commonMain.aws.sdk.kotlin.services.gamelift.model.ClaimGameServerResponse.kt Maven / Gradle / Ivy
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The AWS SDK for Kotlin client for GameLift
// Code generated by smithy-kotlin-codegen. DO NOT EDIT!
package aws.sdk.kotlin.services.gamelift.model
import aws.smithy.kotlin.runtime.SdkDsl
public class ClaimGameServerResponse private constructor(builder: Builder) {
/**
* Object that describes the newly claimed game server.
*/
public val gameServer: aws.sdk.kotlin.services.gamelift.model.GameServer? = builder.gameServer
public companion object {
public operator fun invoke(block: Builder.() -> kotlin.Unit): aws.sdk.kotlin.services.gamelift.model.ClaimGameServerResponse = Builder().apply(block).build()
}
override fun toString(): kotlin.String = buildString {
append("ClaimGameServerResponse(")
append("gameServer=$gameServer")
append(")")
}
override fun hashCode(): kotlin.Int {
var result = gameServer?.hashCode() ?: 0
return result
}
override fun equals(other: kotlin.Any?): kotlin.Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as ClaimGameServerResponse
if (gameServer != other.gameServer) return false
return true
}
public inline fun copy(block: Builder.() -> kotlin.Unit = {}): aws.sdk.kotlin.services.gamelift.model.ClaimGameServerResponse = Builder(this).apply(block).build()
@SdkDsl
public class Builder {
/**
* Object that describes the newly claimed game server.
*/
public var gameServer: aws.sdk.kotlin.services.gamelift.model.GameServer? = null
@PublishedApi
internal constructor()
@PublishedApi
internal constructor(x: aws.sdk.kotlin.services.gamelift.model.ClaimGameServerResponse) : this() {
this.gameServer = x.gameServer
}
@PublishedApi
internal fun build(): aws.sdk.kotlin.services.gamelift.model.ClaimGameServerResponse = ClaimGameServerResponse(this)
/**
* construct an [aws.sdk.kotlin.services.gamelift.model.GameServer] inside the given [block]
*/
public fun gameServer(block: aws.sdk.kotlin.services.gamelift.model.GameServer.Builder.() -> kotlin.Unit) {
this.gameServer = aws.sdk.kotlin.services.gamelift.model.GameServer.invoke(block)
}
internal fun correctErrors(): Builder {
return this
}
}
}
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