be.yildizgames.module.window.javafx.widget.JavaFxBaseWidget Maven / Gradle / Ivy
/*
* This file is part of the Yildiz-Engine project, licenced under the MIT License (MIT)
*
* Copyright (c) 2019 Grégory Van den Borre
*
* More infos available: https://engine.yildiz-games.be
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
* documentation files (the "Software"), to deal in the Software without restriction, including without
* limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
* WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
* OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
package be.yildizgames.module.window.javafx.widget;
import be.yildizgames.module.coordinates.Coordinates;
import be.yildizgames.module.coordinates.FullCoordinates;
import be.yildizgames.module.coordinates.Position;
import be.yildizgames.module.coordinates.Size;
import be.yildizgames.module.window.widget.WidgetEvent;
import javafx.event.Event;
import javafx.scene.Node;
import javafx.scene.input.MouseButton;
import javafx.scene.input.MouseEvent;
/**
* Building a widget is an async process done by the javafx thread, thus it is necessary to ensure that it is fully built before attempting to use it.
*
* @author Grégory Van den Borre
*/
class JavaFxBaseWidget {
private Coordinates coordinates = FullCoordinates.ZERO;
private Node node;
/**
* Set ready is to be invoked once the widget is completely built.
*/
protected final void setReady(Node node) {
this.node = node;
}
public final Coordinates getCoordinates() {
return this.coordinates;
}
public final int getLeft() {
return this.coordinates.getLeft();
}
public final int getRight() {
return this.coordinates.getLeft() + this.coordinates.getWidth();
}
public final int getTop() {
return this.coordinates.getTop();
}
public final int getBottom() {
return this.coordinates.getTop() + this.coordinates.getHeight();
}
protected final void updateCoordinates(Coordinates coordinates) {
this.coordinates = coordinates;
}
protected final void updatePosition(Position c) {
this.coordinates = FullCoordinates.full(this.coordinates.getWidth(), this.coordinates.getHeight(), c.getLeft(), c.getTop());
}
protected final void updateSize(Size c) {
this.coordinates = FullCoordinates.full(c.getWidth(), c.getHeight(), this.coordinates.getLeft(), this.coordinates.getTop());
}
public final T setOpacity(float opacity) {
this.node.setOpacity(opacity);
return (T) this;
}
public T setVisible(boolean visible) {
this.node.setVisible(visible);
return (T) this;
}
public T requestFocus() {
this.node.requestFocus();
return (T) this;
}
public T fireEvent(WidgetEvent event) {
if (event == WidgetEvent.MOUSE_LEFT_CLICK) {
Event.fireEvent(this.node, new MouseEvent(MouseEvent.MOUSE_CLICKED, 0,
0, 0, 0, MouseButton.PRIMARY, 1, false, false, false, false,
true, false, false, true, false, true, null));
}
return (T) this;
}
public final boolean isFocused() {
return this.node.isFocused();
}
}
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