web-interface.assets.b8b6bd460e7da0ba8f3b2218327966ee.js Maven / Gradle / Ivy
(()=>{var a=(n,t)=>()=>(t||n((t={exports:{}}).exports,t),t.exports);var p=a((s,e)=>{ace.define("ace/snippets/actionscript.snippets",["require","exports","module"],function(n,t,i){i.exports=`snippet main
package {
import flash.display.*;
import flash.Events.*;
public class Main extends Sprite {
public function Main ( ) {
trace("start");
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.addEventListener(Event.RESIZE, resizeListener);
}
private function resizeListener (e:Event):void {
trace("The application window changed size!");
trace("New width: " + stage.stageWidth);
trace("New height: " + stage.stageHeight);
}
}
}
snippet class
\${1:public|internal} class \${2:name} \${3:extends } {
public function $2 ( ) {
("start");
}
}
snippet all
package name {
\${1:public|internal|final} class \${2:name} \${3:extends } {
private|public| static const FOO = "abc";
private|public| static var BAR = "abc";
// class initializer - no JIT !! one time setup
if Cababilities.os == "Linux|MacOS" {
FOO = "other";
}
// constructor:
public function $2 ( ){
super2();
trace("start");
}
public function name (a, b...){
super.name(..);
lable:break
}
}
}
function A(){
// A can only be accessed within this file
}
snippet switch
switch(\${1}){
case \${2}:
\${3}
break;
default:
}
snippet case
case \${1}:
\${2}
break;
snippet package
package \${1:package}{
\${2}
}
snippet wh
while \${1:cond}{
\${2}
}
snippet do
do {
\${2}
} while (\${1:cond})
snippet while
while \${1:cond}{
\${2}
}
snippet for enumerate names
for (\${1:var} in \${2:object}){
\${3}
}
snippet for enumerate values
for each (\${1:var} in \${2:object}){
\${3}
}
snippet get_set
function get \${1:name} {
return \${2}
}
function set $1 (newValue) {
\${3}
}
snippet interface
interface name {
function method(\${1}):\${2:returntype};
}
snippet try
try {
\${1}
} catch (error:ErrorType) {
\${2}
} finally {
\${3}
}
# For Loop (same as c.snippet)
snippet for for (..) {..}
for (\${2:i} = 0; $2 < \${1:count}; $2\${3:++}) {
\${4:/* code */}
}
# Custom For Loop
snippet forr
for (\${1:i} = \${2:0}; \${3:$1 < 10}; $1\${4:++}) {
\${5:/* code */}
}
# If Condition
snippet if
if (\${1:/* condition */}) {
\${2:/* code */}
}
snippet el
else {
\${1}
}
# Ternary conditional
snippet t
\${1:/* condition */} ? \${2:a} : \${3:b}
snippet fun
function \${1:function_name}(\${2})\${3}
{
\${4:/* code */}
}
# FlxSprite (usefull when using the flixel library)
snippet FlxSprite
package
{
import org.flixel.*
public class \${1:ClassName} extends \${2:FlxSprite}
{
public function $1(\${3: X:Number, Y:Number}):void
{
super(X,Y);
\${4: //code...}
}
override public function update():void
{
super.update();
\${5: //code...}
}
}
}
`});ace.define("ace/snippets/actionscript",["require","exports","module","ace/snippets/actionscript.snippets"],function(n,t,i){"use strict";t.snippetText=n("./actionscript.snippets"),t.scope="actionscript"});(function(){ace.require(["ace/snippets/actionscript"],function(n){typeof e=="object"&&typeof s=="object"&&e&&(e.exports=n)})})()});p();})();
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