
commonMain.aws.sdk.kotlin.services.gamelift.model.ResumeGameServerGroupRequest.kt Maven / Gradle / Ivy
// Code generated by smithy-kotlin-codegen. DO NOT EDIT!
package aws.sdk.kotlin.services.gamelift.model
public class ResumeGameServerGroupRequest private constructor(builder: Builder) {
/**
* A unique identifier for the game server group. Use either the name or ARN value.
*/
public val gameServerGroupName: kotlin.String? = builder.gameServerGroupName
/**
* The activity to resume for this game server group.
*/
public val resumeActions: List? = builder.resumeActions
public companion object {
public operator fun invoke(block: Builder.() -> kotlin.Unit): aws.sdk.kotlin.services.gamelift.model.ResumeGameServerGroupRequest = Builder().apply(block).build()
}
override fun toString(): kotlin.String = buildString {
append("ResumeGameServerGroupRequest(")
append("gameServerGroupName=$gameServerGroupName,")
append("resumeActions=$resumeActions")
append(")")
}
override fun hashCode(): kotlin.Int {
var result = gameServerGroupName?.hashCode() ?: 0
result = 31 * result + (resumeActions?.hashCode() ?: 0)
return result
}
override fun equals(other: kotlin.Any?): kotlin.Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as ResumeGameServerGroupRequest
if (gameServerGroupName != other.gameServerGroupName) return false
if (resumeActions != other.resumeActions) return false
return true
}
public inline fun copy(block: Builder.() -> kotlin.Unit = {}): aws.sdk.kotlin.services.gamelift.model.ResumeGameServerGroupRequest = Builder(this).apply(block).build()
public class Builder {
/**
* A unique identifier for the game server group. Use either the name or ARN value.
*/
public var gameServerGroupName: kotlin.String? = null
/**
* The activity to resume for this game server group.
*/
public var resumeActions: List? = null
@PublishedApi
internal constructor()
@PublishedApi
internal constructor(x: aws.sdk.kotlin.services.gamelift.model.ResumeGameServerGroupRequest) : this() {
this.gameServerGroupName = x.gameServerGroupName
this.resumeActions = x.resumeActions
}
@PublishedApi
internal fun build(): aws.sdk.kotlin.services.gamelift.model.ResumeGameServerGroupRequest = ResumeGameServerGroupRequest(this)
internal fun correctErrors(): Builder {
return this
}
}
}
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