template.lib.path.js Maven / Gradle / Ivy
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Cascade is a blackbox testing framework
function calculatePaths(state, stateTree, directory, journeyScenarios) {
var paths = [];
if (state.state) {
var followingStates = _.map(directory.findStatesThatFollow(state.state), function (name) {
return findStateByName(stateTree.getRootState(), name);
});
var connections = _.map(followingStates, function (s) {
var realised = false;
for (var i = 0; i < journeyScenarios.length - 1; i++){
if (journeyScenarios[i].state === state.state && journeyScenarios[i + 1].state === s.state){
realised = true;
break;
}
}
return {sx: state.x, sy: state.y, tx: s.x, ty: s.y, realised: realised};
});
_.each(connections, function (connection) {
var path = new Path(connection.realised);
if (connection.sx === connection.tx) { //inline connection
if (connection.ty - connection.sy === 1) { //target state is immediately below
path.addLeg(new InlineVerticalLeg(connection.sx, connection.sy));
} else {
path.addLeg(new InlineTopRightLeg(connection.sx, connection.sy));
if (connection.ty > connection.sy) {
path.addLeg(new AdjacentVerticalLeg(connection.sx, connection.sy + 1, connection.ty - 1, DirectionEnum.DOWN));
} else {
path.addLeg(new AdjacentVerticalLeg(connection.sx, connection.sy, connection.ty, DirectionEnum.UP));
}
path.addLeg(new InlineBottomRightLeg(connection.tx, connection.ty - 1));
}
} else if (connection.sx < connection.tx) { //connection goes to the right
path.addLeg(new InlineTopRightLeg(connection.sx, connection.sy));
if (connection.ty > connection.sy + 1) { //going down by more than one level.
path.addLeg(new AdjacentVerticalLeg(connection.sx, connection.sy + 1, connection.ty - 1, DirectionEnum.DOWN));
} else if (connection.ty <= connection.sy) { //going up
path.addLeg(new AdjacentVerticalLeg(connection.sx, connection.sy, connection.ty, DirectionEnum.UP));
}
if (connection.tx - connection.sx > 1) {
path.addLeg(new InlineHorizontalLeg(connection.sx + 1, connection.tx - 1, connection.ty - 1, DirectionEnum.RIGHT));
}
path.addLeg(new InlineBottomLeftLeg(connection.tx, connection.ty - 1));
} else if (connection.sx > connection.tx) { //connection goes to the left
path.addLeg(new InlineTopLeftLeg(connection.sx, connection.sy));
if (connection.ty > connection.sy + 1) { //going down by more than one level.
path.addLeg(new AdjacentVerticalLeg(connection.sx - 1, connection.sy + 1, connection.ty - 1, DirectionEnum.DOWN));
} else if (connection.ty <= connection.sy) { //going up
path.addLeg(new AdjacentVerticalLeg(connection.sx - 1, connection.sy, connection.ty, DirectionEnum.UP));
}
if (connection.sx - connection.tx > 1) {
path.addLeg(new InlineHorizontalLeg(connection.sx - 1, connection.tx + 1, connection.ty - 1, DirectionEnum.LEFT));
}
path.addLeg(new InlineBottomRightLeg(connection.tx, connection.ty - 1));
}
paths.push(path);
});
}
_.each(state.next, function (s) {
paths = _.union(paths, calculatePaths(s, stateTree, directory, journeyScenarios));
});
return paths;
function findStateByName(state, name) {
if (state.state === name) {
return state;
} else {
for (var i = 0; i < state.next.length; i++) {
var result = findStateByName(state.next[i], name);
if (result) {
return result;
}
}
return undefined;
}
}
function Path(realised) {
var legs = [];
this.addLeg = function(leg){
legs.push(leg);
};
this.get = function(i){
return legs[i];
};
this.size = function(){
return legs.length;
};
this.getLegs = function(){
return legs;
};
this.isRealised = function(){
return realised;
};
}
}