be.yildizgames.module.physics.bullet.shape.BulletShapeProvider Maven / Gradle / Ivy
/*
* This file is part of the Yildiz-Engine project, licenced under the MIT License (MIT)
*
* Copyright (c) 2018 Grégory Van den Borre
*
* More infos available: https://www.yildiz-games.be
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
* documentation files (the "Software"), to deal in the Software without restriction, including without
* limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
* WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
* OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
package be.yildizgames.module.physics.bullet.shape;
import be.yildizgames.common.jni.NativePointer;
import be.yildizgames.common.shape.Box;
import be.yildizgames.common.shape.Plane;
import be.yildizgames.common.shape.Sphere;
import be.yildizgames.module.physics.PhysicMesh;
/**
* @author Grégory Van den Borre
*/
public interface BulletShapeProvider {
/**
* Get the pointer to the btshape associated with this box.
*
* @param box Shape representation.
* @return The pointer to the physique shape matching the Box.
*/
NativePointer getShape(Box box);
/**
* Get the pointer to the btshape associated with this sphere.
*
* @param sphere Shape representation.
* @return The pointer to the physique shape matching the Sphere.
*/
NativePointer getShape(Sphere sphere);
/**
* Get the pointer to the btshape associated with this plane.
*
* @param plane Shape representation.
* @return The pointer to the physique shape matching the Plane.
*/
NativePointer getShape(Plane plane);
/**
* Get the pointer to the btshape associated with this mesh.
*
* @param mesh Shape representation.
* @return The pointer to the physique shape matching the PhysicMesh.
*/
NativePointer getShape(PhysicMesh mesh);
}