
js.antlr4.ParserRuleContext.js Maven / Gradle / Ivy
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
//* A rule invocation record for parsing.
//
// Contains all of the information about the current rule not stored in the
// RuleContext. It handles parse tree children list, Any ATN state
// tracing, and the default values available for rule indications:
// start, stop, rule index, current alt number, current
// ATN state.
//
// Subclasses made for each rule and grammar track the parameters,
// return values, locals, and labels specific to that rule. These
// are the objects that are returned from rules.
//
// Note text is not an actual field of a rule return value; it is computed
// from start and stop using the input stream's toString() method. I
// could add a ctor to this so that we can pass in and store the input
// stream, but I'm not sure we want to do that. It would seem to be undefined
// to get the .text property anyway if the rule matches tokens from multiple
// input streams.
//
// I do not use getters for fields of objects that are used simply to
// group values such as this aggregate. The getters/setters are there to
// satisfy the superclass interface.
var RuleContext = require('./RuleContext').RuleContext;
var Tree = require('./tree/Tree');
var INVALID_INTERVAL = Tree.INVALID_INTERVAL;
var TerminalNode = Tree.TerminalNode;
var TerminalNodeImpl = Tree.TerminalNodeImpl;
var ErrorNodeImpl = Tree.ErrorNodeImpl;
var Interval = require("./IntervalSet").Interval;
function ParserRuleContext(parent, invokingStateNumber) {
parent = parent || null;
invokingStateNumber = invokingStateNumber || null;
RuleContext.call(this, parent, invokingStateNumber);
this.ruleIndex = -1;
// * If we are debugging or building a parse tree for a visitor,
// we need to track all of the tokens and rule invocations associated
// with this rule's context. This is empty for parsing w/o tree constr.
// operation because we don't the need to track the details about
// how we parse this rule.
// /
this.children = null;
this.start = null;
this.stop = null;
// The exception that forced this rule to return. If the rule successfully
// completed, this is {@code null}.
this.exception = null;
}
ParserRuleContext.prototype = Object.create(RuleContext.prototype);
ParserRuleContext.prototype.constructor = ParserRuleContext;
// * COPY a ctx (I'm deliberately not using copy constructor)///
ParserRuleContext.prototype.copyFrom = function(ctx) {
// from RuleContext
this.parentCtx = ctx.parentCtx;
this.invokingState = ctx.invokingState;
this.children = null;
this.start = ctx.start;
this.stop = ctx.stop;
// copy any error nodes to alt label node
if(ctx.children) {
this.children = [];
// reset parent pointer for any error nodes
ctx.children.map(function(child) {
if (child instanceof ErrorNodeImpl) {
this.children.push(child);
child.parentCtx = this;
}
}, this);
}
};
// Double dispatch methods for listeners
ParserRuleContext.prototype.enterRule = function(listener) {
};
ParserRuleContext.prototype.exitRule = function(listener) {
};
// * Does not set parent link; other add methods do that///
ParserRuleContext.prototype.addChild = function(child) {
if (this.children === null) {
this.children = [];
}
this.children.push(child);
return child;
};
// * Used by enterOuterAlt to toss out a RuleContext previously added as
// we entered a rule. If we have // label, we will need to remove
// generic ruleContext object.
// /
ParserRuleContext.prototype.removeLastChild = function() {
if (this.children !== null) {
this.children.pop();
}
};
ParserRuleContext.prototype.addTokenNode = function(token) {
var node = new TerminalNodeImpl(token);
this.addChild(node);
node.parentCtx = this;
return node;
};
ParserRuleContext.prototype.addErrorNode = function(badToken) {
var node = new ErrorNodeImpl(badToken);
this.addChild(node);
node.parentCtx = this;
return node;
};
ParserRuleContext.prototype.getChild = function(i, type) {
type = type || null;
if (this.children === null || i < 0 || i >= this.children.length) {
return null;
}
if (type === null) {
return this.children[i];
} else {
for(var j=0; j= this.children.length) {
return null;
}
for(var j=0; j
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