime - startTime) * 1000.0;
      }
    }
    // For browsers that don't support first-paint or where we get insane values,
    // use the time of the last non-async script or css from the head.
    if (firstPaint === undefined || firstPaint < 0 || firstPaint > 120000) {
      firstPaint = win.performance.timing.responseStart - navStart;
      var headURLs = {};
      var headElements = doc.getElementsByTagName('head')[0].children;
      for (var i = 0; i < headElements.length; i++) {
        var el = headElements[i];
        if (el.tagName == 'SCRIPT' && el.src && !el.async)
          headURLs[el.src] = true;
        if (el.tagName == 'LINK' && el.rel == 'stylesheet' && el.href)
          headURLs[el.href] = true;
      }
      var requests = win.performance.getEntriesByType("resource");
      var doneCritical = false;
      for (var j = 0; j < requests.length; j++) {
        if (!doneCritical &&
            headURLs[requests[j].name] &&
           (requests[j].initiatorType == 'script' || requests[j].initiatorType == 'link')) {
          var requestEnd = requests[j].responseEnd;
          if (firstPaint === undefined || requestEnd > firstPaint)
            firstPaint = requestEnd;
        } else {
          doneCritical = true;
        }
      }
    }
    firstPaint = Math.max(firstPaint, 0);
  };

  // Sort and group all of the paint rects by time and use them to
  // calculate the visual progress
  var CalculateVisualProgress = function() {
    var paints = {'0':0};
    var total = 0;
    for (var i = 0; i < rects.length; i++) {
      var tm = firstPaint;
      if ('tm' in rects[i] && rects[i].tm > firstPaint)
        tm = rects[i].tm;
      if (paints[tm] === undefined)
        paints[tm] = 0;
      paints[tm] += rects[i].area;
      total += rects[i].area;
    }
    // Add a paint area for the page background (count 10% of the pixels not
    // covered by existing paint rects.
    var pixels = Math.max(doc.documentElement.clientWidth, win.innerWidth || 0) *
                 Math.max(doc.documentElement.clientHeight, win.innerHeight || 0);
    if (pixels > 0 ) {
      pixels = Math.max(pixels - total, 0) * pageBackgroundWeight;
      if (paints[firstPaint] === undefined)
        paints[firstPaint] = 0;
      paints[firstPaint] += pixels;
      total += pixels;
    }
    // Calculate the visual progress
    if (total) {
      for (var time in paints) {
        if (paints.hasOwnProperty(time)) {
          progress.push({'tm': time, 'area': paints[time]});
        }
      }
      progress.sort(function(a,b){return a.tm - b.tm;});
      var accumulated = 0;
      for (var j = 0; j < progress.length; j++) {
        accumulated += progress[j].area;
        progress[j].progress = accumulated / total;
      }
    }
  };

  // Given the visual progress information, Calculate the speed index.
  var CalculateSpeedIndex = function() {
    if (progress.length) {
      SpeedIndex = 0;
      var lastTime = 0;
      var lastProgress = 0;
      for (var i = 0; i < progress.length; i++) {
        var elapsed = progress[i].tm - lastTime;
        if (elapsed > 0 && lastProgress < 1)
          SpeedIndex += (1 - lastProgress) * elapsed;
        lastTime = progress[i].tm;
        lastProgress = progress[i].progress;
      }
    } else {
      SpeedIndex = firstPaint;
    }
  };

  /****************************************************************************
    Main flow
  ****************************************************************************/
  var rects = [];
  var progress = [];
  var firstPaint;
  var SpeedIndex;
  var pageBackgroundWeight = 0.1;
  try {
    var navStart = win.performance.timing.navigationStart;
    GetRects();
    GetRectTimings();
    GetFirstPaint();
    CalculateVisualProgress();
    CalculateSpeedIndex();
  } catch(e) {
  }
  /* Debug output for testing
  var dbg = '';
  dbg += "Paint Rects\n";
  for (var i = 0; i < rects.length; i++)
    dbg += '(' + rects[i].area + ') ' + rects[i].tm + ' - ' + rects[i].url + "\n";
  dbg += "Visual Progress\n";
  for (var i = 0; i < progress.length; i++)
    dbg += '(' + progress[i].area + ') ' + progress[i].tm + ' - ' + progress[i].progress + "\n";
  dbg += 'First Paint: ' + firstPaint + "\n";
  dbg += 'Speed Index: ' + SpeedIndex + "\n";
  console.log(dbg);
  */
  return SpeedIndex;
};

// Testable addition to also get various other metrics

var PageSpeedMetrics = function() {
  var answer = {
    pageWeight: 0,
    pageRequests: 0
  };
  var perfEntries = performance.getEntries();
  for (var i = 0; i < perfEntries.length; i++) {
    var entry = perfEntries[i];
    if (entry.entryType === 'navigation' || entry.entryType === 'resource') {
      answer.pageRequests++;
      answer.pageWeight += entry.transferSize || 0;
    }
    if (entry.entryType === 'navigation') {
      var connectStart = entry.connectStart || 0;
      answer.firstByte = entry.responseStart - connectStart;
      answer.firstInteractive = entry.domContentLoadedEventEnd - connectStart;
      answer.pageLoadMs = entry.loadEventEnd - connectStart;
      answer.url = entry.name;
    } else if (entry.entryType === 'paint' && entry.name === 'first-paint') {
      answer.firstPaint = entry.startTime;
    } else if (entry.entryType === 'paint' && entry.name === 'first-contentful-paint') {
      answer.firstContentfulPaint = entry.startTime;
    }
  }
  if (!answer.url) {
    var perfTiming = performance.timing;
    answer.firstByte = perfTiming.responseStart - perfTiming.connectStart;
    answer.firstInteractive = perfTiming.domContentLoadedEventEnd - perfTiming.connectStart;
    answer.pageLoadMs = perfTiming.loadEventEnd - perfTiming.connectStart;
    answer.url = window.location.href;
  }
  var memory = window.performance.memory;
  if (memory) {
    answer.jsHeapSizeLimit = memory.jsHeapSizeLimit;
    answer.totalJSHeapSize = memory.totalJSHeapSize;
    answer.usedJSHeapSize = memory.usedJSHeapSize;
  }
  return answer;
}

var answer = PageSpeedMetrics();
answer.speedIndex = RUMSpeedIndex(window);
return answer;




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