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commonMain.aws.sdk.kotlin.services.gamelift.model.AnywhereConfiguration.kt Maven / Gradle / Ivy

// Code generated by smithy-kotlin-codegen. DO NOT EDIT!

package aws.sdk.kotlin.services.gamelift.model



/**
 * Amazon GameLift Anywhere configuration options for your Anywhere fleets.
 */
public class AnywhereConfiguration private constructor(builder: Builder) {
    /**
     * The cost to run your fleet per hour. Amazon GameLift uses the provided cost of your fleet to balance usage in queues. For more information about queues, see [Setting up queues](https://docs.aws.amazon.com/gamelift/latest/developerguide/queues-intro.html) in the *Amazon GameLift Developer Guide*.
     */
    public val cost: kotlin.String? = builder.cost

    public companion object {
        public operator fun invoke(block: Builder.() -> kotlin.Unit): aws.sdk.kotlin.services.gamelift.model.AnywhereConfiguration = Builder().apply(block).build()
    }

    override fun toString(): kotlin.String = buildString {
        append("AnywhereConfiguration(")
        append("cost=$cost")
        append(")")
    }

    override fun hashCode(): kotlin.Int {
        var result = cost?.hashCode() ?: 0
        return result
    }

    override fun equals(other: kotlin.Any?): kotlin.Boolean {
        if (this === other) return true
        if (other == null || this::class != other::class) return false

        other as AnywhereConfiguration

        if (cost != other.cost) return false

        return true
    }

    public inline fun copy(block: Builder.() -> kotlin.Unit = {}): aws.sdk.kotlin.services.gamelift.model.AnywhereConfiguration = Builder(this).apply(block).build()

    public class Builder {
        /**
         * The cost to run your fleet per hour. Amazon GameLift uses the provided cost of your fleet to balance usage in queues. For more information about queues, see [Setting up queues](https://docs.aws.amazon.com/gamelift/latest/developerguide/queues-intro.html) in the *Amazon GameLift Developer Guide*.
         */
        public var cost: kotlin.String? = null

        @PublishedApi
        internal constructor()
        @PublishedApi
        internal constructor(x: aws.sdk.kotlin.services.gamelift.model.AnywhereConfiguration) : this() {
            this.cost = x.cost
        }

        @PublishedApi
        internal fun build(): aws.sdk.kotlin.services.gamelift.model.AnywhereConfiguration = AnywhereConfiguration(this)

        internal fun correctErrors(): Builder {
            return this
        }
    }
}




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