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commonMain.aws.sdk.kotlin.services.gamelift.serde.CreateGameSessionOperationSerializer.kt Maven / Gradle / Ivy

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// Code generated by smithy-kotlin-codegen. DO NOT EDIT!

package aws.sdk.kotlin.services.gamelift.serde

import aws.sdk.kotlin.services.gamelift.model.CreateGameSessionRequest
import aws.sdk.kotlin.services.gamelift.model.GameProperty
import aws.smithy.kotlin.runtime.http.HttpBody
import aws.smithy.kotlin.runtime.http.HttpMethod
import aws.smithy.kotlin.runtime.http.operation.HttpSerializer
import aws.smithy.kotlin.runtime.http.request.HttpRequestBuilder
import aws.smithy.kotlin.runtime.http.request.url
import aws.smithy.kotlin.runtime.operation.ExecutionContext
import aws.smithy.kotlin.runtime.serde.SdkFieldDescriptor
import aws.smithy.kotlin.runtime.serde.SdkObjectDescriptor
import aws.smithy.kotlin.runtime.serde.SerialKind
import aws.smithy.kotlin.runtime.serde.asSdkSerializable
import aws.smithy.kotlin.runtime.serde.deserializeList
import aws.smithy.kotlin.runtime.serde.deserializeMap
import aws.smithy.kotlin.runtime.serde.deserializeStruct
import aws.smithy.kotlin.runtime.serde.field
import aws.smithy.kotlin.runtime.serde.json.JsonDeserializer
import aws.smithy.kotlin.runtime.serde.json.JsonSerialName
import aws.smithy.kotlin.runtime.serde.json.JsonSerializer
import aws.smithy.kotlin.runtime.serde.serializeList
import aws.smithy.kotlin.runtime.serde.serializeMap
import aws.smithy.kotlin.runtime.serde.serializeStruct


internal class CreateGameSessionOperationSerializer: HttpSerializer.NonStreaming {
    override fun serialize(context: ExecutionContext, input: CreateGameSessionRequest): HttpRequestBuilder {
        val builder = HttpRequestBuilder()
        builder.method = HttpMethod.POST

        builder.url {
            path.encoded = "/"
        }

        val payload = serializeCreateGameSessionOperationBody(context, input)
        builder.body = HttpBody.fromBytes(payload)
        if (builder.body !is HttpBody.Empty) {
            builder.headers.setMissing("Content-Type", "application/x-amz-json-1.1")
        }
        return builder
    }
}

private fun serializeCreateGameSessionOperationBody(context: ExecutionContext, input: CreateGameSessionRequest): ByteArray {
    val serializer = JsonSerializer()
    val ALIASID_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("AliasId"))
    val CREATORID_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("CreatorId"))
    val FLEETID_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("FleetId"))
    val GAMEPROPERTIES_DESCRIPTOR = SdkFieldDescriptor(SerialKind.List, JsonSerialName("GameProperties"))
    val GAMESESSIONDATA_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("GameSessionData"))
    val GAMESESSIONID_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("GameSessionId"))
    val IDEMPOTENCYTOKEN_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("IdempotencyToken"))
    val LOCATION_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("Location"))
    val MAXIMUMPLAYERSESSIONCOUNT_DESCRIPTOR = SdkFieldDescriptor(SerialKind.Integer, JsonSerialName("MaximumPlayerSessionCount"))
    val NAME_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("Name"))
    val OBJ_DESCRIPTOR = SdkObjectDescriptor.build {
        field(ALIASID_DESCRIPTOR)
        field(CREATORID_DESCRIPTOR)
        field(FLEETID_DESCRIPTOR)
        field(GAMEPROPERTIES_DESCRIPTOR)
        field(GAMESESSIONDATA_DESCRIPTOR)
        field(GAMESESSIONID_DESCRIPTOR)
        field(IDEMPOTENCYTOKEN_DESCRIPTOR)
        field(LOCATION_DESCRIPTOR)
        field(MAXIMUMPLAYERSESSIONCOUNT_DESCRIPTOR)
        field(NAME_DESCRIPTOR)
    }

    serializer.serializeStruct(OBJ_DESCRIPTOR) {
        input.aliasId?.let { field(ALIASID_DESCRIPTOR, it) }
        input.creatorId?.let { field(CREATORID_DESCRIPTOR, it) }
        input.fleetId?.let { field(FLEETID_DESCRIPTOR, it) }
        if (input.gameProperties != null) {
            listField(GAMEPROPERTIES_DESCRIPTOR) {
                for (el0 in input.gameProperties) {
                    serializeSdkSerializable(asSdkSerializable(el0, ::serializeGamePropertyDocument))
                }
            }
        }
        input.gameSessionData?.let { field(GAMESESSIONDATA_DESCRIPTOR, it) }
        input.gameSessionId?.let { field(GAMESESSIONID_DESCRIPTOR, it) }
        input.idempotencyToken?.let { field(IDEMPOTENCYTOKEN_DESCRIPTOR, it) }
        input.location?.let { field(LOCATION_DESCRIPTOR, it) }
        input.maximumPlayerSessionCount?.let { field(MAXIMUMPLAYERSESSIONCOUNT_DESCRIPTOR, it) }
        input.name?.let { field(NAME_DESCRIPTOR, it) }
    }
    return serializer.toByteArray()
}




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