
commonMain.aws.sdk.kotlin.services.gamelift.model.FleetStatus.kt Maven / Gradle / Ivy
// Code generated by smithy-kotlin-codegen. DO NOT EDIT!
package aws.sdk.kotlin.services.gamelift.model
import kotlin.collections.List
public sealed class FleetStatus {
public abstract val value: kotlin.String
public object Activating : aws.sdk.kotlin.services.gamelift.model.FleetStatus() {
override val value: kotlin.String = "ACTIVATING"
override fun toString(): kotlin.String = "Activating"
}
public object Active : aws.sdk.kotlin.services.gamelift.model.FleetStatus() {
override val value: kotlin.String = "ACTIVE"
override fun toString(): kotlin.String = "Active"
}
public object Building : aws.sdk.kotlin.services.gamelift.model.FleetStatus() {
override val value: kotlin.String = "BUILDING"
override fun toString(): kotlin.String = "Building"
}
public object Deleting : aws.sdk.kotlin.services.gamelift.model.FleetStatus() {
override val value: kotlin.String = "DELETING"
override fun toString(): kotlin.String = "Deleting"
}
public object Downloading : aws.sdk.kotlin.services.gamelift.model.FleetStatus() {
override val value: kotlin.String = "DOWNLOADING"
override fun toString(): kotlin.String = "Downloading"
}
public object Error : aws.sdk.kotlin.services.gamelift.model.FleetStatus() {
override val value: kotlin.String = "ERROR"
override fun toString(): kotlin.String = "Error"
}
public object New : aws.sdk.kotlin.services.gamelift.model.FleetStatus() {
override val value: kotlin.String = "NEW"
override fun toString(): kotlin.String = "New"
}
public object NotFound : aws.sdk.kotlin.services.gamelift.model.FleetStatus() {
override val value: kotlin.String = "NOT_FOUND"
override fun toString(): kotlin.String = "NotFound"
}
public object Terminated : aws.sdk.kotlin.services.gamelift.model.FleetStatus() {
override val value: kotlin.String = "TERMINATED"
override fun toString(): kotlin.String = "Terminated"
}
public object Validating : aws.sdk.kotlin.services.gamelift.model.FleetStatus() {
override val value: kotlin.String = "VALIDATING"
override fun toString(): kotlin.String = "Validating"
}
public data class SdkUnknown(override val value: kotlin.String) : aws.sdk.kotlin.services.gamelift.model.FleetStatus() {
override fun toString(): kotlin.String = "SdkUnknown($value)"
}
public companion object {
/**
* Convert a raw value to one of the sealed variants or [SdkUnknown]
*/
public fun fromValue(value: kotlin.String): aws.sdk.kotlin.services.gamelift.model.FleetStatus = when (value) {
"ACTIVATING" -> Activating
"ACTIVE" -> Active
"BUILDING" -> Building
"DELETING" -> Deleting
"DOWNLOADING" -> Downloading
"ERROR" -> Error
"NEW" -> New
"NOT_FOUND" -> NotFound
"TERMINATED" -> Terminated
"VALIDATING" -> Validating
else -> SdkUnknown(value)
}
/**
* Get a list of all possible variants
*/
public fun values(): kotlin.collections.List = values
private val values: kotlin.collections.List = listOf(
Activating,
Active,
Building,
Deleting,
Downloading,
Error,
New,
NotFound,
Terminated,
Validating,
)
}
}
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