be.yildizgames.module.window.widget.experimental.KeyboardLayout Maven / Gradle / Ivy
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Window module to wrap graphic engine and handle inputs.
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/*
*
* This file is part of the Yildiz-Engine project, licenced under the MIT License (MIT)
*
* Copyright (c) 2022 Grégory Van den Borre
*
* More infos available: https://engine.yildiz-games.be
* *
* * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
* * documentation files (the "Software"), to deal in the Software without restriction, including without
* * limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
* * of the Software, and to permit persons to whom the Software is furnished to do so,
* * subject to the following conditions:
* *
* * The above copyright notice and this permission notice shall be included in all copies or substantial
* * portions of the Software.
* *
* * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
* * WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
* * OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* *
*
*/
package be.yildizgames.module.window.widget.experimental;
import java.util.List;
/**
* @author Grégory Van den Borre
*/
public interface KeyboardLayout {
int getNumberOfRows();
int getNumberOfKeyForRow(int row);
KeyboardLayoutKey getKey(int row, int key);
List getKeys();
}
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