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Java Collision Detection and Physics Engine

##Java Collision Detection and Physics Engine
A 100% Java 2D collision detection and physics engine. Designed to be fast, stable, extensible, and easy to use. dyn4j is free for use in commercial and non-commercial applications (see the New BSD License)
The project comprises over 1,000 JUnit test cases, a GUI test application called Sandbox, two example applications (ExampleGraphics2D and ExampleJOGL), Javadocs, forum, and more!
### Requirements
* Java 1.6+
### Compiled Binaries
Latest versions of dyn4j can be found on [Maven Central](http://search.maven.org/#search%7Cgav%7C1%7Cg%3A%22org.dyn4j%22%20AND%20a%3A%22dyn4j%22).
### Getting Started
Getting started is easy. Just grab the latest compiled binary and add it to your project's classpath, then take a look at the [example applications](https://github.com/wnbittle/dyn4j/tree/master/examples/org/dyn4j/examples) for a quick start. For a little more detail see [Getting Started](http://www.dyn4j.org/getting-started/).
### Links
* [www.dyn4j.org](http://www.dyn4j.org)
* [Latest Release Notes](https://github.com/wnbittle/dyn4j/blob/master/release-notes.txt)
* [Latest Javadocs](http://docs.dyn4j.org)
* [Forum](forum.dyn4j.org)
* [Blog](http://www.dyn4j.org/category/blog/)
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