hex.schemas.GLRMV3 Maven / Gradle / Ivy
package hex.schemas;
import hex.DataInfo;
import hex.glrm.GLRM;
import hex.glrm.GLRMModel.GLRMParameters;
import water.api.API;
import water.api.KeyV3;
import water.api.ModelParametersSchema;
public class GLRMV3 extends ModelBuilderSchema {
public static final class GLRMParametersV3 extends ModelParametersSchema {
static public String[] own_fields = new String[] { "loading_key", "transform", "k", "loss", "regularization_x",
"regularization_y", "gamma_x", "gamma_y", "max_iterations", "init_step_size", "min_step_size", "seed",
"init", "user_points", "recover_pca" };
@API(help = "Transformation of training data", values = { "NONE", "STANDARDIZE", "NORMALIZE", "DEMEAN", "DESCALE" }) // TODO: pull out of enum class
public DataInfo.TransformType transform;
@API(help = "Rank of matrix approximation", required = true)
public int k;
@API(help = "Loss function", values = { "L2", "L1", "Huber", "Poisson", "Hinge", "Logistic" }) // TODO: pull out of enum class
public GLRMParameters.Loss loss;
@API(help = "Regularization function for X matrix", values = { "L2", "L1" }) // TODO: pull out of enum class
public GLRMParameters.Regularizer regularization_x;
@API(help = "Regularization function for Y matrix", values = { "L2", "L1" }) // TODO: pull out of enum class
public GLRMParameters.Regularizer regularization_y;
@API(help = "Regularization weight on X matrix")
public double gamma_x;
@API(help = "Regularization weight on Y matrix")
public double gamma_y;
@API(help = "Maximum number of iterations")
public int max_iterations;
@API(help = "Initial step size")
public double init_step_size;
@API(help = "Minimum step size")
public double min_step_size;
@API(help = "RNG seed for initialization")
public long seed;
@API(help = "Initialization mode", values = { "Random", "SVD", "PlusPlus", "User" }) // TODO: pull out of enum class
public GLRM.Initialization init;
@API(help = "User-specified initial Y", required = false)
public KeyV3.FrameKeyV3 user_points;
@API(help = "Frame key to save resulting X")
public KeyV3.FrameKeyV3 loading_key;
@API(help = "Recover principal components")
public boolean recover_pca;
}
}
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