
commonMain.aws.sdk.kotlin.services.iottwinmaker.model.CreateSceneRequest.kt Maven / Gradle / Ivy
// Code generated by smithy-kotlin-codegen. DO NOT EDIT!
package aws.sdk.kotlin.services.iottwinmaker.model
public class CreateSceneRequest private constructor(builder: Builder) {
/**
* A list of capabilities that the scene uses to render itself.
*/
public val capabilities: List? = builder.capabilities
/**
* The relative path that specifies the location of the content definition file.
*/
public val contentLocation: kotlin.String = requireNotNull(builder.contentLocation) { "A non-null value must be provided for contentLocation" }
/**
* The description for this scene.
*/
public val description: kotlin.String? = builder.description
/**
* The ID of the scene.
*/
public val sceneId: kotlin.String = requireNotNull(builder.sceneId) { "A non-null value must be provided for sceneId" }
/**
* The request metadata.
*/
public val sceneMetadata: Map? = builder.sceneMetadata
/**
* Metadata that you can use to manage the scene.
*/
public val tags: Map? = builder.tags
/**
* The ID of the workspace that contains the scene.
*/
public val workspaceId: kotlin.String = requireNotNull(builder.workspaceId) { "A non-null value must be provided for workspaceId" }
public companion object {
public operator fun invoke(block: Builder.() -> kotlin.Unit): aws.sdk.kotlin.services.iottwinmaker.model.CreateSceneRequest = Builder().apply(block).build()
}
override fun toString(): kotlin.String = buildString {
append("CreateSceneRequest(")
append("capabilities=$capabilities,")
append("contentLocation=$contentLocation,")
append("description=$description,")
append("sceneId=$sceneId,")
append("sceneMetadata=$sceneMetadata,")
append("tags=$tags,")
append("workspaceId=$workspaceId")
append(")")
}
override fun hashCode(): kotlin.Int {
var result = capabilities?.hashCode() ?: 0
result = 31 * result + (contentLocation.hashCode())
result = 31 * result + (description?.hashCode() ?: 0)
result = 31 * result + (sceneId.hashCode())
result = 31 * result + (sceneMetadata?.hashCode() ?: 0)
result = 31 * result + (tags?.hashCode() ?: 0)
result = 31 * result + (workspaceId.hashCode())
return result
}
override fun equals(other: kotlin.Any?): kotlin.Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as CreateSceneRequest
if (capabilities != other.capabilities) return false
if (contentLocation != other.contentLocation) return false
if (description != other.description) return false
if (sceneId != other.sceneId) return false
if (sceneMetadata != other.sceneMetadata) return false
if (tags != other.tags) return false
if (workspaceId != other.workspaceId) return false
return true
}
public inline fun copy(block: Builder.() -> kotlin.Unit = {}): aws.sdk.kotlin.services.iottwinmaker.model.CreateSceneRequest = Builder(this).apply(block).build()
public class Builder {
/**
* A list of capabilities that the scene uses to render itself.
*/
public var capabilities: List? = null
/**
* The relative path that specifies the location of the content definition file.
*/
public var contentLocation: kotlin.String? = null
/**
* The description for this scene.
*/
public var description: kotlin.String? = null
/**
* The ID of the scene.
*/
public var sceneId: kotlin.String? = null
/**
* The request metadata.
*/
public var sceneMetadata: Map? = null
/**
* Metadata that you can use to manage the scene.
*/
public var tags: Map? = null
/**
* The ID of the workspace that contains the scene.
*/
public var workspaceId: kotlin.String? = null
@PublishedApi
internal constructor()
@PublishedApi
internal constructor(x: aws.sdk.kotlin.services.iottwinmaker.model.CreateSceneRequest) : this() {
this.capabilities = x.capabilities
this.contentLocation = x.contentLocation
this.description = x.description
this.sceneId = x.sceneId
this.sceneMetadata = x.sceneMetadata
this.tags = x.tags
this.workspaceId = x.workspaceId
}
@PublishedApi
internal fun build(): aws.sdk.kotlin.services.iottwinmaker.model.CreateSceneRequest = CreateSceneRequest(this)
internal fun correctErrors(): Builder {
if (contentLocation == null) contentLocation = ""
if (sceneId == null) sceneId = ""
if (workspaceId == null) workspaceId = ""
return this
}
}
}
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