commonMain.aws.sdk.kotlin.services.gamelift.model.UpdateScriptResponse.kt Maven / Gradle / Ivy
// Code generated by smithy-kotlin-codegen. DO NOT EDIT!
package aws.sdk.kotlin.services.gamelift.model
import aws.smithy.kotlin.runtime.SdkDsl
public class UpdateScriptResponse private constructor(builder: Builder) {
/**
* The newly created script record with a unique script ID. The new script's storage location reflects an Amazon S3 location: (1) If the script was uploaded from an S3 bucket under your account, the storage location reflects the information that was provided in the *CreateScript* request; (2) If the script file was uploaded from a local zip file, the storage location reflects an S3 location controls by the Amazon GameLift service.
*/
public val script: aws.sdk.kotlin.services.gamelift.model.Script? = builder.script
public companion object {
public operator fun invoke(block: Builder.() -> kotlin.Unit): aws.sdk.kotlin.services.gamelift.model.UpdateScriptResponse = Builder().apply(block).build()
}
override fun toString(): kotlin.String = buildString {
append("UpdateScriptResponse(")
append("script=$script")
append(")")
}
override fun hashCode(): kotlin.Int {
var result = script?.hashCode() ?: 0
return result
}
override fun equals(other: kotlin.Any?): kotlin.Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as UpdateScriptResponse
if (script != other.script) return false
return true
}
public inline fun copy(block: Builder.() -> kotlin.Unit = {}): aws.sdk.kotlin.services.gamelift.model.UpdateScriptResponse = Builder(this).apply(block).build()
@SdkDsl
public class Builder {
/**
* The newly created script record with a unique script ID. The new script's storage location reflects an Amazon S3 location: (1) If the script was uploaded from an S3 bucket under your account, the storage location reflects the information that was provided in the *CreateScript* request; (2) If the script file was uploaded from a local zip file, the storage location reflects an S3 location controls by the Amazon GameLift service.
*/
public var script: aws.sdk.kotlin.services.gamelift.model.Script? = null
@PublishedApi
internal constructor()
@PublishedApi
internal constructor(x: aws.sdk.kotlin.services.gamelift.model.UpdateScriptResponse) : this() {
this.script = x.script
}
@PublishedApi
internal fun build(): aws.sdk.kotlin.services.gamelift.model.UpdateScriptResponse = UpdateScriptResponse(this)
/**
* construct an [aws.sdk.kotlin.services.gamelift.model.Script] inside the given [block]
*/
public fun script(block: aws.sdk.kotlin.services.gamelift.model.Script.Builder.() -> kotlin.Unit) {
this.script = aws.sdk.kotlin.services.gamelift.model.Script.invoke(block)
}
internal fun correctErrors(): Builder {
return this
}
}
}
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