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Open HTML to PDF is a CSS 2.1 renderer written in Java. This artifact contains the core rendering and layout code.
/*
* {{{ header & license
* Copyright (c) 2006 Wisconsin Court System
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
* }}}
*/
package com.openhtmltopdf.extend;
import com.openhtmltopdf.css.parser.FSColor;
import com.openhtmltopdf.css.style.CalculatedStyle;
import com.openhtmltopdf.css.style.derived.BorderPropertySet;
import com.openhtmltopdf.css.style.derived.FSLinearGradient;
import com.openhtmltopdf.render.*;
import com.openhtmltopdf.util.LogMessageId;
import com.openhtmltopdf.util.XRLog;
import java.awt.*;
import java.awt.RenderingHints.Key;
import java.awt.geom.AffineTransform;
import java.util.logging.Level;
public interface OutputDevice {
public void setPaint(Paint paint);
// And the rest.
public void drawText(RenderingContext c, InlineText inlineText);
public void drawSelection(RenderingContext c, InlineText inlineText);
public void drawTextDecoration(RenderingContext c, LineBox lineBox);
public void drawTextDecoration(
RenderingContext c, InlineLayoutBox iB, TextDecoration decoration);
public void paintBorder(RenderingContext c, Box box);
public void paintBorder(RenderingContext c, CalculatedStyle style,
Rectangle edge, int sides);
public void paintCollapsedBorder(
RenderingContext c, BorderPropertySet border, Rectangle bounds, int side);
public void paintBackground(RenderingContext c, Box box);
public void paintBackground(
RenderingContext c, CalculatedStyle style,
Rectangle bounds, Rectangle bgImageContainer,
BorderPropertySet border);
public void paintReplacedElement(RenderingContext c, BlockBox box);
public void drawDebugOutline(RenderingContext c, Box box, FSColor color);
public void setFont(FSFont font);
public void setColor(FSColor color);
public void drawRect(int x, int y, int width, int height);
public void drawOval(int x, int y, int width, int height);
public void drawBorderLine(Shape bounds, int side, int width, boolean solid);
public void drawImage(FSImage image, int x, int y, boolean interpolate);
default public void drawLinearGradient(FSLinearGradient backgroundLinearGradient, Shape bounds) {
XRLog.log(Level.WARNING, LogMessageId.LogMessageId0Param.RENDER_LINEAR_GRADIENT_IS_NOT_SUPPORTED);
}
public void draw(Shape s);
public void fill(Shape s);
public void fillRect(int x, int y, int width, int height);
public void fillOval(int x, int y, int width, int height);
public void translate(double tx, double ty);
public void setStroke(Stroke s);
public Stroke getStroke();
public Object getRenderingHint(Key key);
public void setRenderingHint(Key key, Object value);
@Deprecated
public boolean isSupportsSelection();
public boolean isSupportsCMYKColors();
/**
* Draw something using a Graphics2D at the given rectangle.
*/
public void drawWithGraphics(float x, float y, float width, float height, OutputDeviceGraphicsDrawer renderer);
public boolean isPDF();
/**
* Applies a transform on the output device. This is a cumulativew operation.
*
* NOTE: The current implementation shares a stack
* between transforms and clips, so calls to {@link #pushTransformLayer(AffineTransform)},
* {@link #popTransformLayer()}, {@link #pushClip(Shape)} and {@link #popClip()} MUST
* be nested correctly.
*/
public void pushTransformLayer(AffineTransform transform);
/**
* Reverts the transform on the stack.
*
* NOTE: The current implementation shares a stack
* between transforms and clips, so calls to {@link #pushTransformLayer(AffineTransform)},
* {@link #popTransformLayer()}, {@link #pushClip(Shape)} and {@link #popClip()} MUST
* be nested correctly.
*/
public void popTransformLayer();
/**
* Applies a clip on the output device. This is a cumulative operation.
* The fast renderer MUST use pushClip
and popClip
* in preference to clip
and setClip
.
*
* NOTE: The current implementation shares a stack
* between transforms and clips, so calls to {@link #pushTransformLayer(AffineTransform)},
* {@link #popTransformLayer()}, {@link #pushClip(Shape)} and {@link #popClip()} MUST
* be nested correctly.
*/
public void pushClip(Shape s);
/**
* Reverts the last clip on the stack.
* The fast renderer MUST use pushClip
and popClip
* in preference to clip
and setClip
.
*
* NOTE: The current implementation shares a stack
* between transforms and clips, so calls to {@link #pushTransformLayer(AffineTransform)},
* {@link #popTransformLayer()}, {@link #pushClip(Shape)} and {@link #popClip()} MUST
* be nested correctly.
*/
public void popClip();
/**
* Propagate the structure heirachy to allow for PDF/UA compliance.
*/
public Object startStructure(StructureType type, Box box);
public void endStructure(Object token);
}