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This project provides java bindings for cudf, to be able to process large amounts of data on a GPU.
This is still a work in progress so some APIs may change until the 1.0 release.
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/*
* Copyright (c) 2023, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package ai.rapids.cudf;
/**
* A device memory resource that will track some basic statistics about the memory usage.
*/
public class RmmTrackingResourceAdaptor
extends RmmWrappingDeviceMemoryResource {
private long handle = 0;
/**
* Create a new tracking resource adaptor.
* @param wrapped the memory resource to track allocations. This should not be reused.
* @param alignment the alignment to apply.
*/
public RmmTrackingResourceAdaptor(C wrapped, long alignment) {
super(wrapped);
handle = Rmm.newTrackingResourceAdaptor(wrapped.getHandle(), alignment);
}
@Override
public long getHandle() {
return handle;
}
public long getTotalBytesAllocated() {
return Rmm.nativeGetTotalBytesAllocated(getHandle());
}
public long getMaxTotalBytesAllocated() {
return Rmm.nativeGetMaxTotalBytesAllocated(getHandle());
}
public void resetScopedMaxTotalBytesAllocated(long initValue) {
Rmm.nativeResetScopedMaxTotalBytesAllocated(getHandle(), initValue);
}
public long getScopedMaxTotalBytesAllocated() {
return Rmm.nativeGetScopedMaxTotalBytesAllocated(getHandle());
}
@Override
public void close() {
if (handle != 0) {
Rmm.releaseTrackingResourceAdaptor(handle);
handle = 0;
}
super.close();
}
@Override
public String toString() {
return Long.toHexString(getHandle()) + "/TRACK(" + wrapped + ")";
}
}
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