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game.codecraft-graphics_2.11.0.7.0.source-code.110_xyz_rgb_vs.glsl Maven / Gradle / Ivy

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#version 110

attribute vec3 vertexPos;
attribute vec3 vertexCol;

varying vec3 fragmentCol;

uniform mat4 modelview;
uniform mat4 projection;

void main (void) {
    gl_Position = projection * modelview * vec4(vertexPos, 1.0);

    fragmentCol = vertexCol;
}





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