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META-INF.dirigible.dev-tools.timeline_model.TimelineIRModel.js Maven / Gradle / Ivy
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import * as Common from '../common/common.js';
import * as SDK from '../sdk/sdk.js'; // eslint-disable-line no-unused-vars
import {RecordType} from './TimelineModel.js';
/**
* @unrestricted
*/
export class TimelineIRModel {
constructor() {
this.reset();
}
/**
* @param {!SDK.TracingModel.Event} event
* @return {!Phases}
*/
static phaseForEvent(event) {
return event[TimelineIRModel._eventIRPhase];
}
/**
* @param {?Array} inputLatencies
* @param {?Array} animations
*/
populate(inputLatencies, animations) {
this.reset();
if (!inputLatencies) {
return;
}
this._processInputLatencies(inputLatencies);
if (animations) {
this._processAnimations(animations);
}
const range = new Common.SegmentedRange.SegmentedRange();
range.appendRange(this._drags); // Drags take lower precedence than animation, as we can't detect them reliably.
range.appendRange(this._cssAnimations);
range.appendRange(this._scrolls);
range.appendRange(this._responses);
this._segments = range.segments();
}
/**
* @param {!Array} events
*/
_processInputLatencies(events) {
const eventTypes = InputEvents;
const phases = Phases;
const thresholdsMs = TimelineIRModel._mergeThresholdsMs;
let scrollStart;
let flingStart;
let touchStart;
let firstTouchMove;
let mouseWheel;
let mouseDown;
let mouseMove;
for (let i = 0; i < events.length; ++i) {
const event = events[i];
if (i > 0 && events[i].startTime < events[i - 1].startTime) {
console.assert(false, 'Unordered input events');
}
const type = this._inputEventType(event.name);
switch (type) {
case eventTypes.ScrollBegin:
this._scrolls.append(this._segmentForEvent(event, phases.Scroll));
scrollStart = event;
break;
case eventTypes.ScrollEnd:
if (scrollStart) {
this._scrolls.append(this._segmentForEventRange(scrollStart, event, phases.Scroll));
} else {
this._scrolls.append(this._segmentForEvent(event, phases.Scroll));
}
scrollStart = null;
break;
case eventTypes.ScrollUpdate:
touchStart = null; // Since we're scrolling now, disregard other touch gestures.
this._scrolls.append(this._segmentForEvent(event, phases.Scroll));
break;
case eventTypes.FlingStart:
if (flingStart) {
Common.Console.Console.instance().error(Common.UIString.UIString(
'Two flings at the same time? %s vs %s', flingStart.startTime, event.startTime));
break;
}
flingStart = event;
break;
case eventTypes.FlingCancel:
// FIXME: also process renderer fling events.
if (!flingStart) {
break;
}
this._scrolls.append(this._segmentForEventRange(flingStart, event, phases.Fling));
flingStart = null;
break;
case eventTypes.ImplSideFling:
this._scrolls.append(this._segmentForEvent(event, phases.Fling));
break;
case eventTypes.ShowPress:
case eventTypes.Tap:
case eventTypes.KeyDown:
case eventTypes.KeyDownRaw:
case eventTypes.KeyUp:
case eventTypes.Char:
case eventTypes.Click:
case eventTypes.ContextMenu:
this._responses.append(this._segmentForEvent(event, phases.Response));
break;
case eventTypes.TouchStart:
// We do not produce any response segment for TouchStart -- there's either going to be one upon
// TouchMove for drag, or one for GestureTap.
if (touchStart) {
Common.Console.Console.instance().error(Common.UIString.UIString(
'Two touches at the same time? %s vs %s', touchStart.startTime, event.startTime));
break;
}
touchStart = event;
event.steps[0][TimelineIRModel._eventIRPhase] = phases.Response;
firstTouchMove = null;
break;
case eventTypes.TouchCancel:
touchStart = null;
break;
case eventTypes.TouchMove:
if (firstTouchMove) {
this._drags.append(this._segmentForEvent(event, phases.Drag));
} else if (touchStart) {
firstTouchMove = event;
this._responses.append(this._segmentForEventRange(touchStart, event, phases.Response));
}
break;
case eventTypes.TouchEnd:
touchStart = null;
break;
case eventTypes.MouseDown:
mouseDown = event;
mouseMove = null;
break;
case eventTypes.MouseMove:
if (mouseDown && !mouseMove && mouseDown.startTime + thresholdsMs.mouse > event.startTime) {
this._responses.append(this._segmentForEvent(mouseDown, phases.Response));
this._responses.append(this._segmentForEvent(event, phases.Response));
} else if (mouseDown) {
this._drags.append(this._segmentForEvent(event, phases.Drag));
}
mouseMove = event;
break;
case eventTypes.MouseUp:
this._responses.append(this._segmentForEvent(event, phases.Response));
mouseDown = null;
break;
case eventTypes.MouseWheel:
// Do not consider first MouseWheel as trace viewer's implementation does -- in case of MouseWheel it's not really special.
if (mouseWheel && canMerge(thresholdsMs.mouse, mouseWheel, event)) {
this._scrolls.append(this._segmentForEventRange(mouseWheel, event, phases.Scroll));
} else {
this._scrolls.append(this._segmentForEvent(event, phases.Scroll));
}
mouseWheel = event;
break;
}
}
/**
* @param {number} threshold
* @param {!SDK.TracingModel.AsyncEvent} first
* @param {!SDK.TracingModel.AsyncEvent} second
* @return {boolean}
*/
function canMerge(threshold, first, second) {
return first.endTime < second.startTime && second.startTime < first.endTime + threshold;
}
}
/**
* @param {!Array} events
*/
_processAnimations(events) {
for (let i = 0; i < events.length; ++i) {
this._cssAnimations.append(this._segmentForEvent(events[i], Phases.Animation));
}
}
/**
* @param {!SDK.TracingModel.AsyncEvent} event
* @param {!Phases} phase
* @return {!Common.SegmentedRange.Segment}
*/
_segmentForEvent(event, phase) {
this._setPhaseForEvent(event, phase);
return new Common.SegmentedRange.Segment(event.startTime, event.endTime, phase);
}
/**
* @param {!SDK.TracingModel.AsyncEvent} startEvent
* @param {!SDK.TracingModel.AsyncEvent} endEvent
* @param {!Phases} phase
* @return {!Common.SegmentedRange.Segment}
*/
_segmentForEventRange(startEvent, endEvent, phase) {
this._setPhaseForEvent(startEvent, phase);
this._setPhaseForEvent(endEvent, phase);
return new Common.SegmentedRange.Segment(startEvent.startTime, endEvent.endTime, phase);
}
/**
* @param {!SDK.TracingModel.AsyncEvent} asyncEvent
* @param {!Phases} phase
*/
_setPhaseForEvent(asyncEvent, phase) {
asyncEvent.steps[0][TimelineIRModel._eventIRPhase] = phase;
}
/**
* @return {!Array}
*/
interactionRecords() {
return this._segments;
}
reset() {
const thresholdsMs = TimelineIRModel._mergeThresholdsMs;
this._segments = [];
this._drags = new Common.SegmentedRange.SegmentedRange(merge.bind(null, thresholdsMs.mouse));
this._cssAnimations = new Common.SegmentedRange.SegmentedRange(merge.bind(null, thresholdsMs.animation));
this._responses = new Common.SegmentedRange.SegmentedRange(merge.bind(null, 0));
this._scrolls = new Common.SegmentedRange.SegmentedRange(merge.bind(null, thresholdsMs.animation));
/**
* @param {number} threshold
* @param {!Common.SegmentedRange.Segment} first
* @param {!Common.SegmentedRange.Segment} second
*/
function merge(threshold, first, second) {
return first.end + threshold >= second.begin && first.data === second.data ? first : null;
}
}
/**
* @param {string} eventName
* @return {?InputEvents}
*/
_inputEventType(eventName) {
const prefix = 'InputLatency::';
if (!eventName.startsWith(prefix)) {
if (eventName === InputEvents.ImplSideFling) {
return /** @type {!InputEvents} */ (eventName);
}
console.error('Unrecognized input latency event: ' + eventName);
return null;
}
return /** @type {!InputEvents} */ (eventName.substr(prefix.length));
}
}
/**
* @enum {string}
*/
export const Phases = {
Idle: 'Idle',
Response: 'Response',
Scroll: 'Scroll',
Fling: 'Fling',
Drag: 'Drag',
Animation: 'Animation',
Uncategorized: 'Uncategorized'
};
/**
* @enum {string}
*/
export const InputEvents = {
Char: 'Char',
Click: 'GestureClick',
ContextMenu: 'ContextMenu',
FlingCancel: 'GestureFlingCancel',
FlingStart: 'GestureFlingStart',
ImplSideFling: RecordType.ImplSideFling,
KeyDown: 'KeyDown',
KeyDownRaw: 'RawKeyDown',
KeyUp: 'KeyUp',
LatencyScrollUpdate: 'ScrollUpdate',
MouseDown: 'MouseDown',
MouseMove: 'MouseMove',
MouseUp: 'MouseUp',
MouseWheel: 'MouseWheel',
PinchBegin: 'GesturePinchBegin',
PinchEnd: 'GesturePinchEnd',
PinchUpdate: 'GesturePinchUpdate',
ScrollBegin: 'GestureScrollBegin',
ScrollEnd: 'GestureScrollEnd',
ScrollUpdate: 'GestureScrollUpdate',
ScrollUpdateRenderer: 'ScrollUpdate',
ShowPress: 'GestureShowPress',
Tap: 'GestureTap',
TapCancel: 'GestureTapCancel',
TapDown: 'GestureTapDown',
TouchCancel: 'TouchCancel',
TouchEnd: 'TouchEnd',
TouchMove: 'TouchMove',
TouchStart: 'TouchStart'
};
TimelineIRModel._mergeThresholdsMs = {
animation: 1,
mouse: 40,
};
TimelineIRModel._eventIRPhase = Symbol('eventIRPhase');