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The Google Closure Library is a collection of JavaScript code designed for use with the Google Closure JavaScript Compiler. This non-official distribution was prepared by the ClojureScript team at http://clojure.org/

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// Copyright 2008 The Closure Library Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS-IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

/**
 * @fileoverview Helper class for creating stubs for testing.
 *
 */

goog.setTestOnly('goog.testing.PropertyReplacer');
goog.provide('goog.testing.PropertyReplacer');

/** @suppress {extraRequire} Needed for some tests to compile. */
goog.require('goog.testing.ObjectPropertyString');
goog.require('goog.userAgent');



/**
 * Helper class for stubbing out variables and object properties for unit tests.
 * This class can change the value of some variables before running the test
 * cases, and to reset them in the tearDown phase.
 * See googletest.StubOutForTesting as an analogy in Python:
 * http://protobuf.googlecode.com/svn/trunk/python/stubout.py
 *
 * Example usage:
 *
 *     var stubs = new goog.testing.PropertyReplacer();
 *
 *     function setUp() {
 *       // Mock functions used in all test cases.
 *       stubs.set(Math, 'random', function() {
 *         return 4;  // Chosen by fair dice roll. Guaranteed to be random.
 *       });
 *     }
 *
 *     function tearDown() {
 *       stubs.reset();
 *     }
 *
 *     function testThreeDice() {
 *       // Mock a constant used only in this test case.
 *       stubs.set(goog.global, 'DICE_COUNT', 3);
 *       assertEquals(12, rollAllDice());
 *     }
 *
 * Constraints on altered objects:
 * 
    *
  • DOM subclasses aren't supported. *
  • The value of the objects' constructor property must either be equal to * the real constructor or kept untouched. *
* * @constructor * @final */ goog.testing.PropertyReplacer = function() { /** * Stores the values changed by the set() method in chronological order. * Its items are objects with 3 fields: 'object', 'key', 'value'. The * original value for the given key in the given object is stored under the * 'value' key. * @type {Array<{ object: ?, key: string, value: ? }>} * @private */ this.original_ = []; }; /** * Indicates that a key didn't exist before having been set by the set() method. * @private @const */ goog.testing.PropertyReplacer.NO_SUCH_KEY_ = {}; /** * Tells if the given key exists in the object. Ignores inherited fields. * @param {Object|Function} obj The JavaScript or native object or function * whose key is to be checked. * @param {string} key The key to check. * @return {boolean} Whether the object has the key as own key. * @private * @suppress {unusedLocalVariables} */ goog.testing.PropertyReplacer.hasKey_ = function(obj, key) { if (!(key in obj)) { return false; } // hasOwnProperty is only reliable with JavaScript objects. It returns false // for built-in DOM attributes. if (Object.prototype.hasOwnProperty.call(obj, key)) { return true; } // In all browsers except Opera obj.constructor never equals to Object if // obj is an instance of a native class. In Opera we have to fall back on // examining obj.toString(). if (obj.constructor == Object && (!goog.userAgent.OPERA || Object.prototype.toString.call(obj) == '[object Object]')) { return false; } try { // Firefox hack to consider "className" part of the HTML elements or // "body" part of document. Although they are defined in the prototype of // HTMLElement or Document, accessing them this way throws an exception. //
    //   var dummy = document.body.constructor.prototype.className
    //   [Exception... "Cannot modify properties of a WrappedNative"]
    // 
var dummy = obj.constructor.prototype[key]; } catch (e) { return true; } return !(key in obj.constructor.prototype); }; /** * Deletes a key from an object. Sets it to undefined or empty string if the * delete failed. * @param {Object|Function} obj The object or function to delete a key from. * @param {string} key The key to delete. * @throws {Error} In case of trying to set a read-only property * @private */ goog.testing.PropertyReplacer.deleteKey_ = function(obj, key) { try { delete obj[key]; // Delete has no effect for built-in properties of DOM nodes in FF. if (!goog.testing.PropertyReplacer.hasKey_(obj, key)) { return; } } catch (e) { // IE throws TypeError when trying to delete properties of native objects // (e.g. DOM nodes or window), even if they have been added by JavaScript. } obj[key] = undefined; if (obj[key] == 'undefined') { // Some properties such as className in IE are always evaluated as string // so undefined will become 'undefined'. obj[key] = ''; } if (obj[key]) { throw Error( 'Cannot delete non configurable property "' + key + '" in ' + obj); } }; /** * Restore the original state of a key in an object. * @param {{ object: ?, key: string, value: ? }} original Original state * @private */ goog.testing.PropertyReplacer.restoreOriginal_ = function(original) { if (original.value == goog.testing.PropertyReplacer.NO_SUCH_KEY_) { goog.testing.PropertyReplacer.deleteKey_(original.object, original.key); } else { original.object[original.key] = original.value; } }; /** * Adds or changes a value in an object while saving its original state. * @param {Object|Function} obj The JavaScript or native object or function to * alter. See the constraints in the class description. * @param {string} key The key to change the value for. * @param {*} value The new value to set. * @throws {Error} In case of trying to set a read-only property. */ goog.testing.PropertyReplacer.prototype.set = function(obj, key, value) { var origValue = goog.testing.PropertyReplacer.hasKey_(obj, key) ? obj[key] : goog.testing.PropertyReplacer.NO_SUCH_KEY_; this.original_.push({object: obj, key: key, value: origValue}); obj[key] = value; // Check whether obj[key] was a read-only value and the assignment failed. // Also, check that we're not comparing returned pixel values when "value" // is 0. In other words, account for this case: // document.body.style.margin = 0; // document.body.style.margin; // returns "0px" if (obj[key] != value && (value + 'px') != obj[key]) { throw Error('Cannot overwrite read-only property "' + key + '" in ' + obj); } }; /** * Changes an existing value in an object to another one of the same type while * saving its original state. The advantage of {@code replace} over {@link #set} * is that {@code replace} protects against typos and erroneously passing tests * after some members have been renamed during a refactoring. * @param {Object|Function} obj The JavaScript or native object or function to * alter. See the constraints in the class description. * @param {string} key The key to change the value for. It has to be present * either in {@code obj} or in its prototype chain. * @param {*} value The new value to set. It has to have the same type as the * original value. The types are compared with {@link goog.typeOf}. * @throws {Error} In case of missing key or type mismatch. */ goog.testing.PropertyReplacer.prototype.replace = function(obj, key, value) { if (!(key in obj)) { throw Error('Cannot replace missing property "' + key + '" in ' + obj); } if (goog.typeOf(obj[key]) != goog.typeOf(value)) { throw Error( 'Cannot replace property "' + key + '" in ' + obj + ' with a value of different type'); } this.set(obj, key, value); }; /** * Builds an object structure for the provided namespace path. Doesn't * overwrite those prefixes of the path that are already objects or functions. * @param {string} path The path to create or alter, e.g. 'goog.ui.Menu'. * @param {*} value The value to set. */ goog.testing.PropertyReplacer.prototype.setPath = function(path, value) { var parts = path.split('.'); var obj = goog.global; for (var i = 0; i < parts.length - 1; i++) { var part = parts[i]; if (part == 'prototype' && !obj[part]) { throw Error('Cannot set the prototype of ' + parts.slice(0, i).join('.')); } if (!goog.isObject(obj[part]) && !goog.isFunction(obj[part])) { this.set(obj, part, {}); } obj = obj[part]; } this.set(obj, parts[parts.length - 1], value); }; /** * Deletes the key from the object while saving its original value. * @param {Object|Function} obj The JavaScript or native object or function to * alter. See the constraints in the class description. * @param {string} key The key to delete. */ goog.testing.PropertyReplacer.prototype.remove = function(obj, key) { if (goog.testing.PropertyReplacer.hasKey_(obj, key)) { this.original_.push({object: obj, key: key, value: obj[key]}); goog.testing.PropertyReplacer.deleteKey_(obj, key); } }; /** * Restore the original state of key in an object. * @param {!Object|!Function} obj The JavaScript or native object whose state * should be restored. * @param {string} key The key to restore the original value for. * @throws {Error} In case the object/key pair hadn't been modified earlier. */ goog.testing.PropertyReplacer.prototype.restore = function(obj, key) { for (var i = this.original_.length - 1; i >= 0; i--) { var original = this.original_[i]; if (original.object === obj && original.key == key) { goog.testing.PropertyReplacer.restoreOriginal_(original); this.original_.splice(i, 1); return; } } throw Error('Cannot restore unmodified property "' + key + '" of ' + obj); }; /** * Resets all changes made by goog.testing.PropertyReplacer.prototype.set. */ goog.testing.PropertyReplacer.prototype.reset = function() { for (var i = this.original_.length - 1; i >= 0; i--) { goog.testing.PropertyReplacer.restoreOriginal_(this.original_[i]); delete this.original_[i]; } this.original_.length = 0; };




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