package.src.ui.handler.shim.drag_pan.js Maven / Gradle / Ivy
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A WebGL interactive maps library
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// @flow
import type {MousePanHandler} from '../mouse';
import type TouchPanHandler from './../touch_pan';
export type DragPanOptions = {
linearity?: number;
easing?: (t: number) => number;
deceleration?: number;
maxSpeed?: number;
};
/**
* The `DragPanHandler` allows the user to pan the map by clicking and dragging
* the cursor.
*/
export default class DragPanHandler {
_el: HTMLElement;
_mousePan: MousePanHandler;
_touchPan: TouchPanHandler;
_inertiaOptions: DragPanOptions
/**
* @private
*/
constructor(el: HTMLElement, mousePan: MousePanHandler, touchPan: TouchPanHandler) {
this._el = el;
this._mousePan = mousePan;
this._touchPan = touchPan;
}
/**
* Enables the "drag to pan" interaction.
*
* @param {Object} [options] Options object
* @param {number} [options.linearity=0] factor used to scale the drag velocity
* @param {Function} [options.easing=bezier(0, 0, 0.3, 1)] easing function applled to `map.panTo` when applying the drag.
* @param {number} [options.maxSpeed=1400] the maximum value of the drag velocity.
* @param {number} [options.deceleration=2500] the rate at which the speed reduces after the pan ends.
*
* @example
* map.dragPan.enable();
* @example
* map.dragPan.enable({
* linearity: 0.3,
* easing: bezier(0, 0, 0.3, 1),
* maxSpeed: 1400,
* deceleration: 2500,
* });
*/
enable(options?: DragPanOptions) {
this._inertiaOptions = options || {};
this._mousePan.enable();
this._touchPan.enable();
this._el.classList.add('mapboxgl-touch-drag-pan');
}
/**
* Disables the "drag to pan" interaction.
*
* @example
* map.dragPan.disable();
*/
disable() {
this._mousePan.disable();
this._touchPan.disable();
this._el.classList.remove('mapboxgl-touch-drag-pan');
}
/**
* Returns a Boolean indicating whether the "drag to pan" interaction is enabled.
*
* @returns {boolean} `true` if the "drag to pan" interaction is enabled.
*/
isEnabled() {
return this._mousePan.isEnabled() && this._touchPan.isEnabled();
}
/**
* Returns a Boolean indicating whether the "drag to pan" interaction is active, i.e. currently being used.
*
* @returns {boolean} `true` if the "drag to pan" interaction is active.
*/
isActive() {
return this._mousePan.isActive() || this._touchPan.isActive();
}
}