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A Minecraft Bukkit plugin aiming to provide an easy code API and skill editor for all server owners to create unique and fully custom classes and skills.

There is a newer version: 1.0.0-R1
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# ---------------------------------------------- #
#             Language Configuration             #
# ---------------------------------------------- #
# If you are unsure of how to use this file,     #
# but would like to change how the plugin shows  #
# text, visit the BukkitDev page at:             #
# http://dev.bukkit.org/bukkit-plugins/skillapi/ #
# and look at the tutorials section for the      #
# configuration tutorials.                       #
# ---------------------------------------------- #
Notifications:
  cast: '&6{player} &2has cast &6{skill}'
  gain-exp: '&2You have gained &6{exp} experience'
  gain-lvl: '&6Level Up! &2You are now a &6level {level} {class}'
  lose-exp: '&4You have lost &6{exp} {class} &4experience'
  lose-lvl: '&6Level down... &4You are now a &6level {level} {class}'
Errors:
  on-cooldown: '&6{skill} &4cooldown - &6{cooldown} &4seconds left'
  no-mana: '&4You need &6{missing} &4more mana'
  no-skills: '&4That class does not have any skills'
  cannot-use: '&4You cannot equip that item'
  attribute-no-money: 'You don''t have enough money to refund this attribute.'
GUI:
  attribute-title: 'Attributes ({points} points)'
  profess-title: 'Profess'
  skill-tree: '{class}'
  skill-class-list: '{player}'
Skill Tree:
  title: '{name} ({level}/{max})'
  type: '&2Skill Type: &6{name}'
  requirement:
    met: '&2'
    not-met: '&4'
  attribute:
    changing: '&6{value} -> {new}'
    not-changing: '&6{value}'
  layout:
    - '&d{name} &7({level}/{max})'
    - '&2Type: &6{type}'
    - ''
    - '{req:lvl}Level: {attr:level}'
    - '{req:cost}Cost: {attr:cost}'
    - ''
    - '&2Mana: {attr:mana}'
    - '&2Cooldown: {attr:cooldown}'
    - '&2Range: {attr:range}'
    - ''
    - '&2Details: &7{desc:1}'
    - '&7{desc:2-x}'
Stats:
  health: '&2Health'
  points: '&2SP'
  level: '&2Level'
  exp: '&2Exp'
  attrib: '&2AP'
Status:
  silenced: '&4You are silenced for another &6{duration} &4seconds'
  stunned: '&4You are stunned for another &6{duration} &4seconds'
  rooted: '&4You are rooted for another &6{duration} &4seconds'
  disarmed: '&4You are disarmed for another &6{duration} &4seconds'
  invincible: '&4That target is invincible for another &6{duration} &4seconds'
  absorbed: '&4That target is absorbing attacks to gain health for another &6{duration} &4seconds'
  channeling: '&4You are still channeling for another &6{duration} &4seconds'
Combo:
  left: '&6Left'
  right: '&6Right'
  shift: '&6Shift'
  left_shift: '&6Shift L'
  right_shift: '&6Shift R'
  space: '&6Jump'
  q: '&6Drop'
  f: '&6Swap'
  gui-display: '{combo}'




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