
commonMain.aws.sdk.kotlin.services.gamelift.model.StopGameSessionPlacementResponse.kt Maven / Gradle / Ivy
// Code generated by smithy-kotlin-codegen. DO NOT EDIT!
package aws.sdk.kotlin.services.gamelift.model
public class StopGameSessionPlacementResponse private constructor(builder: Builder) {
/**
* Object that describes the canceled game session placement, with `CANCELLED` status and an end time stamp.
*/
public val gameSessionPlacement: aws.sdk.kotlin.services.gamelift.model.GameSessionPlacement? = builder.gameSessionPlacement
public companion object {
public operator fun invoke(block: Builder.() -> kotlin.Unit): aws.sdk.kotlin.services.gamelift.model.StopGameSessionPlacementResponse = Builder().apply(block).build()
}
override fun toString(): kotlin.String = buildString {
append("StopGameSessionPlacementResponse(")
append("gameSessionPlacement=$gameSessionPlacement")
append(")")
}
override fun hashCode(): kotlin.Int {
var result = gameSessionPlacement?.hashCode() ?: 0
return result
}
override fun equals(other: kotlin.Any?): kotlin.Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as StopGameSessionPlacementResponse
if (gameSessionPlacement != other.gameSessionPlacement) return false
return true
}
public inline fun copy(block: Builder.() -> kotlin.Unit = {}): aws.sdk.kotlin.services.gamelift.model.StopGameSessionPlacementResponse = Builder(this).apply(block).build()
public class Builder {
/**
* Object that describes the canceled game session placement, with `CANCELLED` status and an end time stamp.
*/
public var gameSessionPlacement: aws.sdk.kotlin.services.gamelift.model.GameSessionPlacement? = null
@PublishedApi
internal constructor()
@PublishedApi
internal constructor(x: aws.sdk.kotlin.services.gamelift.model.StopGameSessionPlacementResponse) : this() {
this.gameSessionPlacement = x.gameSessionPlacement
}
@PublishedApi
internal fun build(): aws.sdk.kotlin.services.gamelift.model.StopGameSessionPlacementResponse = StopGameSessionPlacementResponse(this)
/**
* construct an [aws.sdk.kotlin.services.gamelift.model.GameSessionPlacement] inside the given [block]
*/
public fun gameSessionPlacement(block: aws.sdk.kotlin.services.gamelift.model.GameSessionPlacement.Builder.() -> kotlin.Unit) {
this.gameSessionPlacement = aws.sdk.kotlin.services.gamelift.model.GameSessionPlacement.invoke(block)
}
internal fun correctErrors(): Builder {
return this
}
}
}
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