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/**
 * @module ol/interaction/Draw
 */
import Circle from '../geom/Circle.js';
import Event from '../events/Event.js';
import EventType from '../events/EventType.js';
import Feature from '../Feature.js';
import GeometryCollection from '../geom/GeometryCollection.js';
import InteractionProperty from './Property.js';
import LineString from '../geom/LineString.js';
import MapBrowserEvent from '../MapBrowserEvent.js';
import MapBrowserEventType from '../MapBrowserEventType.js';
import MultiLineString from '../geom/MultiLineString.js';
import MultiPoint from '../geom/MultiPoint.js';
import MultiPolygon from '../geom/MultiPolygon.js';
import Point from '../geom/Point.js';
import PointerInteraction from './Pointer.js';
import Polygon, {fromCircle, makeRegular} from '../geom/Polygon.js';
import VectorLayer from '../layer/Vector.js';
import VectorSource from '../source/Vector.js';
import {FALSE, TRUE} from '../functions.js';
import {
  always,
  never,
  noModifierKeys,
  shiftKeyOnly,
} from '../events/condition.js';
import {
  boundingExtent,
  getBottomLeft,
  getBottomRight,
  getTopLeft,
  getTopRight,
} from '../extent.js';
import {clamp, squaredDistance, toFixed} from '../math.js';
import {createEditingStyle} from '../style/Style.js';
import {
  distance,
  squaredDistance as squaredCoordinateDistance,
} from '../coordinate.js';
import {fromUserCoordinate, getUserProjection} from '../proj.js';
import {getStrideForLayout} from '../geom/SimpleGeometry.js';

/**
 * @typedef {Object} Options
 * @property {import("../geom/Geometry.js").Type} type Geometry type of
 * the geometries being drawn with this instance.
 * @property {number} [clickTolerance=6] The maximum distance in pixels between
 * "down" and "up" for a "up" event to be considered a "click" event and
 * actually add a point/vertex to the geometry being drawn.  The default of `6`
 * was chosen for the draw interaction to behave correctly on mouse as well as
 * on touch devices.
 * @property {import("../Collection.js").default} [features]
 * Destination collection for the drawn features.
 * @property {VectorSource} [source] Destination source for
 * the drawn features.
 * @property {number} [dragVertexDelay=500] Delay in milliseconds after pointerdown
 * before the current vertex can be dragged to its exact position.
 * @property {number} [snapTolerance=12] Pixel distance for snapping to the
 * drawing finish. Must be greater than `0`.
 * @property {boolean} [stopClick=false] Stop click, singleclick, and
 * doubleclick events from firing during drawing.
 * @property {number} [maxPoints] The number of points that can be drawn before
 * a polygon ring or line string is finished. By default there is no
 * restriction.
 * @property {number} [minPoints] The number of points that must be drawn
 * before a polygon ring or line string can be finished. Default is `3` for
 * polygon rings and `2` for line strings.
 * @property {import("../events/condition.js").Condition} [finishCondition] A function
 * that takes a {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a
 * boolean to indicate whether the drawing can be finished. Not used when drawing
 * POINT or MULTI_POINT geometries.
 * @property {import("../style/Style.js").StyleLike|import("../style/flat.js").FlatStyleLike} [style]
 * Style for sketch features. The draw interaction can have up to three sketch features, depending on the mode.
 * It will always contain a feature with a `Point` geometry that corresponds to the current cursor position.
 * If the mode is `LineString` or `Polygon`, and there is at least one drawn point, it will also contain a feature with
 * a `LineString` geometry that corresponds to the line between the already drawn points and the current cursor position.
 * If the mode is `Polygon`, and there is at least one drawn point, it will also contain a feature with a `Polygon`
 * geometry that corresponds to the polygon between the already drawn points and the current cursor position
 * (note that this polygon has only two points if only one point is drawn).
 * If the mode is `Circle`, and there is one point drawn, it will also contain a feature with a `Circle` geometry whose
 * center is the drawn point and the radius is determined by the distance between the drawn point and the cursor.
 * @property {GeometryFunction} [geometryFunction]
 * Function that is called when a geometry's coordinates are updated.
 * @property {string} [geometryName] Geometry name to use for features created
 * by the draw interaction.
 * @property {import("../events/condition.js").Condition} [condition] A function that
 * takes a {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a
 * boolean to indicate whether that event should be handled.
 * By default {@link module:ol/events/condition.noModifierKeys}, i.e. a click,
 * adds a vertex or deactivates freehand drawing.
 * @property {boolean} [freehand=false] Operate in freehand mode for lines,
 * polygons, and circles.  This makes the interaction always operate in freehand
 * mode and takes precedence over any `freehandCondition` option.
 * @property {import("../events/condition.js").Condition} [freehandCondition]
 * Condition that activates freehand drawing for lines and polygons. This
 * function takes a {@link module:ol/MapBrowserEvent~MapBrowserEvent} and
 * returns a boolean to indicate whether that event should be handled. The
 * default is {@link module:ol/events/condition.shiftKeyOnly}, meaning that the
 * Shift key activates freehand drawing.
 * @property {boolean|import("../events/condition.js").Condition} [trace=false] Trace a portion of another geometry.
 * Ignored when in freehand mode.
 * @property {VectorSource} [traceSource] Source for features to trace.  If tracing is active and a `traceSource` is
 * not provided, the interaction's `source` will be used.  Tracing requires that the interaction is configured with
 * either a `traceSource` or a `source`.
 * @property {boolean} [wrapX=false] Wrap the world horizontally on the sketch
 * overlay.
 * @property {import("../geom/Geometry.js").GeometryLayout} [geometryLayout='XY'] Layout of the
 * feature geometries created by the draw interaction.
 */

/**
 * Coordinate type when drawing points.
 * @typedef {import("../coordinate.js").Coordinate} PointCoordType
 */

/**
 * Coordinate type when drawing lines.
 * @typedef {Array} LineCoordType
 */

/**
 * Coordinate type when drawing polygons.
 * @typedef {Array>} PolyCoordType
 */

/**
 * Types used for drawing coordinates.
 * @typedef {PointCoordType|LineCoordType|PolyCoordType} SketchCoordType
 */

/**
 * @typedef {Object} TraceState
 * @property {boolean} active Tracing active.
 * @property {import("../pixel.js").Pixel} [startPx] The initially clicked pixel location.
 * @property {Array} [targets] Targets available for tracing.
 * @property {number} [targetIndex] The index of the currently traced target.  A value of -1 indicates
 * that no trace target is active.
 */

/**
 * @typedef {Object} TraceTarget
 * @property {Array} coordinates Target coordinates.
 * @property {boolean} ring The target coordinates are a linear ring.
 * @property {number} startIndex The index of first traced coordinate.  A fractional index represents an
 * edge intersection.  Index values for rings will wrap (may be negative or larger than coordinates length).
 * @property {number} endIndex The index of last traced coordinate.  Details from startIndex also apply here.
 */

/**
 * Function that takes an array of coordinates and an optional existing geometry
 * and a projection as arguments, and returns a geometry. The optional existing
 * geometry is the geometry that is returned when the function is called without
 * a second argument.
 * @typedef {function(!SketchCoordType, import("../geom/SimpleGeometry.js").default,
 *     import("../proj/Projection.js").default):
 *     import("../geom/SimpleGeometry.js").default} GeometryFunction
 */

/**
 * @typedef {'Point' | 'LineString' | 'Polygon' | 'Circle'} Mode
 * Draw mode.  This collapses multi-part geometry types with their single-part
 * cousins.
 */

/**
 * @enum {string}
 */
const DrawEventType = {
  /**
   * Triggered upon feature draw start
   * @event DrawEvent#drawstart
   * @api
   */
  DRAWSTART: 'drawstart',
  /**
   * Triggered upon feature draw end
   * @event DrawEvent#drawend
   * @api
   */
  DRAWEND: 'drawend',
  /**
   * Triggered upon feature draw abortion
   * @event DrawEvent#drawabort
   * @api
   */
  DRAWABORT: 'drawabort',
};

/**
 * @classdesc
 * Events emitted by {@link module:ol/interaction/Draw~Draw} instances are
 * instances of this type.
 */
export class DrawEvent extends Event {
  /**
   * @param {DrawEventType} type Type.
   * @param {Feature} feature The feature drawn.
   */
  constructor(type, feature) {
    super(type);

    /**
     * The feature being drawn.
     * @type {Feature}
     * @api
     */
    this.feature = feature;
  }
}

/**
 * @param {import("../coordinate.js").Coordinate} coordinate The coordinate.
 * @param {Array} features The candidate features.
 * @return {Array} The trace targets.
 */
function getTraceTargets(coordinate, features) {
  /**
   * @type {Array}
   */
  const targets = [];

  for (let i = 0; i < features.length; ++i) {
    const feature = features[i];
    const geometry = feature.getGeometry();
    appendGeometryTraceTargets(coordinate, geometry, targets);
  }

  return targets;
}

/**
 * @param {import("../coordinate.js").Coordinate} a One coordinate.
 * @param {import("../coordinate.js").Coordinate} b Another coordinate.
 * @return {number} The squared distance between the two coordinates.
 */
function getSquaredDistance(a, b) {
  return squaredDistance(a[0], a[1], b[0], b[1]);
}

/**
 * @param {LineCoordType} coordinates The ring coordinates.
 * @param {number} index The index.  May be wrapped.
 * @return {import("../coordinate.js").Coordinate} The coordinate.
 */
function getCoordinate(coordinates, index) {
  const count = coordinates.length;
  if (index < 0) {
    return coordinates[index + count];
  }
  if (index >= count) {
    return coordinates[index - count];
  }
  return coordinates[index];
}

/**
 * Get the cumulative squared distance along a ring path.  The end index index may be "wrapped" and it may
 * be less than the start index to indicate the direction of travel.  The start and end index may have
 * a fractional part to indicate a point between two coordinates.
 * @param {LineCoordType} coordinates Ring coordinates.
 * @param {number} startIndex The start index.
 * @param {number} endIndex The end index.
 * @return {number} The cumulative squared distance along the ring path.
 */
function getCumulativeSquaredDistance(coordinates, startIndex, endIndex) {
  let lowIndex, highIndex;
  if (startIndex < endIndex) {
    lowIndex = startIndex;
    highIndex = endIndex;
  } else {
    lowIndex = endIndex;
    highIndex = startIndex;
  }
  const lowWholeIndex = Math.ceil(lowIndex);
  const highWholeIndex = Math.floor(highIndex);

  if (lowWholeIndex > highWholeIndex) {
    // both start and end are on the same segment
    const start = interpolateCoordinate(coordinates, lowIndex);
    const end = interpolateCoordinate(coordinates, highIndex);
    return getSquaredDistance(start, end);
  }

  let sd = 0;

  if (lowIndex < lowWholeIndex) {
    const start = interpolateCoordinate(coordinates, lowIndex);
    const end = getCoordinate(coordinates, lowWholeIndex);
    sd += getSquaredDistance(start, end);
  }

  if (highWholeIndex < highIndex) {
    const start = getCoordinate(coordinates, highWholeIndex);
    const end = interpolateCoordinate(coordinates, highIndex);
    sd += getSquaredDistance(start, end);
  }

  for (let i = lowWholeIndex; i < highWholeIndex - 1; ++i) {
    const start = getCoordinate(coordinates, i);
    const end = getCoordinate(coordinates, i + 1);
    sd += getSquaredDistance(start, end);
  }

  return sd;
}

/**
 * @param {import("../coordinate.js").Coordinate} coordinate The coordinate.
 * @param {import("../geom/Geometry.js").default} geometry The candidate geometry.
 * @param {Array} targets The trace targets.
 */
function appendGeometryTraceTargets(coordinate, geometry, targets) {
  if (geometry instanceof LineString) {
    appendTraceTarget(coordinate, geometry.getCoordinates(), false, targets);
    return;
  }
  if (geometry instanceof MultiLineString) {
    const coordinates = geometry.getCoordinates();
    for (let i = 0, ii = coordinates.length; i < ii; ++i) {
      appendTraceTarget(coordinate, coordinates[i], false, targets);
    }
    return;
  }
  if (geometry instanceof Polygon) {
    const coordinates = geometry.getCoordinates();
    for (let i = 0, ii = coordinates.length; i < ii; ++i) {
      appendTraceTarget(coordinate, coordinates[i], true, targets);
    }
    return;
  }
  if (geometry instanceof MultiPolygon) {
    const polys = geometry.getCoordinates();
    for (let i = 0, ii = polys.length; i < ii; ++i) {
      const coordinates = polys[i];
      for (let j = 0, jj = coordinates.length; j < jj; ++j) {
        appendTraceTarget(coordinate, coordinates[j], true, targets);
      }
    }
    return;
  }
  if (geometry instanceof GeometryCollection) {
    const geometries = geometry.getGeometries();
    for (let i = 0; i < geometries.length; ++i) {
      appendGeometryTraceTargets(coordinate, geometries[i], targets);
    }
    return;
  }
  // other types cannot be traced
}

/**
 * @typedef {Object} TraceTargetUpdateInfo
 * @property {number} index The new target index.
 * @property {number} endIndex The new segment end index.
 */

/**
 * @type {TraceTargetUpdateInfo}
 */
const sharedUpdateInfo = {index: -1, endIndex: NaN};

/**
 * @param {import("../coordinate.js").Coordinate} coordinate The coordinate.
 * @param {TraceState} traceState The trace state.
 * @param {import("../Map.js").default} map The map.
 * @param {number} snapTolerance The snap tolerance.
 * @return {TraceTargetUpdateInfo} Information about the new trace target.  The returned
 * object is reused between calls and must not be modified by the caller.
 */
function getTraceTargetUpdate(coordinate, traceState, map, snapTolerance) {
  const x = coordinate[0];
  const y = coordinate[1];

  let closestTargetDistance = Infinity;

  let newTargetIndex = -1;
  let newEndIndex = NaN;

  for (
    let targetIndex = 0;
    targetIndex < traceState.targets.length;
    ++targetIndex
  ) {
    const target = traceState.targets[targetIndex];
    const coordinates = target.coordinates;

    let minSegmentDistance = Infinity;
    let endIndex;
    for (
      let coordinateIndex = 0;
      coordinateIndex < coordinates.length - 1;
      ++coordinateIndex
    ) {
      const start = coordinates[coordinateIndex];
      const end = coordinates[coordinateIndex + 1];
      const rel = getPointSegmentRelationship(x, y, start, end);
      if (rel.squaredDistance < minSegmentDistance) {
        minSegmentDistance = rel.squaredDistance;
        endIndex = coordinateIndex + rel.along;
      }
    }

    if (minSegmentDistance < closestTargetDistance) {
      closestTargetDistance = minSegmentDistance;
      if (target.ring && traceState.targetIndex === targetIndex) {
        // same target, maintain the same trace direction
        if (target.endIndex > target.startIndex) {
          // forward trace
          if (endIndex < target.startIndex) {
            endIndex += coordinates.length;
          }
        } else if (target.endIndex < target.startIndex) {
          // reverse trace
          if (endIndex > target.startIndex) {
            endIndex -= coordinates.length;
          }
        }
      }
      newEndIndex = endIndex;
      newTargetIndex = targetIndex;
    }
  }

  const newTarget = traceState.targets[newTargetIndex];
  let considerBothDirections = newTarget.ring;
  if (traceState.targetIndex === newTargetIndex && considerBothDirections) {
    // only consider switching trace direction if close to the start
    const newCoordinate = interpolateCoordinate(
      newTarget.coordinates,
      newEndIndex,
    );
    const pixel = map.getPixelFromCoordinate(newCoordinate);
    if (distance(pixel, traceState.startPx) > snapTolerance) {
      considerBothDirections = false;
    }
  }

  if (considerBothDirections) {
    const coordinates = newTarget.coordinates;
    const count = coordinates.length;
    const startIndex = newTarget.startIndex;
    const endIndex = newEndIndex;
    if (startIndex < endIndex) {
      const forwardDistance = getCumulativeSquaredDistance(
        coordinates,
        startIndex,
        endIndex,
      );
      const reverseDistance = getCumulativeSquaredDistance(
        coordinates,
        startIndex,
        endIndex - count,
      );
      if (reverseDistance < forwardDistance) {
        newEndIndex -= count;
      }
    } else {
      const reverseDistance = getCumulativeSquaredDistance(
        coordinates,
        startIndex,
        endIndex,
      );
      const forwardDistance = getCumulativeSquaredDistance(
        coordinates,
        startIndex,
        endIndex + count,
      );
      if (forwardDistance < reverseDistance) {
        newEndIndex += count;
      }
    }
  }

  sharedUpdateInfo.index = newTargetIndex;
  sharedUpdateInfo.endIndex = newEndIndex;
  return sharedUpdateInfo;
}

/**
 * @param {import("../coordinate.js").Coordinate} coordinate The clicked coordinate.
 * @param {Array} coordinates The geometry component coordinates.
 * @param {boolean} ring The coordinates represent a linear ring.
 * @param {Array} targets The trace targets.
 */
function appendTraceTarget(coordinate, coordinates, ring, targets) {
  const x = coordinate[0];
  const y = coordinate[1];
  for (let i = 0, ii = coordinates.length - 1; i < ii; ++i) {
    const start = coordinates[i];
    const end = coordinates[i + 1];
    const rel = getPointSegmentRelationship(x, y, start, end);
    if (rel.squaredDistance === 0) {
      const index = i + rel.along;
      targets.push({
        coordinates: coordinates,
        ring: ring,
        startIndex: index,
        endIndex: index,
      });
      return;
    }
  }
}

/**
 * @typedef {Object} PointSegmentRelationship
 * @property {number} along The closest point expressed as a fraction along the segment length.
 * @property {number} squaredDistance The squared distance of the point to the segment.
 */

/**
 * @type {PointSegmentRelationship}
 */
const sharedRel = {along: 0, squaredDistance: 0};

/**
 * @param {number} x The point x.
 * @param {number} y The point y.
 * @param {import("../coordinate.js").Coordinate} start The segment start.
 * @param {import("../coordinate.js").Coordinate} end The segment end.
 * @return {PointSegmentRelationship} The point segment relationship.  The returned object is
 * shared between calls and must not be modified by the caller.
 */
function getPointSegmentRelationship(x, y, start, end) {
  const x1 = start[0];
  const y1 = start[1];
  const x2 = end[0];
  const y2 = end[1];
  const dx = x2 - x1;
  const dy = y2 - y1;
  let along = 0;
  let px = x1;
  let py = y1;
  if (dx !== 0 || dy !== 0) {
    along = clamp(((x - x1) * dx + (y - y1) * dy) / (dx * dx + dy * dy), 0, 1);
    px += dx * along;
    py += dy * along;
  }

  sharedRel.along = along;
  sharedRel.squaredDistance = toFixed(squaredDistance(x, y, px, py), 10);
  return sharedRel;
}

/**
 * @param {LineCoordType} coordinates The coordinates.
 * @param {number} index The index.  May be fractional and may wrap.
 * @return {import("../coordinate.js").Coordinate} The interpolated coordinate.
 */
function interpolateCoordinate(coordinates, index) {
  const count = coordinates.length;

  let startIndex = Math.floor(index);
  const along = index - startIndex;
  if (startIndex >= count) {
    startIndex -= count;
  } else if (startIndex < 0) {
    startIndex += count;
  }

  let endIndex = startIndex + 1;
  if (endIndex >= count) {
    endIndex -= count;
  }

  const start = coordinates[startIndex];
  const x0 = start[0];
  const y0 = start[1];
  const end = coordinates[endIndex];
  const dx = end[0] - x0;
  const dy = end[1] - y0;

  return [x0 + dx * along, y0 + dy * along];
}

/***
 * @template Return
 * @typedef {import("../Observable").OnSignature &
 *   import("../Observable").OnSignature &
 *   import("../Observable").OnSignature<'drawabort'|'drawend'|'drawstart', DrawEvent, Return> &
 *   import("../Observable").CombinedOnSignature} DrawOnSignature
 */

/**
 * @classdesc
 * Interaction for drawing feature geometries.
 *
 * @fires DrawEvent
 * @api
 */
class Draw extends PointerInteraction {
  /**
   * @param {Options} options Options.
   */
  constructor(options) {
    const pointerOptions = /** @type {import("./Pointer.js").Options} */ (
      options
    );
    if (!pointerOptions.stopDown) {
      pointerOptions.stopDown = FALSE;
    }

    super(pointerOptions);

    /***
     * @type {DrawOnSignature}
     */
    this.on;

    /***
     * @type {DrawOnSignature}
     */
    this.once;

    /***
     * @type {DrawOnSignature}
     */
    this.un;

    /**
     * @type {boolean}
     * @private
     */
    this.shouldHandle_ = false;

    /**
     * @type {import("../pixel.js").Pixel}
     * @private
     */
    this.downPx_ = null;

    /**
     * @type {ReturnType}
     * @private
     */
    this.downTimeout_;

    /**
     * @type {number|undefined}
     * @private
     */
    this.lastDragTime_;

    /**
     * Pointer type of the last pointermove event
     * @type {string}
     * @private
     */
    this.pointerType_;

    /**
     * @type {boolean}
     * @private
     */
    this.freehand_ = false;

    /**
     * Target source for drawn features.
     * @type {VectorSource|null}
     * @private
     */
    this.source_ = options.source ? options.source : null;

    /**
     * Target collection for drawn features.
     * @type {import("../Collection.js").default|null}
     * @private
     */
    this.features_ = options.features ? options.features : null;

    /**
     * Pixel distance for snapping.
     * @type {number}
     * @private
     */
    this.snapTolerance_ = options.snapTolerance ? options.snapTolerance : 12;

    /**
     * Geometry type.
     * @type {import("../geom/Geometry.js").Type}
     * @private
     */
    this.type_ = /** @type {import("../geom/Geometry.js").Type} */ (
      options.type
    );

    /**
     * Drawing mode (derived from geometry type.
     * @type {Mode}
     * @private
     */
    this.mode_ = getMode(this.type_);

    /**
     * Stop click, singleclick, and doubleclick events from firing during drawing.
     * Default is `false`.
     * @type {boolean}
     * @private
     */
    this.stopClick_ = !!options.stopClick;

    /**
     * The number of points that must be drawn before a polygon ring or line
     * string can be finished.  The default is 3 for polygon rings and 2 for
     * line strings.
     * @type {number}
     * @private
     */
    this.minPoints_ = options.minPoints
      ? options.minPoints
      : this.mode_ === 'Polygon'
        ? 3
        : 2;

    /**
     * The number of points that can be drawn before a polygon ring or line string
     * is finished. The default is no restriction.
     * @type {number}
     * @private
     */
    this.maxPoints_ =
      this.mode_ === 'Circle'
        ? 2
        : options.maxPoints
          ? options.maxPoints
          : Infinity;

    /**
     * A function to decide if a potential finish coordinate is permissible
     * @private
     * @type {import("../events/condition.js").Condition}
     */
    this.finishCondition_ = options.finishCondition
      ? options.finishCondition
      : TRUE;

    /**
     * @private
     * @type {import("../geom/Geometry.js").GeometryLayout}
     */
    this.geometryLayout_ = options.geometryLayout
      ? options.geometryLayout
      : 'XY';

    let geometryFunction = options.geometryFunction;
    if (!geometryFunction) {
      const mode = this.mode_;
      if (mode === 'Circle') {
        /**
         * @param {!LineCoordType} coordinates The coordinates.
         * @param {import("../geom/SimpleGeometry.js").default|undefined} geometry Optional geometry.
         * @param {import("../proj/Projection.js").default} projection The view projection.
         * @return {import("../geom/SimpleGeometry.js").default} A geometry.
         */
        geometryFunction = (coordinates, geometry, projection) => {
          const circle = geometry
            ? /** @type {Circle} */ (geometry)
            : new Circle([NaN, NaN]);
          const center = fromUserCoordinate(coordinates[0], projection);
          const squaredLength = squaredCoordinateDistance(
            center,
            fromUserCoordinate(coordinates[coordinates.length - 1], projection),
          );
          circle.setCenterAndRadius(
            center,
            Math.sqrt(squaredLength),
            this.geometryLayout_,
          );
          const userProjection = getUserProjection();
          if (userProjection) {
            circle.transform(projection, userProjection);
          }
          return circle;
        };
      } else {
        let Constructor;
        if (mode === 'Point') {
          Constructor = Point;
        } else if (mode === 'LineString') {
          Constructor = LineString;
        } else if (mode === 'Polygon') {
          Constructor = Polygon;
        }
        /**
         * @param {!LineCoordType} coordinates The coordinates.
         * @param {import("../geom/SimpleGeometry.js").default|undefined} geometry Optional geometry.
         * @param {import("../proj/Projection.js").default} projection The view projection.
         * @return {import("../geom/SimpleGeometry.js").default} A geometry.
         */
        geometryFunction = (coordinates, geometry, projection) => {
          if (geometry) {
            if (mode === 'Polygon') {
              if (coordinates[0].length) {
                // Add a closing coordinate to match the first
                geometry.setCoordinates(
                  [coordinates[0].concat([coordinates[0][0]])],
                  this.geometryLayout_,
                );
              } else {
                geometry.setCoordinates([], this.geometryLayout_);
              }
            } else {
              geometry.setCoordinates(coordinates, this.geometryLayout_);
            }
          } else {
            geometry = new Constructor(coordinates, this.geometryLayout_);
          }
          return geometry;
        };
      }
    }

    /**
     * @type {GeometryFunction}
     * @private
     */
    this.geometryFunction_ = geometryFunction;

    /**
     * @type {number}
     * @private
     */
    this.dragVertexDelay_ =
      options.dragVertexDelay !== undefined ? options.dragVertexDelay : 500;

    /**
     * Finish coordinate for the feature (first point for polygons, last point for
     * linestrings).
     * @type {import("../coordinate.js").Coordinate}
     * @private
     */
    this.finishCoordinate_ = null;

    /**
     * Sketch feature.
     * @type {Feature}
     * @private
     */
    this.sketchFeature_ = null;

    /**
     * Sketch point.
     * @type {Feature}
     * @private
     */
    this.sketchPoint_ = null;

    /**
     * Sketch coordinates. Used when drawing a line or polygon.
     * @type {SketchCoordType}
     * @private
     */
    this.sketchCoords_ = null;

    /**
     * Sketch line. Used when drawing polygon.
     * @type {Feature}
     * @private
     */
    this.sketchLine_ = null;

    /**
     * Sketch line coordinates. Used when drawing a polygon or circle.
     * @type {LineCoordType}
     * @private
     */
    this.sketchLineCoords_ = null;

    /**
     * Squared tolerance for handling up events.  If the squared distance
     * between a down and up event is greater than this tolerance, up events
     * will not be handled.
     * @type {number}
     * @private
     */
    this.squaredClickTolerance_ = options.clickTolerance
      ? options.clickTolerance * options.clickTolerance
      : 36;

    /**
     * Draw overlay where our sketch features are drawn.
     * @type {VectorLayer}
     * @private
     */
    this.overlay_ = new VectorLayer({
      source: new VectorSource({
        useSpatialIndex: false,
        wrapX: options.wrapX ? options.wrapX : false,
      }),
      style: options.style ? options.style : getDefaultStyleFunction(),
      updateWhileInteracting: true,
    });

    /**
     * Name of the geometry attribute for newly created features.
     * @type {string|undefined}
     * @private
     */
    this.geometryName_ = options.geometryName;

    /**
     * @private
     * @type {import("../events/condition.js").Condition}
     */
    this.condition_ = options.condition ? options.condition : noModifierKeys;

    /**
     * @private
     * @type {import("../events/condition.js").Condition}
     */
    this.freehandCondition_;
    if (options.freehand) {
      this.freehandCondition_ = always;
    } else {
      this.freehandCondition_ = options.freehandCondition
        ? options.freehandCondition
        : shiftKeyOnly;
    }

    /**
     * @type {import("../events/condition.js").Condition}
     * @private
     */
    this.traceCondition_;
    this.setTrace(options.trace || false);

    /**
     * @type {TraceState}
     * @private
     */
    this.traceState_ = {active: false};

    /**
     * @type {VectorSource|null}
     * @private
     */
    this.traceSource_ = options.traceSource || options.source || null;

    this.addChangeListener(InteractionProperty.ACTIVE, this.updateState_);
  }

  /**
   * Toggle tracing mode or set a tracing condition.
   *
   * @param {boolean|import("../events/condition.js").Condition} trace A boolean to toggle tracing mode or an event
   *     condition that will be checked when a feature is clicked to determine if tracing should be active.
   */
  setTrace(trace) {
    let condition;
    if (!trace) {
      condition = never;
    } else if (trace === true) {
      condition = always;
    } else {
      condition = trace;
    }
    this.traceCondition_ = condition;
  }

  /**
   * Remove the interaction from its current map and attach it to the new map.
   * Subclasses may set up event handlers to get notified about changes to
   * the map here.
   * @param {import("../Map.js").default} map Map.
   * @override
   */
  setMap(map) {
    super.setMap(map);
    this.updateState_();
  }

  /**
   * Get the overlay layer that this interaction renders sketch features to.
   * @return {VectorLayer} Overlay layer.
   * @api
   */
  getOverlay() {
    return this.overlay_;
  }

  /**
   * Handles the {@link module:ol/MapBrowserEvent~MapBrowserEvent map browser event} and may actually draw or finish the drawing.
   * @param {import("../MapBrowserEvent.js").default} event Map browser event.
   * @return {boolean} `false` to stop event propagation.
   * @api
   * @override
   */
  handleEvent(event) {
    if (event.originalEvent.type === EventType.CONTEXTMENU) {
      // Avoid context menu for long taps when drawing on mobile
      event.originalEvent.preventDefault();
    }
    this.freehand_ = this.mode_ !== 'Point' && this.freehandCondition_(event);
    let move = event.type === MapBrowserEventType.POINTERMOVE;
    let pass = true;
    if (
      !this.freehand_ &&
      this.lastDragTime_ &&
      event.type === MapBrowserEventType.POINTERDRAG
    ) {
      const now = Date.now();
      if (now - this.lastDragTime_ >= this.dragVertexDelay_) {
        this.downPx_ = event.pixel;
        this.shouldHandle_ = !this.freehand_;
        move = true;
      } else {
        this.lastDragTime_ = undefined;
      }
      if (this.shouldHandle_ && this.downTimeout_ !== undefined) {
        clearTimeout(this.downTimeout_);
        this.downTimeout_ = undefined;
      }
    }
    if (
      this.freehand_ &&
      event.type === MapBrowserEventType.POINTERDRAG &&
      this.sketchFeature_ !== null
    ) {
      this.addToDrawing_(event.coordinate);
      pass = false;
    } else if (
      this.freehand_ &&
      event.type === MapBrowserEventType.POINTERDOWN
    ) {
      pass = false;
    } else if (move && this.getPointerCount() < 2) {
      pass = event.type === MapBrowserEventType.POINTERMOVE;
      if (pass && this.freehand_) {
        this.handlePointerMove_(event);
        if (this.shouldHandle_) {
          // Avoid page scrolling when freehand drawing on mobile
          event.originalEvent.preventDefault();
        }
      } else if (
        event.originalEvent.pointerType === 'mouse' ||
        (event.type === MapBrowserEventType.POINTERDRAG &&
          this.downTimeout_ === undefined)
      ) {
        this.handlePointerMove_(event);
      }
    } else if (event.type === MapBrowserEventType.DBLCLICK) {
      pass = false;
    }

    return super.handleEvent(event) && pass;
  }

  /**
   * Handle pointer down events.
   * @param {import("../MapBrowserEvent.js").default} event Event.
   * @return {boolean} If the event was consumed.
   * @override
   */
  handleDownEvent(event) {
    this.shouldHandle_ = !this.freehand_;

    if (this.freehand_) {
      this.downPx_ = event.pixel;
      if (!this.finishCoordinate_) {
        this.startDrawing_(event.coordinate);
      }
      return true;
    }

    if (!this.condition_(event)) {
      this.lastDragTime_ = undefined;
      return false;
    }

    this.lastDragTime_ = Date.now();
    this.downTimeout_ = setTimeout(() => {
      this.handlePointerMove_(
        new MapBrowserEvent(
          MapBrowserEventType.POINTERMOVE,
          event.map,
          event.originalEvent,
          false,
          event.frameState,
        ),
      );
    }, this.dragVertexDelay_);
    this.downPx_ = event.pixel;
    return true;
  }

  /**
   * @private
   */
  deactivateTrace_() {
    this.traceState_ = {active: false};
  }

  /**
   * Activate or deactivate trace state based on a browser event.
   * @param {import("../MapBrowserEvent.js").default} event Event.
   * @private
   */
  toggleTraceState_(event) {
    if (!this.traceSource_ || !this.traceCondition_(event)) {
      return;
    }

    if (this.traceState_.active) {
      this.deactivateTrace_();
      return;
    }

    const map = this.getMap();
    const lowerLeft = map.getCoordinateFromPixel([
      event.pixel[0] - this.snapTolerance_,
      event.pixel[1] + this.snapTolerance_,
    ]);
    const upperRight = map.getCoordinateFromPixel([
      event.pixel[0] + this.snapTolerance_,
      event.pixel[1] - this.snapTolerance_,
    ]);
    const extent = boundingExtent([lowerLeft, upperRight]);
    const features = this.traceSource_.getFeaturesInExtent(extent);
    if (features.length === 0) {
      return;
    }

    const targets = getTraceTargets(event.coordinate, features);
    if (targets.length) {
      this.traceState_ = {
        active: true,
        startPx: event.pixel.slice(),
        targets: targets,
        targetIndex: -1,
      };
    }
  }

  /**
   * @param {TraceTarget} target The trace target.
   * @param {number} endIndex The new end index of the trace.
   * @private
   */
  addOrRemoveTracedCoordinates_(target, endIndex) {
    // three cases to handle:
    //  1. traced in the same direction and points need adding
    //  2. traced in the same direction and points need removing
    //  3. traced in a new direction
    const previouslyForward = target.startIndex <= target.endIndex;
    const currentlyForward = target.startIndex <= endIndex;
    if (previouslyForward === currentlyForward) {
      // same direction
      if (
        (previouslyForward && endIndex > target.endIndex) ||
        (!previouslyForward && endIndex < target.endIndex)
      ) {
        // case 1 - add new points
        this.addTracedCoordinates_(target, target.endIndex, endIndex);
      } else if (
        (previouslyForward && endIndex < target.endIndex) ||
        (!previouslyForward && endIndex > target.endIndex)
      ) {
        // case 2 - remove old points
        this.removeTracedCoordinates_(endIndex, target.endIndex);
      }
    } else {
      // case 3 - remove old points, add new points
      this.removeTracedCoordinates_(target.startIndex, target.endIndex);
      this.addTracedCoordinates_(target, target.startIndex, endIndex);
    }
  }

  /**
   * @param {number} fromIndex The start index.
   * @param {number} toIndex The end index.
   * @private
   */
  removeTracedCoordinates_(fromIndex, toIndex) {
    if (fromIndex === toIndex) {
      return;
    }

    let remove = 0;
    if (fromIndex < toIndex) {
      const start = Math.ceil(fromIndex);
      let end = Math.floor(toIndex);
      if (end === toIndex) {
        end -= 1;
      }
      remove = end - start + 1;
    } else {
      const start = Math.floor(fromIndex);
      let end = Math.ceil(toIndex);
      if (end === toIndex) {
        end += 1;
      }
      remove = start - end + 1;
    }

    if (remove > 0) {
      this.removeLastPoints_(remove);
    }
  }

  /**
   * @param {TraceTarget} target The trace target.
   * @param {number} fromIndex The start index.
   * @param {number} toIndex The end index.
   * @private
   */
  addTracedCoordinates_(target, fromIndex, toIndex) {
    if (fromIndex === toIndex) {
      return;
    }

    const coordinates = [];
    if (fromIndex < toIndex) {
      // forward trace
      const start = Math.ceil(fromIndex);
      let end = Math.floor(toIndex);
      if (end === toIndex) {
        // if end is snapped to a vertex, it will be added later
        end -= 1;
      }
      for (let i = start; i <= end; ++i) {
        coordinates.push(getCoordinate(target.coordinates, i));
      }
    } else {
      // reverse trace
      const start = Math.floor(fromIndex);
      let end = Math.ceil(toIndex);
      if (end === toIndex) {
        end += 1;
      }
      for (let i = start; i >= end; --i) {
        coordinates.push(getCoordinate(target.coordinates, i));
      }
    }
    if (coordinates.length) {
      this.appendCoordinates(coordinates);
    }
  }

  /**
   * Update the trace.
   * @param {import("../MapBrowserEvent.js").default} event Event.
   * @private
   */
  updateTrace_(event) {
    const traceState = this.traceState_;
    if (!traceState.active) {
      return;
    }

    if (traceState.targetIndex === -1) {
      // check if we are ready to pick a target
      if (distance(traceState.startPx, event.pixel) < this.snapTolerance_) {
        return;
      }
    }

    const updatedTraceTarget = getTraceTargetUpdate(
      event.coordinate,
      traceState,
      this.getMap(),
      this.snapTolerance_,
    );

    if (traceState.targetIndex !== updatedTraceTarget.index) {
      // target changed
      if (traceState.targetIndex !== -1) {
        // remove points added during previous trace
        const oldTarget = traceState.targets[traceState.targetIndex];
        this.removeTracedCoordinates_(oldTarget.startIndex, oldTarget.endIndex);
      }
      // add points for the new target
      const newTarget = traceState.targets[updatedTraceTarget.index];
      this.addTracedCoordinates_(
        newTarget,
        newTarget.startIndex,
        updatedTraceTarget.endIndex,
      );
    } else {
      // target stayed the same
      const target = traceState.targets[traceState.targetIndex];
      this.addOrRemoveTracedCoordinates_(target, updatedTraceTarget.endIndex);
    }

    // modify the state with updated info
    traceState.targetIndex = updatedTraceTarget.index;
    const target = traceState.targets[traceState.targetIndex];
    target.endIndex = updatedTraceTarget.endIndex;

    // update event coordinate and pixel to match end point of final segment
    const coordinate = interpolateCoordinate(
      target.coordinates,
      target.endIndex,
    );
    const pixel = this.getMap().getPixelFromCoordinate(coordinate);
    event.coordinate = coordinate;
    event.pixel = [Math.round(pixel[0]), Math.round(pixel[1])];
  }

  /**
   * Handle pointer up events.
   * @param {import("../MapBrowserEvent.js").default} event Event.
   * @return {boolean} If the event was consumed.
   * @override
   */
  handleUpEvent(event) {
    let pass = true;

    if (this.getPointerCount() === 0) {
      if (this.downTimeout_) {
        clearTimeout(this.downTimeout_);
        this.downTimeout_ = undefined;
      }

      this.handlePointerMove_(event);
      const tracing = this.traceState_.active;
      this.toggleTraceState_(event);

      if (this.shouldHandle_) {
        const startingToDraw = !this.finishCoordinate_;
        if (startingToDraw) {
          this.startDrawing_(event.coordinate);
        }
        if (!startingToDraw && this.freehand_) {
          this.finishDrawing();
        } else if (
          !this.freehand_ &&
          (!startingToDraw || this.mode_ === 'Point')
        ) {
          if (this.atFinish_(event.pixel, tracing)) {
            if (this.finishCondition_(event)) {
              this.finishDrawing();
            }
          } else {
            this.addToDrawing_(event.coordinate);
          }
        }
        pass = false;
      } else if (this.freehand_) {
        this.abortDrawing();
      }
    }

    if (!pass && this.stopClick_) {
      event.preventDefault();
    }
    return pass;
  }

  /**
   * Handle move events.
   * @param {import("../MapBrowserEvent.js").default} event A move event.
   * @private
   */
  handlePointerMove_(event) {
    this.pointerType_ = event.originalEvent.pointerType;
    if (
      this.downPx_ &&
      ((!this.freehand_ && this.shouldHandle_) ||
        (this.freehand_ && !this.shouldHandle_))
    ) {
      const downPx = this.downPx_;
      const clickPx = event.pixel;
      const dx = downPx[0] - clickPx[0];
      const dy = downPx[1] - clickPx[1];
      const squaredDistance = dx * dx + dy * dy;
      this.shouldHandle_ = this.freehand_
        ? squaredDistance > this.squaredClickTolerance_
        : squaredDistance <= this.squaredClickTolerance_;
      if (!this.shouldHandle_) {
        return;
      }
    }

    if (!this.finishCoordinate_) {
      this.createOrUpdateSketchPoint_(event.coordinate.slice());
      return;
    }

    this.updateTrace_(event);
    this.modifyDrawing_(event.coordinate);
  }

  /**
   * Determine if an event is within the snapping tolerance of the start coord.
   * @param {import("../pixel.js").Pixel} pixel Pixel.
   * @param {boolean} [tracing] Drawing in trace mode (only stop if at the starting point).
   * @return {boolean} The event is within the snapping tolerance of the start.
   * @private
   */
  atFinish_(pixel, tracing) {
    let at = false;
    if (this.sketchFeature_) {
      let potentiallyDone = false;
      let potentiallyFinishCoordinates = [this.finishCoordinate_];
      const mode = this.mode_;
      if (mode === 'Point') {
        at = true;
      } else if (mode === 'Circle') {
        at = this.sketchCoords_.length === 2;
      } else if (mode === 'LineString') {
        potentiallyDone =
          !tracing && this.sketchCoords_.length > this.minPoints_;
      } else if (mode === 'Polygon') {
        const sketchCoords = /** @type {PolyCoordType} */ (this.sketchCoords_);
        potentiallyDone = sketchCoords[0].length > this.minPoints_;
        potentiallyFinishCoordinates = [
          sketchCoords[0][0],
          sketchCoords[0][sketchCoords[0].length - 2],
        ];
        if (tracing) {
          potentiallyFinishCoordinates = [sketchCoords[0][0]];
        } else {
          potentiallyFinishCoordinates = [
            sketchCoords[0][0],
            sketchCoords[0][sketchCoords[0].length - 2],
          ];
        }
      }
      if (potentiallyDone) {
        const map = this.getMap();
        for (let i = 0, ii = potentiallyFinishCoordinates.length; i < ii; i++) {
          const finishCoordinate = potentiallyFinishCoordinates[i];
          const finishPixel = map.getPixelFromCoordinate(finishCoordinate);
          const dx = pixel[0] - finishPixel[0];
          const dy = pixel[1] - finishPixel[1];
          const snapTolerance = this.freehand_ ? 1 : this.snapTolerance_;
          at = Math.sqrt(dx * dx + dy * dy) <= snapTolerance;
          if (at) {
            this.finishCoordinate_ = finishCoordinate;
            break;
          }
        }
      }
    }
    return at;
  }

  /**
   * @param {import("../coordinate").Coordinate} coordinates Coordinate.
   * @private
   */
  createOrUpdateSketchPoint_(coordinates) {
    if (!this.sketchPoint_) {
      this.sketchPoint_ = new Feature(new Point(coordinates));
      this.updateSketchFeatures_();
    } else {
      const sketchPointGeom = this.sketchPoint_.getGeometry();
      sketchPointGeom.setCoordinates(coordinates);
    }
  }

  /**
   * @param {import("../geom/Polygon.js").default} geometry Polygon geometry.
   * @private
   */
  createOrUpdateCustomSketchLine_(geometry) {
    if (!this.sketchLine_) {
      this.sketchLine_ = new Feature();
    }
    const ring = geometry.getLinearRing(0);
    let sketchLineGeom = this.sketchLine_.getGeometry();
    if (!sketchLineGeom) {
      sketchLineGeom = new LineString(
        ring.getFlatCoordinates(),
        ring.getLayout(),
      );
      this.sketchLine_.setGeometry(sketchLineGeom);
    } else {
      sketchLineGeom.setFlatCoordinates(
        ring.getLayout(),
        ring.getFlatCoordinates(),
      );
      sketchLineGeom.changed();
    }
  }

  /**
   * Start the drawing.
   * @param {import("../coordinate.js").Coordinate} start Start coordinate.
   * @private
   */
  startDrawing_(start) {
    const projection = this.getMap().getView().getProjection();
    const stride = getStrideForLayout(this.geometryLayout_);
    while (start.length < stride) {
      start.push(0);
    }
    this.finishCoordinate_ = start;
    if (this.mode_ === 'Point') {
      this.sketchCoords_ = start.slice();
    } else if (this.mode_ === 'Polygon') {
      this.sketchCoords_ = [[start.slice(), start.slice()]];
      this.sketchLineCoords_ = this.sketchCoords_[0];
    } else {
      this.sketchCoords_ = [start.slice(), start.slice()];
    }
    if (this.sketchLineCoords_) {
      this.sketchLine_ = new Feature(new LineString(this.sketchLineCoords_));
    }
    const geometry = this.geometryFunction_(
      this.sketchCoords_,
      undefined,
      projection,
    );
    this.sketchFeature_ = new Feature();
    if (this.geometryName_) {
      this.sketchFeature_.setGeometryName(this.geometryName_);
    }
    this.sketchFeature_.setGeometry(geometry);
    this.updateSketchFeatures_();
    this.dispatchEvent(
      new DrawEvent(DrawEventType.DRAWSTART, this.sketchFeature_),
    );
  }

  /**
   * Modify the drawing.
   * @param {import("../coordinate.js").Coordinate} coordinate Coordinate.
   * @private
   */
  modifyDrawing_(coordinate) {
    const map = this.getMap();
    const geometry = this.sketchFeature_.getGeometry();
    const projection = map.getView().getProjection();
    const stride = getStrideForLayout(this.geometryLayout_);
    let coordinates, last;
    while (coordinate.length < stride) {
      coordinate.push(0);
    }
    if (this.mode_ === 'Point') {
      last = this.sketchCoords_;
    } else if (this.mode_ === 'Polygon') {
      coordinates = /** @type {PolyCoordType} */ (this.sketchCoords_)[0];
      last = coordinates[coordinates.length - 1];
      if (this.atFinish_(map.getPixelFromCoordinate(coordinate))) {
        // snap to finish
        coordinate = this.finishCoordinate_.slice();
      }
    } else {
      coordinates = this.sketchCoords_;
      last = coordinates[coordinates.length - 1];
    }
    last[0] = coordinate[0];
    last[1] = coordinate[1];
    this.geometryFunction_(
      /** @type {!LineCoordType} */ (this.sketchCoords_),
      geometry,
      projection,
    );
    if (this.sketchPoint_) {
      const sketchPointGeom = this.sketchPoint_.getGeometry();
      sketchPointGeom.setCoordinates(coordinate);
    }
    if (geometry.getType() === 'Polygon' && this.mode_ !== 'Polygon') {
      this.createOrUpdateCustomSketchLine_(/** @type {Polygon} */ (geometry));
    } else if (this.sketchLineCoords_) {
      const sketchLineGeom = this.sketchLine_.getGeometry();
      sketchLineGeom.setCoordinates(this.sketchLineCoords_);
    }
    this.updateSketchFeatures_();
  }

  /**
   * Add a new coordinate to the drawing.
   * @param {!PointCoordType} coordinate Coordinate
   * @return {Feature} The sketch feature.
   * @private
   */
  addToDrawing_(coordinate) {
    const geometry = this.sketchFeature_.getGeometry();
    const projection = this.getMap().getView().getProjection();
    let done;
    let coordinates;
    const mode = this.mode_;
    if (mode === 'LineString' || mode === 'Circle') {
      this.finishCoordinate_ = coordinate.slice();
      coordinates = /** @type {LineCoordType} */ (this.sketchCoords_);
      if (coordinates.length >= this.maxPoints_) {
        if (this.freehand_) {
          coordinates.pop();
        } else {
          done = true;
        }
      }
      coordinates.push(coordinate.slice());
      this.geometryFunction_(coordinates, geometry, projection);
    } else if (mode === 'Polygon') {
      coordinates = /** @type {PolyCoordType} */ (this.sketchCoords_)[0];
      if (coordinates.length >= this.maxPoints_) {
        if (this.freehand_) {
          coordinates.pop();
        } else {
          done = true;
        }
      }
      coordinates.push(coordinate.slice());
      if (done) {
        this.finishCoordinate_ = coordinates[0];
      }
      this.geometryFunction_(this.sketchCoords_, geometry, projection);
    }
    this.createOrUpdateSketchPoint_(coordinate.slice());
    this.updateSketchFeatures_();
    if (done) {
      return this.finishDrawing();
    }
    return this.sketchFeature_;
  }

  /**
   * @param {number} n The number of points to remove.
   */
  removeLastPoints_(n) {
    if (!this.sketchFeature_) {
      return;
    }
    const geometry = this.sketchFeature_.getGeometry();
    const projection = this.getMap().getView().getProjection();
    const mode = this.mode_;
    for (let i = 0; i < n; ++i) {
      let coordinates;
      if (mode === 'LineString' || mode === 'Circle') {
        coordinates = /** @type {LineCoordType} */ (this.sketchCoords_);
        coordinates.splice(-2, 1);
        if (coordinates.length >= 2) {
          this.finishCoordinate_ = coordinates[coordinates.length - 2].slice();
          const finishCoordinate = this.finishCoordinate_.slice();
          coordinates[coordinates.length - 1] = finishCoordinate;
          this.createOrUpdateSketchPoint_(finishCoordinate);
        }
        this.geometryFunction_(coordinates, geometry, projection);
        if (geometry.getType() === 'Polygon' && this.sketchLine_) {
          this.createOrUpdateCustomSketchLine_(
            /** @type {Polygon} */ (geometry),
          );
        }
      } else if (mode === 'Polygon') {
        coordinates = /** @type {PolyCoordType} */ (this.sketchCoords_)[0];
        coordinates.splice(-2, 1);
        const sketchLineGeom = this.sketchLine_.getGeometry();
        if (coordinates.length >= 2) {
          const finishCoordinate = coordinates[coordinates.length - 2].slice();
          coordinates[coordinates.length - 1] = finishCoordinate;
          this.createOrUpdateSketchPoint_(finishCoordinate);
        }
        sketchLineGeom.setCoordinates(coordinates);
        this.geometryFunction_(this.sketchCoords_, geometry, projection);
      }

      if (coordinates.length === 1) {
        this.abortDrawing();
        break;
      }
    }

    this.updateSketchFeatures_();
  }

  /**
   * Remove last point of the feature currently being drawn. Does not do anything when
   * drawing POINT or MULTI_POINT geometries.
   * @api
   */
  removeLastPoint() {
    this.removeLastPoints_(1);
  }

  /**
   * Stop drawing and add the sketch feature to the target layer.
   * The {@link module:ol/interaction/Draw~DrawEventType.DRAWEND} event is
   * dispatched before inserting the feature.
   * @return {Feature|null} The drawn feature.
   * @api
   */
  finishDrawing() {
    const sketchFeature = this.abortDrawing_();
    if (!sketchFeature) {
      return null;
    }
    let coordinates = this.sketchCoords_;
    const geometry = sketchFeature.getGeometry();
    const projection = this.getMap().getView().getProjection();
    if (this.mode_ === 'LineString') {
      // remove the redundant last point
      coordinates.pop();
      this.geometryFunction_(coordinates, geometry, projection);
    } else if (this.mode_ === 'Polygon') {
      // remove the redundant last point in ring
      /** @type {PolyCoordType} */ (coordinates)[0].pop();
      this.geometryFunction_(coordinates, geometry, projection);
      coordinates = geometry.getCoordinates();
    }

    // cast multi-part geometries
    if (this.type_ === 'MultiPoint') {
      sketchFeature.setGeometry(
        new MultiPoint([/** @type {PointCoordType} */ (coordinates)]),
      );
    } else if (this.type_ === 'MultiLineString') {
      sketchFeature.setGeometry(
        new MultiLineString([/** @type {LineCoordType} */ (coordinates)]),
      );
    } else if (this.type_ === 'MultiPolygon') {
      sketchFeature.setGeometry(
        new MultiPolygon([/** @type {PolyCoordType} */ (coordinates)]),
      );
    }

    // First dispatch event to allow full set up of feature
    this.dispatchEvent(new DrawEvent(DrawEventType.DRAWEND, sketchFeature));

    // Then insert feature
    if (this.features_) {
      this.features_.push(sketchFeature);
    }
    if (this.source_) {
      this.source_.addFeature(sketchFeature);
    }
    return sketchFeature;
  }

  /**
   * Stop drawing without adding the sketch feature to the target layer.
   * @return {Feature|null} The sketch feature (or null if none).
   * @private
   */
  abortDrawing_() {
    this.finishCoordinate_ = null;
    const sketchFeature = this.sketchFeature_;
    this.sketchFeature_ = null;
    this.sketchPoint_ = null;
    this.sketchLine_ = null;
    this.overlay_.getSource().clear(true);
    this.deactivateTrace_();
    return sketchFeature;
  }

  /**
   * Stop drawing without adding the sketch feature to the target layer.
   * @api
   */
  abortDrawing() {
    const sketchFeature = this.abortDrawing_();
    if (sketchFeature) {
      this.dispatchEvent(new DrawEvent(DrawEventType.DRAWABORT, sketchFeature));
    }
  }

  /**
   * Append coordinates to the end of the geometry that is currently being drawn.
   * This can be used when drawing LineStrings or Polygons. Coordinates will
   * either be appended to the current LineString or the outer ring of the current
   * Polygon. If no geometry is being drawn, a new one will be created.
   * @param {!LineCoordType} coordinates Linear coordinates to be appended to
   * the coordinate array.
   * @api
   */
  appendCoordinates(coordinates) {
    const mode = this.mode_;
    const newDrawing = !this.sketchFeature_;
    if (newDrawing) {
      this.startDrawing_(coordinates[0]);
    }
    /** @type {LineCoordType} */
    let sketchCoords;
    if (mode === 'LineString' || mode === 'Circle') {
      sketchCoords = /** @type {LineCoordType} */ (this.sketchCoords_);
    } else if (mode === 'Polygon') {
      sketchCoords =
        this.sketchCoords_ && this.sketchCoords_.length
          ? /** @type {PolyCoordType} */ (this.sketchCoords_)[0]
          : [];
    } else {
      return;
    }

    if (newDrawing) {
      sketchCoords.shift();
    }

    // Remove last coordinate from sketch drawing (this coordinate follows cursor position)
    sketchCoords.pop();

    // Append coordinate list
    for (let i = 0; i < coordinates.length; i++) {
      this.addToDrawing_(coordinates[i]);
    }

    const ending = coordinates[coordinates.length - 1];
    // Duplicate last coordinate for sketch drawing (cursor position)
    this.sketchFeature_ = this.addToDrawing_(ending);
    this.modifyDrawing_(ending);
  }

  /**
   * Initiate draw mode by starting from an existing geometry which will
   * receive new additional points. This only works on features with
   * `LineString` geometries, where the interaction will extend lines by adding
   * points to the end of the coordinates array.
   * This will change the original feature, instead of drawing a copy.
   *
   * The function will dispatch a `drawstart` event.
   *
   * @param {!Feature} feature Feature to be extended.
   * @api
   */
  extend(feature) {
    const geometry = feature.getGeometry();
    const lineString = geometry;
    this.sketchFeature_ = feature;
    this.sketchCoords_ = lineString.getCoordinates();
    const last = this.sketchCoords_[this.sketchCoords_.length - 1];
    this.finishCoordinate_ = last.slice();
    this.sketchCoords_.push(last.slice());
    this.sketchPoint_ = new Feature(new Point(last));
    this.updateSketchFeatures_();
    this.dispatchEvent(
      new DrawEvent(DrawEventType.DRAWSTART, this.sketchFeature_),
    );
  }

  /**
   * Redraw the sketch features.
   * @private
   */
  updateSketchFeatures_() {
    const sketchFeatures = [];
    if (this.sketchFeature_) {
      sketchFeatures.push(this.sketchFeature_);
    }
    if (this.sketchLine_) {
      sketchFeatures.push(this.sketchLine_);
    }
    if (this.sketchPoint_) {
      sketchFeatures.push(this.sketchPoint_);
    }
    const overlaySource = this.overlay_.getSource();
    overlaySource.clear(true);
    overlaySource.addFeatures(sketchFeatures);
  }

  /**
   * @private
   */
  updateState_() {
    const map = this.getMap();
    const active = this.getActive();
    if (!map || !active) {
      this.abortDrawing();
    }
    this.overlay_.setMap(active ? map : null);
  }
}

/**
 * @return {import("../style/Style.js").StyleFunction} Styles.
 */
function getDefaultStyleFunction() {
  const styles = createEditingStyle();
  return function (feature, resolution) {
    return styles[feature.getGeometry().getType()];
  };
}

/**
 * Create a `geometryFunction` for `type: 'Circle'` that will create a regular
 * polygon with a user specified number of sides and start angle instead of a
 * {@link import("../geom/Circle.js").Circle} geometry.
 * @param {number} [sides] Number of sides of the regular polygon.
 *     Default is 32.
 * @param {number} [angle] Angle of the first point in counter-clockwise
 *     radians. 0 means East.
 *     Default is the angle defined by the heading from the center of the
 *     regular polygon to the current pointer position.
 * @return {GeometryFunction} Function that draws a polygon.
 * @api
 */
export function createRegularPolygon(sides, angle) {
  return function (coordinates, geometry, projection) {
    const center = fromUserCoordinate(
      /** @type {LineCoordType} */ (coordinates)[0],
      projection,
    );
    const end = fromUserCoordinate(
      /** @type {LineCoordType} */ (coordinates)[coordinates.length - 1],
      projection,
    );
    const radius = Math.sqrt(squaredCoordinateDistance(center, end));
    geometry = geometry || fromCircle(new Circle(center), sides);

    let internalAngle = angle;
    if (!angle && angle !== 0) {
      const x = end[0] - center[0];
      const y = end[1] - center[1];
      internalAngle = Math.atan2(y, x);
    }
    makeRegular(
      /** @type {Polygon} */ (geometry),
      center,
      radius,
      internalAngle,
    );

    const userProjection = getUserProjection();
    if (userProjection) {
      geometry.transform(projection, userProjection);
    }
    return geometry;
  };
}

/**
 * Create a `geometryFunction` that will create a box-shaped polygon (aligned
 * with the coordinate system axes).  Use this with the draw interaction and
 * `type: 'Circle'` to return a box instead of a circle geometry.
 * @return {GeometryFunction} Function that draws a box-shaped polygon.
 * @api
 */
export function createBox() {
  return function (coordinates, geometry, projection) {
    const extent = boundingExtent(
      /** @type {LineCoordType} */ ([
        coordinates[0],
        coordinates[coordinates.length - 1],
      ]).map(function (coordinate) {
        return fromUserCoordinate(coordinate, projection);
      }),
    );
    const boxCoordinates = [
      [
        getBottomLeft(extent),
        getBottomRight(extent),
        getTopRight(extent),
        getTopLeft(extent),
        getBottomLeft(extent),
      ],
    ];
    if (geometry) {
      geometry.setCoordinates(boxCoordinates);
    } else {
      geometry = new Polygon(boxCoordinates);
    }
    const userProjection = getUserProjection();
    if (userProjection) {
      geometry.transform(projection, userProjection);
    }
    return geometry;
  };
}

/**
 * Get the drawing mode.  The mode for multi-part geometries is the same as for
 * their single-part cousins.
 * @param {import("../geom/Geometry.js").Type} type Geometry type.
 * @return {Mode} Drawing mode.
 */
function getMode(type) {
  switch (type) {
    case 'Point':
    case 'MultiPoint':
      return 'Point';
    case 'LineString':
    case 'MultiLineString':
      return 'LineString';
    case 'Polygon':
    case 'MultiPolygon':
      return 'Polygon';
    case 'Circle':
      return 'Circle';
    default:
      throw new Error('Invalid type: ' + type);
  }
}

export default Draw;




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