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/**
* @module ol/control/OverviewMap
*/
import Collection from '../Collection.js';
import Control from './Control.js';
import EventType from '../events/EventType.js';
import Map from '../Map.js';
import MapEventType from '../MapEventType.js';
import MapProperty from '../MapProperty.js';
import ObjectEventType from '../ObjectEventType.js';
import Overlay from '../Overlay.js';
import View from '../View.js';
import ViewProperty from '../ViewProperty.js';
import {CLASS_COLLAPSED, CLASS_CONTROL, CLASS_UNSELECTABLE} from '../css.js';
import {
containsExtent,
equals as equalsExtent,
getBottomRight,
getTopLeft,
scaleFromCenter,
} from '../extent.js';
import {listen, listenOnce} from '../events.js';
import {fromExtent as polygonFromExtent} from '../geom/Polygon.js';
import {replaceNode} from '../dom.js';
/**
* Maximum width and/or height extent ratio that determines when the overview
* map should be zoomed out.
* @type {number}
*/
const MAX_RATIO = 0.75;
/**
* Minimum width and/or height extent ratio that determines when the overview
* map should be zoomed in.
* @type {number}
*/
const MIN_RATIO = 0.1;
/**
* @typedef {Object} Options
* @property {string} [className='ol-overviewmap'] CSS class name.
* @property {boolean} [collapsed=true] Whether the control should start collapsed or not (expanded).
* @property {string|HTMLElement} [collapseLabel='‹'] Text label to use for the
* expanded overviewmap button. Instead of text, also an element (e.g. a `span` element) can be used.
* @property {boolean} [collapsible=true] Whether the control can be collapsed or not.
* @property {string|HTMLElement} [label='›'] Text label to use for the collapsed
* overviewmap button. Instead of text, also an element (e.g. a `span` element) can be used.
* @property {Array|import("../Collection.js").default} [layers]
* Layers for the overview map.
* @property {function(import("../MapEvent.js").default):void} [render] Function called when the control
* should be re-rendered. This is called in a `requestAnimationFrame` callback.
* @property {boolean} [rotateWithView=false] Whether the control view should rotate with the main map view.
* @property {HTMLElement|string} [target] Specify a target if you want the control
* to be rendered outside of the map's viewport.
* @property {string} [tipLabel='Overview map'] Text label to use for the button tip.
* @property {View} [view] Custom view for the overview map (should use same projection as main map). If not provided,
* a default view with the same projection as the main map will be used.
*/
/**
* Create a new control with a map acting as an overview map for another
* defined map.
*
* @api
*/
class OverviewMap extends Control {
/**
* @param {Options} [options] OverviewMap options.
*/
constructor(options) {
options = options ? options : {};
super({
element: document.createElement('div'),
render: options.render,
target: options.target,
});
/**
* @private
*/
this.boundHandleRotationChanged_ = this.handleRotationChanged_.bind(this);
/**
* @type {boolean}
* @private
*/
this.collapsed_ =
options.collapsed !== undefined ? options.collapsed : true;
/**
* @private
* @type {boolean}
*/
this.collapsible_ =
options.collapsible !== undefined ? options.collapsible : true;
if (!this.collapsible_) {
this.collapsed_ = false;
}
/**
* @private
* @type {boolean}
*/
this.rotateWithView_ =
options.rotateWithView !== undefined ? options.rotateWithView : false;
/**
* @private
* @type {import("../extent.js").Extent|undefined}
*/
this.viewExtent_ = undefined;
const className =
options.className !== undefined ? options.className : 'ol-overviewmap';
const tipLabel =
options.tipLabel !== undefined ? options.tipLabel : 'Overview map';
const collapseLabel =
options.collapseLabel !== undefined ? options.collapseLabel : '\u2039';
if (typeof collapseLabel === 'string') {
/**
* @private
* @type {HTMLElement}
*/
this.collapseLabel_ = document.createElement('span');
this.collapseLabel_.textContent = collapseLabel;
} else {
this.collapseLabel_ = collapseLabel;
}
const label = options.label !== undefined ? options.label : '\u203A';
if (typeof label === 'string') {
/**
* @private
* @type {HTMLElement}
*/
this.label_ = document.createElement('span');
this.label_.textContent = label;
} else {
this.label_ = label;
}
const activeLabel =
this.collapsible_ && !this.collapsed_ ? this.collapseLabel_ : this.label_;
const button = document.createElement('button');
button.setAttribute('type', 'button');
button.title = tipLabel;
button.appendChild(activeLabel);
button.addEventListener(
EventType.CLICK,
this.handleClick_.bind(this),
false,
);
/**
* @type {HTMLElement}
* @private
*/
this.ovmapDiv_ = document.createElement('div');
this.ovmapDiv_.className = 'ol-overviewmap-map';
/**
* Explicitly given view to be used instead of a view derived from the main map.
* @type {View}
* @private
*/
this.view_ = options.view;
const ovmap = new Map({
view: options.view,
controls: new Collection(),
interactions: new Collection(),
});
/**
* @type {Map}
* @private
*/
this.ovmap_ = ovmap;
if (options.layers) {
options.layers.forEach(function (layer) {
ovmap.addLayer(layer);
});
}
const box = document.createElement('div');
box.className = 'ol-overviewmap-box';
box.style.boxSizing = 'border-box';
/**
* @type {import("../Overlay.js").default}
* @private
*/
this.boxOverlay_ = new Overlay({
position: [0, 0],
positioning: 'center-center',
element: box,
});
this.ovmap_.addOverlay(this.boxOverlay_);
const cssClasses =
className +
' ' +
CLASS_UNSELECTABLE +
' ' +
CLASS_CONTROL +
(this.collapsed_ && this.collapsible_ ? ' ' + CLASS_COLLAPSED : '') +
(this.collapsible_ ? '' : ' ol-uncollapsible');
const element = this.element;
element.className = cssClasses;
element.appendChild(this.ovmapDiv_);
element.appendChild(button);
/* Interactive map */
const scope = this;
const overlay = this.boxOverlay_;
const overlayBox = this.boxOverlay_.getElement();
/* Functions definition */
const computeDesiredMousePosition = function (mousePosition) {
return {
clientX: mousePosition.clientX,
clientY: mousePosition.clientY,
};
};
const move = function (event) {
const position = /** @type {?} */ (computeDesiredMousePosition(event));
const coordinates = ovmap.getEventCoordinate(
/** @type {MouseEvent} */ (position),
);
overlay.setPosition(coordinates);
};
const endMoving = function (event) {
const coordinates = ovmap.getEventCoordinateInternal(event);
scope.getMap().getView().setCenterInternal(coordinates);
window.removeEventListener('pointermove', move);
window.removeEventListener('pointerup', endMoving);
};
/* Binding */
this.ovmapDiv_.addEventListener('pointerdown', function () {
if (event.target === overlayBox) {
window.addEventListener('pointermove', move);
}
window.addEventListener('pointerup', endMoving);
});
}
/**
* Remove the control from its current map and attach it to the new map.
* Pass `null` to just remove the control from the current map.
* Subclasses may set up event handlers to get notified about changes to
* the map here.
* @param {import("../Map.js").default|null} map Map.
* @api
* @override
*/
setMap(map) {
const oldMap = this.getMap();
if (map === oldMap) {
return;
}
if (oldMap) {
const oldView = oldMap.getView();
if (oldView) {
this.unbindView_(oldView);
}
this.ovmap_.setTarget(null);
}
super.setMap(map);
if (map) {
this.ovmap_.setTarget(this.ovmapDiv_);
this.listenerKeys.push(
listen(
map,
ObjectEventType.PROPERTYCHANGE,
this.handleMapPropertyChange_,
this,
),
);
const view = map.getView();
if (view) {
this.bindView_(view);
}
if (!this.ovmap_.isRendered()) {
this.updateBoxAfterOvmapIsRendered_();
}
}
}
/**
* Handle map property changes. This only deals with changes to the map's view.
* @param {import("../Object.js").ObjectEvent} event The propertychange event.
* @private
*/
handleMapPropertyChange_(event) {
if (event.key === MapProperty.VIEW) {
const oldView = /** @type {import("../View.js").default} */ (
event.oldValue
);
if (oldView) {
this.unbindView_(oldView);
}
const newView = this.getMap().getView();
this.bindView_(newView);
} else if (
!this.ovmap_.isRendered() &&
(event.key === MapProperty.TARGET || event.key === MapProperty.SIZE)
) {
this.ovmap_.updateSize();
}
}
/**
* Register listeners for view property changes.
* @param {import("../View.js").default} view The view.
* @private
*/
bindView_(view) {
if (!this.view_) {
// Unless an explicit view definition was given, derive default from whatever main map uses.
const newView = new View({
projection: view.getProjection(),
});
this.ovmap_.setView(newView);
}
view.addChangeListener(
ViewProperty.ROTATION,
this.boundHandleRotationChanged_,
);
// Sync once with the new view
this.handleRotationChanged_();
if (view.isDef()) {
this.ovmap_.updateSize();
this.resetExtent_();
}
}
/**
* Unregister listeners for view property changes.
* @param {import("../View.js").default} view The view.
* @private
*/
unbindView_(view) {
view.removeChangeListener(
ViewProperty.ROTATION,
this.boundHandleRotationChanged_,
);
}
/**
* Handle rotation changes to the main map.
* @private
*/
handleRotationChanged_() {
if (this.rotateWithView_) {
this.ovmap_.getView().setRotation(this.getMap().getView().getRotation());
}
}
/**
* Reset the overview map extent if the box size (width or
* height) is less than the size of the overview map size times minRatio
* or is greater than the size of the overview size times maxRatio.
*
* If the map extent was not reset, the box size can fits in the defined
* ratio sizes. This method then checks if is contained inside the overview
* map current extent. If not, recenter the overview map to the current
* main map center location.
* @private
*/
validateExtent_() {
const map = this.getMap();
const ovmap = this.ovmap_;
if (!map.isRendered() || !ovmap.isRendered()) {
return;
}
const mapSize = /** @type {import("../size.js").Size} */ (map.getSize());
const view = map.getView();
const extent = view.calculateExtentInternal(mapSize);
if (this.viewExtent_ && equalsExtent(extent, this.viewExtent_)) {
// repeats of the same extent may indicate constraint conflicts leading to an endless cycle
return;
}
this.viewExtent_ = extent;
const ovmapSize = /** @type {import("../size.js").Size} */ (
ovmap.getSize()
);
const ovview = ovmap.getView();
const ovextent = ovview.calculateExtentInternal(ovmapSize);
const topLeftPixel = ovmap.getPixelFromCoordinateInternal(
getTopLeft(extent),
);
const bottomRightPixel = ovmap.getPixelFromCoordinateInternal(
getBottomRight(extent),
);
const boxWidth = Math.abs(topLeftPixel[0] - bottomRightPixel[0]);
const boxHeight = Math.abs(topLeftPixel[1] - bottomRightPixel[1]);
const ovmapWidth = ovmapSize[0];
const ovmapHeight = ovmapSize[1];
if (
boxWidth < ovmapWidth * MIN_RATIO ||
boxHeight < ovmapHeight * MIN_RATIO ||
boxWidth > ovmapWidth * MAX_RATIO ||
boxHeight > ovmapHeight * MAX_RATIO
) {
this.resetExtent_();
} else if (!containsExtent(ovextent, extent)) {
this.recenter_();
}
}
/**
* Reset the overview map extent to half calculated min and max ratio times
* the extent of the main map.
* @private
*/
resetExtent_() {
if (MAX_RATIO === 0 || MIN_RATIO === 0) {
return;
}
const map = this.getMap();
const ovmap = this.ovmap_;
const mapSize = /** @type {import("../size.js").Size} */ (map.getSize());
const view = map.getView();
const extent = view.calculateExtentInternal(mapSize);
const ovview = ovmap.getView();
// get how many times the current map overview could hold different
// box sizes using the min and max ratio, pick the step in the middle used
// to calculate the extent from the main map to set it to the overview map,
const steps = Math.log(MAX_RATIO / MIN_RATIO) / Math.LN2;
const ratio = 1 / (Math.pow(2, steps / 2) * MIN_RATIO);
scaleFromCenter(extent, ratio);
ovview.fitInternal(polygonFromExtent(extent));
}
/**
* Set the center of the overview map to the map center without changing its
* resolution.
* @private
*/
recenter_() {
const map = this.getMap();
const ovmap = this.ovmap_;
const view = map.getView();
const ovview = ovmap.getView();
ovview.setCenterInternal(view.getCenterInternal());
}
/**
* Update the box using the main map extent
* @private
*/
updateBox_() {
const map = this.getMap();
const ovmap = this.ovmap_;
if (!map.isRendered() || !ovmap.isRendered()) {
return;
}
const mapSize = /** @type {import("../size.js").Size} */ (map.getSize());
const view = map.getView();
const ovview = ovmap.getView();
const rotation = this.rotateWithView_ ? 0 : -view.getRotation();
const overlay = this.boxOverlay_;
const box = this.boxOverlay_.getElement();
const center = view.getCenter();
const resolution = view.getResolution();
const ovresolution = ovview.getResolution();
const width = (mapSize[0] * resolution) / ovresolution;
const height = (mapSize[1] * resolution) / ovresolution;
// set position using center coordinates
overlay.setPosition(center);
// set box size calculated from map extent size and overview map resolution
if (box) {
box.style.width = width + 'px';
box.style.height = height + 'px';
const transform = 'rotate(' + rotation + 'rad)';
box.style.transform = transform;
}
}
/**
* @private
*/
updateBoxAfterOvmapIsRendered_() {
if (this.ovmapPostrenderKey_) {
return;
}
this.ovmapPostrenderKey_ = listenOnce(
this.ovmap_,
MapEventType.POSTRENDER,
(event) => {
delete this.ovmapPostrenderKey_;
this.updateBox_();
},
);
}
/**
* @param {MouseEvent} event The event to handle
* @private
*/
handleClick_(event) {
event.preventDefault();
this.handleToggle_();
}
/**
* @private
*/
handleToggle_() {
this.element.classList.toggle(CLASS_COLLAPSED);
if (this.collapsed_) {
replaceNode(this.collapseLabel_, this.label_);
} else {
replaceNode(this.label_, this.collapseLabel_);
}
this.collapsed_ = !this.collapsed_;
// manage overview map if it had not been rendered before and control
// is expanded
const ovmap = this.ovmap_;
if (!this.collapsed_) {
if (ovmap.isRendered()) {
this.viewExtent_ = undefined;
ovmap.render();
return;
}
ovmap.updateSize();
this.resetExtent_();
this.updateBoxAfterOvmapIsRendered_();
}
}
/**
* Return `true` if the overview map is collapsible, `false` otherwise.
* @return {boolean} True if the widget is collapsible.
* @api
*/
getCollapsible() {
return this.collapsible_;
}
/**
* Set whether the overview map should be collapsible.
* @param {boolean} collapsible True if the widget is collapsible.
* @api
*/
setCollapsible(collapsible) {
if (this.collapsible_ === collapsible) {
return;
}
this.collapsible_ = collapsible;
this.element.classList.toggle('ol-uncollapsible');
if (!collapsible && this.collapsed_) {
this.handleToggle_();
}
}
/**
* Collapse or expand the overview map according to the passed parameter. Will
* not do anything if the overview map isn't collapsible or if the current
* collapsed state is already the one requested.
* @param {boolean} collapsed True if the widget is collapsed.
* @api
*/
setCollapsed(collapsed) {
if (!this.collapsible_ || this.collapsed_ === collapsed) {
return;
}
this.handleToggle_();
}
/**
* Determine if the overview map is collapsed.
* @return {boolean} The overview map is collapsed.
* @api
*/
getCollapsed() {
return this.collapsed_;
}
/**
* Return `true` if the overview map view can rotate, `false` otherwise.
* @return {boolean} True if the control view can rotate.
* @api
*/
getRotateWithView() {
return this.rotateWithView_;
}
/**
* Set whether the overview map view should rotate with the main map view.
* @param {boolean} rotateWithView True if the control view should rotate.
* @api
*/
setRotateWithView(rotateWithView) {
if (this.rotateWithView_ === rotateWithView) {
return;
}
this.rotateWithView_ = rotateWithView;
if (this.getMap().getView().getRotation() !== 0) {
if (this.rotateWithView_) {
this.handleRotationChanged_();
} else {
this.ovmap_.getView().setRotation(0);
}
this.viewExtent_ = undefined;
this.validateExtent_();
this.updateBox_();
}
}
/**
* Return the overview map.
* @return {import("../Map.js").default} Overview map.
* @api
*/
getOverviewMap() {
return this.ovmap_;
}
/**
* Update the overview map element.
* @param {import("../MapEvent.js").default} mapEvent Map event.
* @override
*/
render(mapEvent) {
this.validateExtent_();
this.updateBox_();
}
}
export default OverviewMap;