commonMain.aws.sdk.kotlin.services.gamelift.serde.GameServerInstanceDocumentDeserializer.kt Maven / Gradle / Ivy
// Code generated by smithy-kotlin-codegen. DO NOT EDIT!
package aws.sdk.kotlin.services.gamelift.serde
import aws.sdk.kotlin.services.gamelift.model.GameServerInstance
import aws.sdk.kotlin.services.gamelift.model.GameServerInstanceStatus
import aws.smithy.kotlin.runtime.serde.Deserializer
import aws.smithy.kotlin.runtime.serde.SdkFieldDescriptor
import aws.smithy.kotlin.runtime.serde.SdkObjectDescriptor
import aws.smithy.kotlin.runtime.serde.SerialKind
import aws.smithy.kotlin.runtime.serde.asSdkSerializable
import aws.smithy.kotlin.runtime.serde.deserializeList
import aws.smithy.kotlin.runtime.serde.deserializeMap
import aws.smithy.kotlin.runtime.serde.deserializeStruct
import aws.smithy.kotlin.runtime.serde.field
import aws.smithy.kotlin.runtime.serde.json.JsonDeserializer
import aws.smithy.kotlin.runtime.serde.json.JsonSerialName
import aws.smithy.kotlin.runtime.serde.serializeList
import aws.smithy.kotlin.runtime.serde.serializeMap
import aws.smithy.kotlin.runtime.serde.serializeStruct
internal fun deserializeGameServerInstanceDocument(deserializer: Deserializer): GameServerInstance {
val builder = GameServerInstance.Builder()
val GAMESERVERGROUPARN_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("GameServerGroupArn"))
val GAMESERVERGROUPNAME_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("GameServerGroupName"))
val INSTANCEID_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("InstanceId"))
val INSTANCESTATUS_DESCRIPTOR = SdkFieldDescriptor(SerialKind.Enum, JsonSerialName("InstanceStatus"))
val OBJ_DESCRIPTOR = SdkObjectDescriptor.build {
field(GAMESERVERGROUPARN_DESCRIPTOR)
field(GAMESERVERGROUPNAME_DESCRIPTOR)
field(INSTANCEID_DESCRIPTOR)
field(INSTANCESTATUS_DESCRIPTOR)
}
deserializer.deserializeStruct(OBJ_DESCRIPTOR) {
loop@while (true) {
when (findNextFieldIndex()) {
GAMESERVERGROUPARN_DESCRIPTOR.index -> builder.gameServerGroupArn = deserializeString()
GAMESERVERGROUPNAME_DESCRIPTOR.index -> builder.gameServerGroupName = deserializeString()
INSTANCEID_DESCRIPTOR.index -> builder.instanceId = deserializeString()
INSTANCESTATUS_DESCRIPTOR.index -> builder.instanceStatus = deserializeString().let { GameServerInstanceStatus.fromValue(it) }
null -> break@loop
else -> skipValue()
}
}
}
builder.correctErrors()
return builder.build()
}
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