
rvicemix.servicemix-xmpp.2011.02.source-code.servicemix-xmpp.xsd Maven / Gradle / Ivy
Here you can define a PacketFilter
to use for filtering XMPP packets.
]]>
With this method you can specify a marshaler class which provides the
logic for converting an xmpp message into a normalized message. This class has
to implement the interface XMPPMarshalerSupport
or another class which
implements it. If you don't specify a marshaler, the
DefaultXMPPMarshaler
will be used.
]]>
Specify here if you want to create an account for the user if
the user is currently not existing on the XMPP server.
]]>
Get the endpoint implementation.
]]>
Here you can define a PacketFilter
to use for filtering XMPP packets.
]]>
With that method you can specify the host name of the XMPP server as
hostname or ip address.
]]>
Get the qualified name of the endpoint interface.
]]>
Here you can specify if the user should login to the server or not. Not logging in means that endpoint
itself will be created but it will be inactive.
]]>
With this method you can specify a marshaler class which provides the
logic for converting an xmpp message into a normalized message. This class has
to implement the interface XMPPMarshalerSupport
or another class which
implements it. If you don't specify a marshaler, the
DefaultXMPPMarshaler
will be used.
]]>
This method sets the password for connecting to the XMPP server.
]]>
This method will set the port number for the XMPP connection. If nothing
is defined the default XMPP port number 5222 will be used.
]]>
Here you can specify the hostname or ip address of a proxy to be used to connect
to the XMPP server. If you don't define this no proxy is used.
]]>
If your proxy needs authentication you can specify here the user password. Leave this
undefined if your proxy does not need authentication.
]]>
Here you can specify the port of the proxy server. If you do not define this the
default port (3128) will be used.
]]>
Here you can specify the type of proxy you have. Possible values are:
NONE
, HTTP
, SOCKS4
, SOCKS5
]]>
If your proxy needs authentication you can specify here the user name. Leave this
undefined if your proxy does not need authentication.
]]>
Specify here the resource string to submit to the XMPP server. Usually you define
the identifier of the XMPP client here.
]]>
Specify here an optional room to join. If set, the user
will join that room and listens to messages there.
]]>
Get the service qualified name of the endpoint.
]]>
Gets the target URI of the consumer endpoint.
]]>
This method if used to specify the user name to use for connecting to
the XMPP server. It is not required that this user already exists but if
not then the server should allow registration of new users and this user
should not already exist with another password.
]]>
With this method you can specify a marshaler class which provides the
logic for converting an xmpp message into a normalized message. This class has
to implement the interface XMPPMarshalerSupport
or another class which
implements it. If you don't specify a marshaler, the
DefaultXMPPMarshaler
will be used.
]]>
Specify here if you want to create an account for the user if
the user is currently not existing on the XMPP server.
]]>
Get the endpoint implementation.
]]>
With that method you can specify the host name of the XMPP server as
hostname or ip address.
]]>
Get the qualified name of the endpoint interface.
]]>
Here you can specify if the user should login to the server or not. Not logging in means that endpoint
itself will be created but it will be inactive.
]]>
With this method you can specify a marshaler class which provides the
logic for converting an xmpp message into a normalized message. This class has
to implement the interface XMPPMarshalerSupport
or another class which
implements it. If you don't specify a marshaler, the
DefaultXMPPMarshaler
will be used.
]]>
Specify here an optional participant to send messages
to. You have to define a room or participant in order
to have send function working.
]]>
This method sets the password for connecting to the XMPP server.
]]>
This method will set the port number for the XMPP connection. If nothing
is defined the default XMPP port number 5222 will be used.
]]>
Here you can specify the hostname or ip address of a proxy to be used to connect
to the XMPP server. If you don't define this no proxy is used.
]]>
If your proxy needs authentication you can specify here the user password. Leave this
undefined if your proxy does not need authentication.
]]>
Here you can specify the port of the proxy server. If you do not define this the
default port (3128) will be used.
]]>
Here you can specify the type of proxy you have. Possible values are:
NONE
, HTTP
, SOCKS4
, SOCKS5
]]>
If your proxy needs authentication you can specify here the user name. Leave this
undefined if your proxy does not need authentication.
]]>
Specify here the resource string to submit to the XMPP server. Usually you define
the identifier of the XMPP client here.
]]>
Specify here an optional room to join. If set, the user
will join that room and listens to messages there.
]]>
Get the service qualified name of the endpoint.
]]>
This method if used to specify the user name to use for connecting to
the XMPP server. It is not required that this user already exists but if
not then the server should allow registration of new users and this user
should not already exist with another password.
]]>
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