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The AWS SDK for Kotlin client for GameLift
// Code generated by smithy-kotlin-codegen. DO NOT EDIT!
package aws.sdk.kotlin.services.gamelift.serde
import aws.sdk.kotlin.services.gamelift.model.FilterConfiguration
import aws.sdk.kotlin.services.gamelift.model.GameSessionQueueDestination
import aws.sdk.kotlin.services.gamelift.model.PlayerLatencyPolicy
import aws.sdk.kotlin.services.gamelift.model.PriorityConfiguration
import aws.sdk.kotlin.services.gamelift.model.UpdateGameSessionQueueRequest
import aws.smithy.kotlin.runtime.http.HttpBody
import aws.smithy.kotlin.runtime.http.HttpMethod
import aws.smithy.kotlin.runtime.http.operation.HttpSerializer
import aws.smithy.kotlin.runtime.http.request.HttpRequestBuilder
import aws.smithy.kotlin.runtime.http.request.url
import aws.smithy.kotlin.runtime.operation.ExecutionContext
import aws.smithy.kotlin.runtime.serde.SdkFieldDescriptor
import aws.smithy.kotlin.runtime.serde.SdkObjectDescriptor
import aws.smithy.kotlin.runtime.serde.SerialKind
import aws.smithy.kotlin.runtime.serde.asSdkSerializable
import aws.smithy.kotlin.runtime.serde.deserializeList
import aws.smithy.kotlin.runtime.serde.deserializeMap
import aws.smithy.kotlin.runtime.serde.deserializeStruct
import aws.smithy.kotlin.runtime.serde.field
import aws.smithy.kotlin.runtime.serde.json.JsonDeserializer
import aws.smithy.kotlin.runtime.serde.json.JsonSerialName
import aws.smithy.kotlin.runtime.serde.json.JsonSerializer
import aws.smithy.kotlin.runtime.serde.serializeList
import aws.smithy.kotlin.runtime.serde.serializeMap
import aws.smithy.kotlin.runtime.serde.serializeStruct
internal class UpdateGameSessionQueueOperationSerializer: HttpSerializer.NonStreaming {
override fun serialize(context: ExecutionContext, input: UpdateGameSessionQueueRequest): HttpRequestBuilder {
val builder = HttpRequestBuilder()
builder.method = HttpMethod.POST
builder.url {
path.encoded = "/"
}
val payload = serializeUpdateGameSessionQueueOperationBody(context, input)
builder.body = HttpBody.fromBytes(payload)
if (builder.body !is HttpBody.Empty) {
builder.headers.setMissing("Content-Type", "application/x-amz-json-1.1")
}
return builder
}
}
private fun serializeUpdateGameSessionQueueOperationBody(context: ExecutionContext, input: UpdateGameSessionQueueRequest): ByteArray {
val serializer = JsonSerializer()
val CUSTOMEVENTDATA_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("CustomEventData"))
val DESTINATIONS_DESCRIPTOR = SdkFieldDescriptor(SerialKind.List, JsonSerialName("Destinations"))
val FILTERCONFIGURATION_DESCRIPTOR = SdkFieldDescriptor(SerialKind.Struct, JsonSerialName("FilterConfiguration"))
val NAME_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("Name"))
val NOTIFICATIONTARGET_DESCRIPTOR = SdkFieldDescriptor(SerialKind.String, JsonSerialName("NotificationTarget"))
val PLAYERLATENCYPOLICIES_DESCRIPTOR = SdkFieldDescriptor(SerialKind.List, JsonSerialName("PlayerLatencyPolicies"))
val PRIORITYCONFIGURATION_DESCRIPTOR = SdkFieldDescriptor(SerialKind.Struct, JsonSerialName("PriorityConfiguration"))
val TIMEOUTINSECONDS_DESCRIPTOR = SdkFieldDescriptor(SerialKind.Integer, JsonSerialName("TimeoutInSeconds"))
val OBJ_DESCRIPTOR = SdkObjectDescriptor.build {
field(CUSTOMEVENTDATA_DESCRIPTOR)
field(DESTINATIONS_DESCRIPTOR)
field(FILTERCONFIGURATION_DESCRIPTOR)
field(NAME_DESCRIPTOR)
field(NOTIFICATIONTARGET_DESCRIPTOR)
field(PLAYERLATENCYPOLICIES_DESCRIPTOR)
field(PRIORITYCONFIGURATION_DESCRIPTOR)
field(TIMEOUTINSECONDS_DESCRIPTOR)
}
serializer.serializeStruct(OBJ_DESCRIPTOR) {
input.customEventData?.let { field(CUSTOMEVENTDATA_DESCRIPTOR, it) }
if (input.destinations != null) {
listField(DESTINATIONS_DESCRIPTOR) {
for (el0 in input.destinations) {
serializeSdkSerializable(asSdkSerializable(el0, ::serializeGameSessionQueueDestinationDocument))
}
}
}
input.filterConfiguration?.let { field(FILTERCONFIGURATION_DESCRIPTOR, it, ::serializeFilterConfigurationDocument) }
input.name?.let { field(NAME_DESCRIPTOR, it) }
input.notificationTarget?.let { field(NOTIFICATIONTARGET_DESCRIPTOR, it) }
if (input.playerLatencyPolicies != null) {
listField(PLAYERLATENCYPOLICIES_DESCRIPTOR) {
for (el0 in input.playerLatencyPolicies) {
serializeSdkSerializable(asSdkSerializable(el0, ::serializePlayerLatencyPolicyDocument))
}
}
}
input.priorityConfiguration?.let { field(PRIORITYCONFIGURATION_DESCRIPTOR, it, ::serializePriorityConfigurationDocument) }
input.timeoutInSeconds?.let { field(TIMEOUTINSECONDS_DESCRIPTOR, it) }
}
return serializer.toByteArray()
}
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