commonMain.aws.sdk.kotlin.services.gamelift.model.GetComputeAuthTokenRequest.kt Maven / Gradle / Ivy
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The AWS SDK for Kotlin client for GameLift
// Code generated by smithy-kotlin-codegen. DO NOT EDIT!
package aws.sdk.kotlin.services.gamelift.model
import aws.smithy.kotlin.runtime.SdkDsl
public class GetComputeAuthTokenRequest private constructor(builder: Builder) {
/**
* The name of the compute resource you are requesting the authentication token for. For an Anywhere fleet compute, use the registered compute name. For an EC2 fleet instance, use the instance ID.
*/
public val computeName: kotlin.String? = builder.computeName
/**
* A unique identifier for the fleet that the compute is registered to.
*/
public val fleetId: kotlin.String? = builder.fleetId
public companion object {
public operator fun invoke(block: Builder.() -> kotlin.Unit): aws.sdk.kotlin.services.gamelift.model.GetComputeAuthTokenRequest = Builder().apply(block).build()
}
override fun toString(): kotlin.String = buildString {
append("GetComputeAuthTokenRequest(")
append("computeName=$computeName,")
append("fleetId=$fleetId")
append(")")
}
override fun hashCode(): kotlin.Int {
var result = computeName?.hashCode() ?: 0
result = 31 * result + (fleetId?.hashCode() ?: 0)
return result
}
override fun equals(other: kotlin.Any?): kotlin.Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as GetComputeAuthTokenRequest
if (computeName != other.computeName) return false
if (fleetId != other.fleetId) return false
return true
}
public inline fun copy(block: Builder.() -> kotlin.Unit = {}): aws.sdk.kotlin.services.gamelift.model.GetComputeAuthTokenRequest = Builder(this).apply(block).build()
@SdkDsl
public class Builder {
/**
* The name of the compute resource you are requesting the authentication token for. For an Anywhere fleet compute, use the registered compute name. For an EC2 fleet instance, use the instance ID.
*/
public var computeName: kotlin.String? = null
/**
* A unique identifier for the fleet that the compute is registered to.
*/
public var fleetId: kotlin.String? = null
@PublishedApi
internal constructor()
@PublishedApi
internal constructor(x: aws.sdk.kotlin.services.gamelift.model.GetComputeAuthTokenRequest) : this() {
this.computeName = x.computeName
this.fleetId = x.fleetId
}
@PublishedApi
internal fun build(): aws.sdk.kotlin.services.gamelift.model.GetComputeAuthTokenRequest = GetComputeAuthTokenRequest(this)
internal fun correctErrors(): Builder {
return this
}
}
}
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