package.src.ui.handler.shim.drag_rotate.js Maven / Gradle / Ivy
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A WebGL interactive maps library
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// @flow
import type {MouseRotateHandler, MousePitchHandler} from '../mouse';
/**
* The `DragRotateHandler` allows the user to rotate the map by clicking and
* dragging the cursor while holding the right mouse button or `ctrl` key.
*/
export default class DragRotateHandler {
_mouseRotate: MouseRotateHandler;
_mousePitch: MousePitchHandler;
_pitchWithRotate: boolean;
/**
* @param {Object} [options]
* @param {number} [options.bearingSnap] The threshold, measured in degrees, that determines when the map's
* bearing will snap to north.
* @param {bool} [options.pitchWithRotate=true] Control the map pitch in addition to the bearing
* @private
*/
constructor(options: {pitchWithRotate: boolean}, mouseRotate: MouseRotateHandler, mousePitch: MousePitchHandler) {
this._pitchWithRotate = options.pitchWithRotate;
this._mouseRotate = mouseRotate;
this._mousePitch = mousePitch;
}
/**
* Enables the "drag to rotate" interaction.
*
* @example
* map.dragRotate.enable();
*/
enable() {
this._mouseRotate.enable();
if (this._pitchWithRotate) this._mousePitch.enable();
}
/**
* Disables the "drag to rotate" interaction.
*
* @example
* map.dragRotate.disable();
*/
disable() {
this._mouseRotate.disable();
this._mousePitch.disable();
}
/**
* Returns a Boolean indicating whether the "drag to rotate" interaction is enabled.
*
* @returns {boolean} `true` if the "drag to rotate" interaction is enabled.
*/
isEnabled() {
return this._mouseRotate.isEnabled() && (!this._pitchWithRotate || this._mousePitch.isEnabled());
}
/**
* Returns a Boolean indicating whether the "drag to rotate" interaction is active, i.e. currently being used.
*
* @returns {boolean} `true` if the "drag to rotate" interaction is active.
*/
isActive() {
return this._mouseRotate.isActive() || this._mousePitch.isActive();
}
}