
scout.focus.FocusManager.js Maven / Gradle / Ivy
/*******************************************************************************
* Copyright (c) 2014-2015 BSI Business Systems Integration AG.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* BSI Business Systems Integration AG - initial API and implementation
******************************************************************************/
/**
* The focus manager ensures proper focus handling based on focus contexts.
*
* A focus context is bound to a $container. Once a context is activated, that container defines the tab cycle,
* meaning that only child elements of that container can be entered by tab. Also, the context ensures proper
* focus gaining, meaning that only focusable elements can gain focus. A focusable element is defined as an element,
* which is natively focusable and which is not covert by a glass pane. Furthermore, if a context is unintalled,
* the previously active focus context is activated and its focus position restored.
*/
scout.FocusManager = function(options) {
var defaults = {
// Auto focusing of elements is bad with on screen keyboards -> deactivate to prevent unwanted popping up of the keyboard
active: !scout.device.supportsTouch(),
// Preventing blur is bad on touch devices because every touch on a non input field is supposed to close the keyboard which does not happen if preventDefault is used on mouse down
restrictedFocusGain: !scout.device.supportsTouch()
};
$.extend(this, defaults, options);
if (!this.session) {
throw new Error('Session expected');
}
this._focusContexts = [];
this._glassPaneTargets = [];
// Make $entryPoint focusable and install focus context.
var $mainEntryPoint = this.session.$entryPoint;
var portletPartId = $mainEntryPoint.data('partid') || '0';
$mainEntryPoint.attr('tabindex', portletPartId);
// Restricted focus gain means that not every click outside of the active element necessarily focuses another element but the active element stays focused
// See _acceptFocusChangeOnMouseDown for details
if (this.restrictedFocusGain) {
this.installTopLevelMouseHandlers($mainEntryPoint);
}
this.installFocusContext($mainEntryPoint, scout.focusRule.AUTO);
};
scout.FocusManager.prototype.installTopLevelMouseHandlers = function($container) {
// Install 'mousedown' on top-level $container to accept or prevent focus gain
$container.on('mousedown', function(event) {
if (!this._acceptFocusChangeOnMouseDown($(event.target))) {
event.preventDefault();
} else {
// Because in IE divs are focusable also without tabindex we have to handle it here -> select next parent with tabindex.
this._handleIEEvent(event);
}
return true;
}.bind(this));
};
scout.FocusManager.prototype._handleIEEvent = function(event) {
var $element = $(event.target),
selectableElements = 'div:not(.desktop),[tabindex]:not([tabindex=-1]), radio, a[href], area[href], input:not([disabled]),select:not([disabled]),textarea:not([disabled]),button:not([disabled]),iframe';
if (scout.device.browser === scout.Device.Browser.INTERNET_EXPLORER &&
$element.not(selectableElements).length > 0 &&
$element.closest('[contenteditable="true"]').length === 0 &&
(($element.css('user-select') && $element.css('user-select') === 'none') ||
(!$element.css('user-select') && $element.closest('div').not('[unselectable="on"]').length === 0)) //IE 9 has no user-select
) {
var $elementToFocus = $element.closest(selectableElements);
if ($elementToFocus && $elementToFocus.not('[unselectable="on"]').length>0) {
this.requestFocus($elementToFocus.get(0));
}
event.preventDefault();
}
};
/**
* Activates or deactivates focus management.
*
* If deactivated, the focus manager still validates the current focus, but never gains focus nor enforces a valid focus position.
* Once activated, the current focus position is revalidated.
*/
scout.FocusManager.prototype.activate = function(activate) {
if (this.active !== activate) {
this.active = activate;
if ($.log.isDebugEnabled()) {
$.log.debug('Focus manager active: ' + this.active);
}
if (this.active) {
this.validateFocus();
}
}
};
/**
* Installs a new focus context for the given $container, and sets the $container's initial focus, either by
* the given rule, or tries to gain focus for the given element.
*/
scout.FocusManager.prototype.installFocusContext = function($container, focusRuleOrElement) {
var elementToFocus;
if (!focusRuleOrElement || focusRuleOrElement === scout.focusRule.AUTO) {
elementToFocus = this.findFirstFocusableElement($container);
} else if (focusRuleOrElement === scout.focusRule.NONE) {
elementToFocus = null;
} else {
elementToFocus = focusRuleOrElement;
}
// Create and register the focus context.
var focusContext = new scout.FocusContext($container, this);
this._pushIfAbsendElseMoveTop(focusContext);
if (elementToFocus) {
focusContext._validateAndSetFocus(elementToFocus);
}
};
/**
* Uninstalls the focus context for the given $container, and activates the last active context.
* This method has no effect, if there is no focus context installed for the given $container.
*/
scout.FocusManager.prototype.uninstallFocusContext = function($container) {
var focusContext = this._findFocusContext($container);
if (!focusContext) {
return;
}
// Filter to exclude the current focus context's container and any of its child elements to gain focus.
var filter = scout.filters.outsideFilter(focusContext.$container);
// Remove and dispose the current focus context.
scout.arrays.remove(this._focusContexts, focusContext);
focusContext._dispose();
// Activate last active focus context.
var activeFocusContext = this._findActiveContext();
if (activeFocusContext) {
activeFocusContext._validateAndSetFocus(activeFocusContext._lastValidFocusedElement, filter);
}
};
/**
* Returns whether there is a focus context installed for the given $container.
*/
scout.FocusManager.prototype.isFocusContextInstalled = function($container) {
return !!this._findFocusContext($container);
};
/**
* Checks if the given element is accessible, meaning not covert by a glasspane.
*
* @param element a HTMLElement or a jQuery collection
*/
scout.FocusManager.prototype.isElementCovertByGlassPane = function(element) {
if (!this._glassPaneTargets.length) {
return false; // no glasspanes active.
}
// Checks whether the element is a child of a glasspane target.
// If so, the some-iterator returns immediately with true.
return this._glassPaneTargets.some(function($glassPaneTarget) {
return $(element).closest($glassPaneTarget).length !== 0;
});
};
/**
* Registers the given glasspane target, so that the focus cannot be gained on the given target nor on its child elements.
*/
scout.FocusManager.prototype.registerGlassPaneTarget = function(glassPaneTarget) {
this._glassPaneTargets.push(glassPaneTarget);
this.validateFocus();
};
/**
* Unregisters the given glasspane target, so that the focus can be gained again for the target or one of its child controls.
*/
scout.FocusManager.prototype.unregisterGlassPaneTarget = function(glassPaneTarget) {
scout.arrays.remove(this._glassPaneTargets, glassPaneTarget);
this.validateFocus();
};
/**
* Enforces proper focus on the currently active focus context.
*
* @param filter
* Filter to exclude elements to gain focus.
*/
scout.FocusManager.prototype.validateFocus = function(filter) {
var activeContext = this._findActiveContext();
if (activeContext) {
activeContext._validateAndSetFocus(activeContext._lastValidFocusedElement, filter);
}
};
/**
* Requests the focus for the given element, but only if being a valid focus location.
*
* @return true if focus was gained, or false otherwise.
*/
scout.FocusManager.prototype.requestFocus = function(element, filter) {
element = element instanceof $ ? element[0] : element;
var activeContext = this._findActiveContext();
if (activeContext) {
activeContext._validateAndSetFocus(element, filter);
}
return scout.focusUtils.isActiveElement(element);
};
/**
* Finds the first focusable element of the given $container, or null if not found.
*/
scout.FocusManager.prototype.findFirstFocusableElement = function($container, filter) {
var firstElement, firstDefaultButton, firstButton, i, candidate, $candidate, $menuParents, $tabParents, $boxButtons,
$entryPoint = $container.entryPoint(),
$candidates = $container
.find(':focusable')
.addBack(':focusable') /* in some use cases, the container should be focusable as well, e.g. context menu without focusable children */
.not($entryPoint) /* $entryPoint should never be a focusable candidate. However, if no focusable candidate is found, 'FocusContext._validateAndSetFocus' focuses the $entryPoint as a fallback. */
.filter(filter || scout.filters.returnTrue);
for (i = 0; i < $candidates.length; i++) {
candidate = $candidates[i];
$candidate = $(candidate);
// Check whether the candidate is accessible and not covert by a glass pane.
if (this.isElementCovertByGlassPane(candidate)) {
continue;
}
// Check if the element (or one of its parents) does not want to be the first focusable element
// FIXME awe, bsh: (focus) replace this concept with Form#renderInitialFocusEnabled: currently we cannot set
// that property on the model (only by JS). Add a model-property so we can do this on the model.
// May be useful for ticket-form too, since that form currently focuses a random link in the
// history table.
if ($candidate.is('.prevent-initial-focus') || $candidate.closest('.prevent-initial-focus').length > 0) {
continue;
}
if (!firstElement && !($candidate.hasClass('button') || $candidate.hasClass('menu-item'))) {
firstElement = candidate;
}
if (!firstDefaultButton && $candidate.is('.default-menu')) {
firstDefaultButton = candidate;
}
$menuParents = $candidate.parents('.menubar');
$tabParents = $candidate.parents('.tab-area');
$boxButtons = $candidate.parents('.box-buttons');
if (($menuParents.length > 0 || $tabParents.length > 0 || $boxButtons.length > 0) && !firstButton && ($candidate.hasClass('button') || $candidate.hasClass('menu-item'))) {
firstButton = candidate;
} else if (!$menuParents.length && !$tabParents.length && !$boxButtons.length && typeof candidate.focus === 'function') { //inline buttons and menues are selectable before choosing button or menu from bar
return candidate;
}
}
if (firstDefaultButton) {
return firstDefaultButton;
} else if (firstButton) {
if (firstButton !== firstElement && firstElement) {
var $tabParentsButton = $(firstButton).parents('.tab-area'),
$firstItem = $(firstElement),
$tabParentsFirstElement = $(firstElement).parents('.tab-area');
if ($tabParentsFirstElement.length > 0 && $tabParentsButton.length > 0 && $firstItem.is('.tab-item')) {
return firstElement;
}
}
return firstButton;
}
return firstElement;
};
/**
* Returns the currently active focus context, or null if not applicable.
*/
scout.FocusManager.prototype._findActiveContext = function() {
return scout.arrays.last(this._focusContexts);
};
/**
* Returns the focus context which is associated with the given $container, or null if not applicable.
*/
scout.FocusManager.prototype._findFocusContext = function($container) {
return scout.arrays.find(this._focusContexts, function(focusContext) {
return focusContext.$container === $container;
});
};
/**
* Returns whether to accept a 'mousedown event'.
*/
scout.FocusManager.prototype._acceptFocusChangeOnMouseDown = function($element) {
// 1. Prevent focus gain when glasspane is clicked.
// Even if the glasspane is not focusable, this check is required because the glasspane might be contained in a focusable container
// like table. Use case: outline modality with table-page as 'outlineContent'.
if ($element.hasClass('glasspane')) {
return false;
}
// 2. Prevent focus gain if covert by glasspane.
if (this.isElementCovertByGlassPane($element)) {
return false;
}
// 3. Prevent focus gain on elements excluded to gain focus by mouse, e.g. buttons.
if (!scout.focusUtils.isFocusableByMouse($element)) {
return false;
}
// 4. Allow focus gain on focusable elements.
if ($element.is(':focusable')) {
return true;
}
// 5. Allow focus gain on elements with selectable content, e.g. the value of a label field.
if (scout.focusUtils.isSelectableText($element)) {
return true;
}
// 6. Allow focus gain on elements with a focusable parent, e.g. when clicking on a row in a table.
if (scout.focusUtils.containsParentFocusableByMouse($element, $element.entryPoint())) {
return true;
}
return false;
};
/**
* Registers the given focus context, or moves it on top if already registered.
*/
scout.FocusManager.prototype._pushIfAbsendElseMoveTop = function(focusContext) {
scout.arrays.remove(this._focusContexts, focusContext);
this._focusContexts.push(focusContext);
};
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