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Module handling the physics engine.
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/*
* This file is part of the Yildiz-Engine project, licenced under the MIT License (MIT)
*
* Copyright (c) 2019 Grégory Van den Borre
*
* More infos available: https://engine.yildiz-games.be
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
* documentation files (the "Software"), to deal in the Software without restriction, including without
* limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
* WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
* OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
package be.yildizgames.module.physics;
/**
* Constant gravity values for common planets and satellites.
*
* @author Grégory Van den Borre
*/
public enum Gravity {
/**
* Gravity in empty environment, 0.
*/
SPACE(-0.0f),
/**
* Gravity on Earth planet.
*/
EARTH(9.81f),
/**
* Gravity on Mars planet.
*/
MARS(3.69f),
/**
* Gravity on Earth moon.
*/
MOON(1.63f),
/**
* Gravity on Venus planet.
*/
VENUS(8.87f),
/**
* Gravity on Mercure planet.
*/
MERCURE(3.701f),
/**
* Gravity on floating environment -0.1.
*/
FLOATING(-0.1f);
/**
* Gravity speed, on the Y axis.
*/
public final float value;
/**
* Full constructor.
*
* @param gravityValue Gravity value(in m/sec²).
*/
Gravity(final float gravityValue) {
this.value = gravityValue;
}
}