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The AWS SDK for Kotlin client for GameLift
// Code generated by smithy-kotlin-codegen. DO NOT EDIT!
package aws.sdk.kotlin.services.gamelift.model
import aws.smithy.kotlin.runtime.SdkDsl
public class GetInstanceAccessResponse private constructor(builder: Builder) {
/**
* The connection information for a fleet instance, including IP address and access credentials.
*/
public val instanceAccess: aws.sdk.kotlin.services.gamelift.model.InstanceAccess? = builder.instanceAccess
public companion object {
public operator fun invoke(block: Builder.() -> kotlin.Unit): aws.sdk.kotlin.services.gamelift.model.GetInstanceAccessResponse = Builder().apply(block).build()
}
override fun toString(): kotlin.String = buildString {
append("GetInstanceAccessResponse(")
append("instanceAccess=$instanceAccess")
append(")")
}
override fun hashCode(): kotlin.Int {
var result = instanceAccess?.hashCode() ?: 0
return result
}
override fun equals(other: kotlin.Any?): kotlin.Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as GetInstanceAccessResponse
if (instanceAccess != other.instanceAccess) return false
return true
}
public inline fun copy(block: Builder.() -> kotlin.Unit = {}): aws.sdk.kotlin.services.gamelift.model.GetInstanceAccessResponse = Builder(this).apply(block).build()
@SdkDsl
public class Builder {
/**
* The connection information for a fleet instance, including IP address and access credentials.
*/
public var instanceAccess: aws.sdk.kotlin.services.gamelift.model.InstanceAccess? = null
@PublishedApi
internal constructor()
@PublishedApi
internal constructor(x: aws.sdk.kotlin.services.gamelift.model.GetInstanceAccessResponse) : this() {
this.instanceAccess = x.instanceAccess
}
@PublishedApi
internal fun build(): aws.sdk.kotlin.services.gamelift.model.GetInstanceAccessResponse = GetInstanceAccessResponse(this)
/**
* construct an [aws.sdk.kotlin.services.gamelift.model.InstanceAccess] inside the given [block]
*/
public fun instanceAccess(block: aws.sdk.kotlin.services.gamelift.model.InstanceAccess.Builder.() -> kotlin.Unit) {
this.instanceAccess = aws.sdk.kotlin.services.gamelift.model.InstanceAccess.invoke(block)
}
internal fun correctErrors(): Builder {
return this
}
}
}
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