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syntax = "proto3";

package lnrpc;

option go_package = "github.com/lightningnetwork/lnd/lnrpc";

/*
 * Comments in this file will be directly parsed into the API
 * Documentation as descriptions of the associated method, message, or field.
 * These descriptions should go right above the definition of the object, and
 * can be in either block or // comment format.
 *
 * An RPC method can be matched to an lncli command by placing a line in the
 * beginning of the description in exactly the following format:
 * lncli: `methodname`
 *
 * Failure to specify the exact name of the command will cause documentation
 * generation to fail.
 *
 * More information on how exactly the gRPC documentation is generated from
 * this proto file can be found here:
 * https://github.com/lightninglabs/lightning-api
 */

// State service is a always running service that exposes the current state of
// the wallet and RPC server.
service State {
  // SubscribeState subscribes to the state of the wallet. The current wallet
  // state will always be delivered immediately.
  rpc SubscribeState (SubscribeStateRequest)
      returns (stream SubscribeStateResponse);

  // GetState returns the current wallet state without streaming further
  // changes.
  rpc GetState (GetStateRequest) returns (GetStateResponse);
}

enum WalletState {
  // NON_EXISTING means that the wallet has not yet been initialized.
  NON_EXISTING = 0;

  // LOCKED means that the wallet is locked and requires a password to unlock.
  LOCKED = 1;

  // UNLOCKED means that the wallet was unlocked successfully, but RPC server
  // isn't ready.
  UNLOCKED = 2;

  // RPC_ACTIVE means that the lnd server is active but not fully ready for
  // calls.
  RPC_ACTIVE = 3;

  // SERVER_ACTIVE means that the lnd server is ready to accept calls.
  SERVER_ACTIVE = 4;

  // WAITING_TO_START means that node is waiting to become the leader in a
  // cluster and is not started yet.
  WAITING_TO_START = 255;
}

message SubscribeStateRequest {
}

message SubscribeStateResponse {
  WalletState state = 1;
}

message GetStateRequest {
}

message GetStateResponse {
  WalletState state = 1;
}




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