be.yildizgames.module.window.dummy.DummyWindowEngine Maven / Gradle / Ivy
/*
* This file is part of the Yildiz-Engine project, licenced under the MIT License (MIT)
*
* Copyright (c) 2019 Grégory Van den Borre
*
* More infos available: https://engine.yildiz-games.be
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
* documentation files (the "Software"), to deal in the Software without restriction, including without
* limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
* WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
* OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
package be.yildizgames.module.window.dummy;
import be.yildizgames.module.window.BaseWindowEngine;
import be.yildizgames.module.window.Cursor;
import be.yildizgames.module.window.RegisteredView;
import be.yildizgames.module.window.ScreenSize;
import be.yildizgames.module.window.WindowHandle;
import be.yildizgames.module.window.WindowThreadManager;
import be.yildizgames.module.window.input.WindowInputListener;
/**
* @author Grégory Van den Borre
*/
public class DummyWindowEngine implements BaseWindowEngine {
public DummyWindowEngine() {
super();
System.Logger logger = System.getLogger(DummyWindowEngine.class.getName());
logger.log(System.Logger.Level.INFO, "Window Engine Dummy implementation initializing...");
logger.log(System.Logger.Level.INFO, "Window Engine Dummy implementation initialized.");
}
@Override
public Cursor createCursor(Cursor cursor) {
return cursor;
}
@Override
public void setWindowTitle(String title) {
// does nothing.
}
@Override
public void setCursor(Cursor cursor) {
// does nothing.
}
@Override
public void update() {
// does nothing.
}
@Override
public void showCursor() {
// does nothing.
}
@Override
public void hideCursor() {
// does nothing.
}
@Override
public ScreenSize getScreenSize() {
return new ScreenSize(1,1);
}
@Override
public void setWindowIcon(String file) {
// does nothing.
}
@Override
public WindowThreadManager getThreadManager() {
return null;
}
@Override
public void registerView(RegisteredView view) {
// does nothing
}
@Override
public void deleteLoadingResources() {
// does nothing.
}
@Override
public WindowHandle getHandle() {
return new WindowHandle(0L);
}
@Override
public void registerInput(WindowInputListener listener) {
// does nothing.
}
}
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