commonMain.aws.sdk.kotlin.services.gamelift.model.UpdateGameServerGroupResponse.kt Maven / Gradle / Ivy
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The AWS SDK for Kotlin client for GameLift
// Code generated by smithy-kotlin-codegen. DO NOT EDIT!
package aws.sdk.kotlin.services.gamelift.model
import aws.smithy.kotlin.runtime.SdkDsl
public class UpdateGameServerGroupResponse private constructor(builder: Builder) {
/**
* An object that describes the game server group resource with updated properties.
*/
public val gameServerGroup: aws.sdk.kotlin.services.gamelift.model.GameServerGroup? = builder.gameServerGroup
public companion object {
public operator fun invoke(block: Builder.() -> kotlin.Unit): aws.sdk.kotlin.services.gamelift.model.UpdateGameServerGroupResponse = Builder().apply(block).build()
}
override fun toString(): kotlin.String = buildString {
append("UpdateGameServerGroupResponse(")
append("gameServerGroup=$gameServerGroup")
append(")")
}
override fun hashCode(): kotlin.Int {
var result = gameServerGroup?.hashCode() ?: 0
return result
}
override fun equals(other: kotlin.Any?): kotlin.Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as UpdateGameServerGroupResponse
if (gameServerGroup != other.gameServerGroup) return false
return true
}
public inline fun copy(block: Builder.() -> kotlin.Unit = {}): aws.sdk.kotlin.services.gamelift.model.UpdateGameServerGroupResponse = Builder(this).apply(block).build()
@SdkDsl
public class Builder {
/**
* An object that describes the game server group resource with updated properties.
*/
public var gameServerGroup: aws.sdk.kotlin.services.gamelift.model.GameServerGroup? = null
@PublishedApi
internal constructor()
@PublishedApi
internal constructor(x: aws.sdk.kotlin.services.gamelift.model.UpdateGameServerGroupResponse) : this() {
this.gameServerGroup = x.gameServerGroup
}
@PublishedApi
internal fun build(): aws.sdk.kotlin.services.gamelift.model.UpdateGameServerGroupResponse = UpdateGameServerGroupResponse(this)
/**
* construct an [aws.sdk.kotlin.services.gamelift.model.GameServerGroup] inside the given [block]
*/
public fun gameServerGroup(block: aws.sdk.kotlin.services.gamelift.model.GameServerGroup.Builder.() -> kotlin.Unit) {
this.gameServerGroup = aws.sdk.kotlin.services.gamelift.model.GameServerGroup.invoke(block)
}
internal fun correctErrors(): Builder {
return this
}
}
}
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